Player Matchup

Terra
Terra
 
Terra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SluddyVon
Poseidon
Level 28
God Stats
19W - 15L
1,514 SR
Queue Stats
38W - 46L
1,341 Elo+
Solo
Fenrir
Fenrir
TethysGrim
Fenrir
Level 23
God Stats
2W - 2L
1,606 SR
Queue Stats
5W - 9L
1,397 Elo+
Solo
Ullr
Ullr
Timmymiam
Ullr
Level 25
God Stats
0W - 3L
1,113 SR
Queue Stats
39W - 50L
1,399 Elo+
Party 1
Hera
Hera
groporquicos
Hera
Level 24
God Stats
17W - 17L
1,486 SR
Queue Stats
39W - 48L
1,401 Elo+
Party 1
Team Averages
Level 25
1,444 SR
1,407 Elo+

VS

Team Averages
Level 25
1,327 SR
1,448 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Sussybaka17745
Agni
Level 29
God Stats
1W - 3L
1,117 SR
Queue Stats
200W - 168L
1,506 Elo+
Solo
Artio
Artio
TheMrBigB
Artio
Level 22
God Stats
4W - 3L
1,272 SR
Queue Stats
44W - 37L
1,535 Elo+
Solo
Neith
Neith
betabell
Neith
Level 26
God Stats
7W - 5L
1,592 SR
Queue Stats
54W - 81L
1,359 Elo+
Solo
King Arthur
King Arthur
marvmarvdadragon
King Arthur
Level 25
God Stats
1W - 2L
1,156 SR
Queue Stats
93W - 112L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 3 / 1
4,373
364
837
5,262
1,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
SluddyVon
Poseidon
9
0 / 3 / 0
5,332
444
4,001
5,166
1,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TethysGrim
Fenrir
9
2 / 4 / 0
5,810
484
4,047
7,992
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
10
2 / 2 / 1
6,070
506
3,911
6,079
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 7 / 1
5,458
455
4,145
7,214
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
12 / 1 / 1
7,623
635
5,949
8,149
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 6
6,907
576
4,648
5,916
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
TheMrBigB
Artio
10
2 / 2 / 2
6,288
524
3,492
8,406
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Neith
betabell
Neith
9
2 / 2 / 2
5,455
455
3,485
3,932
977
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
marvmarvdadragon
King Arthur
11
0 / 1 / 2
6,109
509
2,138
7,431
3,961
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
19
19
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
1
0.17
W
Ao Kuang
 
Ao Kuang
12
1
1
12.5
L
Poseidon
SluddyVon
Poseidon
0
3
0
0
W
3
1
6
6
L
Fenrir
TethysGrim
Fenrir
2
4
0
0.5
W
Artio
TheMrBigB
Artio
2
2
2
1.5
L
Ullr
2
2
1
1.25
W
Neith
betabell
Neith
2
2
2
1.5
L
1
7
1
0.21
W
King Arthur
marvmarvdadragon
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,941
Damage
19,712
31,713
Taken
33,834
9,277
Mitigated
12,937
6,911
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
837
266
204
1,615
5,262
1,623
0
1,762
3,500
5,392
0
W
Ao Kuang
 
Ao Kuang
5,949
1,432
0
3,906
8,149
2,578
45
1,864
6,235
31,769
0
L
Poseidon
SluddyVon
Poseidon
4,001
555
0
1,722
5,166
1,147
81
1,877
3,289
27,640
0
W
4,648
167
0
1,420
5,916
1,776
51
2,633
3,085
32,858
0
L
Fenrir
TethysGrim
Fenrir
4,047
734
0
2,534
7,992
2,558
0
3,046
4,906
0
32,562
W
Artio
TheMrBigB
Artio
3,492
642
603
3,212
8,406
3,645
0
1,192
7,212
25,135
0
L
Ullr
3,911
1,892
0
726
6,079
1,715
0
2,422
3,615
0
30,627
W
Neith
betabell
Neith
3,485
824
0
912
3,932
977
0
372
3,560
0
20,441
L
4,145
1,281
0
110
7,214
2,234
34
4,786
2,086
23,340
0
W
King Arthur
marvmarvdadragon
King Arthur
2,138
205
0
1,650
7,431
3,961
0
2,672
4,759
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
32,382
226
Minions Killed
281
0
Camps Cleared
0
956,212
Distance Traveled
1,141,466
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,373
364
8
1
0
160,244
1
W
Ao Kuang
7,623
635
67
6
0
259,386
2
L
Poseidon
5,332
444
42
4
0
194,067
2
W
Agni
6,907
576
73
6
0
241,183
0
L
Fenrir
5,810
484
61
5
0
212,422
3
W
Artio
6,288
524
41
3
0
223,161
5
L
Ullr
6,070
506
65
5
0
195,127
1
W
Neith
5,455
455
32
3
0
215,449
2
L
Hera
5,458
455
50
4
0
194,352
1
W
King Arthur
6,109
509
68
6
0
202,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role