Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CIBERDEUS
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,701 Elo+
Solo
Sylvanus
Sylvanus
Nick_toretta
Sylvanus
Level 100
God Stats
5W - 2L
1,480 SR
Queue Stats
77W - 91L
1,439 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,547 Elo+

VS

Team Averages
Level 27
1,448 SR
1,438 Elo+
Bakasura
Bakasura
Black_Belzarius
Bakasura
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JimmyPage73
Kukulkan
Level 29
God Stats
10W - 9L
1,557 SR
Queue Stats
29W - 31L
1,458 Elo+
Solo
Da Ji
Da Ji
bibrandao
Da Ji
Level 47
God Stats
0W - 1L
1,286 SR
Queue Stats
70W - 123L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 8 / 7
19,727
705
23,202
18,473
9,628
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
CIBERDEUS
Nemesis
18
2 / 13 / 12
16,655
595
9,871
30,709
32,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Nick_toretta
Sylvanus
19
5 / 6 / 12
18,719
669
13,046
34,287
51,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 3 / 2
12,357
441
392
2,488
490
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
JimmyPage73
Kukulkan
20
21 / 7 / 5
21,751
777
55,899
22,562
10,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
bibrandao
Da Ji
20
6 / 8 / 14
18,007
643
15,865
26,900
25,788
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
18
Kills
27
27
Deaths
18
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
8
7
1.81
L
Bakasura
0
3
2
0.33
W
Nemesis
CIBERDEUS
Nemesis
2
13
12
0.62
L
Kukulkan
JimmyPage73
Kukulkan
21
7
5
3.36
W
Sylvanus
Nick_toretta
Sylvanus
5
6
12
1.83
L
Da Ji
bibrandao
Da Ji
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,119
Damage
72,156
83,469
Taken
51,950
93,373
Mitigated
36,853
15,211
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,202
2,498
0
665
18,473
9,628
1,925
12,830
5,643
93,571
0
L
Bakasura
392
229
0
0
2,488
490
0
1,686
802
0
717
W
Nemesis
CIBERDEUS
Nemesis
9,871
1,539
0
3,931
30,709
32,573
0
17,703
13,006
0
41,439
L
Kukulkan
JimmyPage73
Kukulkan
55,899
4,335
0
3,377
22,562
10,575
2,043
15,286
7,276
175,855
0
W
Sylvanus
Nick_toretta
Sylvanus
13,046
2,496
2,008
8,607
34,287
51,172
388
25,748
8,469
37,190
0
L
Da Ji
bibrandao
Da Ji
15,865
2,893
0
986
26,900
25,788
488
20,121
6,779
0
58,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
52,115
258
Minions Killed
309
8
Camps Cleared
16
1,255,771
Distance Traveled
920,754
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,727
705
155
6
5
431,041
9
L
Bakasura
12,357
441
1
0
0
32,102
0
W
Nemesis
16,655
595
65
2
1
412,963
2
L
Kukulkan
21,751
777
235
8
10
447,144
14
W
Sylvanus
18,719
669
38
1
2
411,767
4
L
Da Ji
18,007
643
73
3
6
441,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role