Player Matchup

Izanami
Izanami
AlexRickeard
Izanami
Level 160
God Stats
8W - 4L
1,661 SR
Queue Stats
263W - 206L
1,600 Elo+
Party 2
Sobek
Sobek
Garebear177
Sobek
Level 66
God Stats
6W - 4L
1,541 SR
Queue Stats
121W - 102L
1,579 Elo+
Party 2
Osiris
Osiris
ImSoConfused
Osiris
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
TheCheerfulguy
Baron Samedi
Level 117
God Stats
3W - 1L
1,671 SR
Queue Stats
57W - 59L
1,590 Elo+
Solo
Loki
Loki
fenix1707
Loki
Level 118
God Stats
4W - 4L
1,533 SR
Queue Stats
55W - 73L
1,515 Elo+
Solo
Team Averages
Level 121
1,581 SR
1,568 Elo+

VS

Team Averages
Level 111
1,601 SR
1,571 Elo+
Nox
Nox
CyberStudios
Nox
Level 103
God Stats
8W - 6L
1,640 SR
Queue Stats
490W - 491L
1,537 Elo+
Party 1
Cliodhna
Cliodhna
RosaParksNah
Cliodhna
Level 56
God Stats
1W - 3L
1,641 SR
Queue Stats
211W - 211L
1,576 Elo+
Party 1
Scylla
Scylla
ZelDUUUUUH
Scylla
Level 127
God Stats
43W - 69L
1,585 SR
Queue Stats
563W - 534L
1,584 Elo+
Party 3
Danzaburou
Danzaburou
bombboy313
Danzaburou
Level 121
God Stats
8W - 12L
1,591 SR
Queue Stats
226W - 221L
1,559 Elo+
Solo
Cerberus
Cerberus
scalpingsnake
Cerberus
Level 149
God Stats
8W - 6L
1,545 SR
Queue Stats
578W - 566L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexRickeard
Izanami
12
3 / 0 / 1
6,610
661
1,931
5,972
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 1 / 6
5,947
595
1,892
7,277
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
11
1 / 1 / 0
6,170
617
3,494
6,010
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TheCheerfulguy
Baron Samedi
10
5 / 0 / 3
6,344
634
6,246
4,858
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
2 / 0 / 4
6,124
612
2,443
5,174
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,459
446
906
4,072
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
RosaParksNah
Cliodhna
9
0 / 3 / 0
5,096
510
2,854
6,489
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ZelDUUUUUH
Scylla
8
1 / 2 / 0
4,923
492
1,020
2,864
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bombboy313
Danzaburou
6
0 / 5 / 0
4,342
434
4,741
6,452
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
scalpingsnake
Cerberus
10
1 / 1 / 0
5,594
559
3,778
6,052
3,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexRickeard
Izanami
3
0
1
3.5
L
0
3
1
0.17
W
3
1
6
6
W
Osiris
1
1
0
1
L
Cliodhna
RosaParksNah
Cliodhna
0
3
0
0
W
Baron Samedi
TheCheerfulguy
Baron Samedi
5
0
3
6.5
L
Scylla
ZelDUUUUUH
Scylla
1
2
0
0.5
L
Danzaburou
bombboy313
Danzaburou
0
5
0
0
W
Loki
2
0
4
4
L
Cerberus
scalpingsnake
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,006
Damage
13,299
29,291
Taken
25,929
14,511
Mitigated
11,502
15,326
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexRickeard
Izanami
1,931
1,441
0
4,439
5,972
1,582
264
147
5,825
0
52,613
L
906
78
35
604
4,072
3,171
0
1,623
2,374
7,353
0
W
1,892
256
316
2,230
7,277
5,874
0
918
6,283
10,038
0
W
Osiris
3,494
805
0
1,681
6,010
3,482
0
3,778
2,232
0
32,303
L
Cliodhna
RosaParksNah
Cliodhna
2,854
627
0
1,020
6,489
2,629
0
2,396
3,877
0
31,595
W
Baron Samedi
TheCheerfulguy
Baron Samedi
6,246
413
581
2,509
4,858
2,165
301
572
4,166
32,174
0
L
Scylla
ZelDUUUUUH
Scylla
1,020
159
0
395
2,864
566
0
518
2,304
21,766
0
L
Danzaburou
bombboy313
Danzaburou
4,741
1,696
0
1,240
6,452
1,642
0
3,178
3,184
0
17,907
W
Loki
2,443
650
0
3,570
5,174
1,408
0
436
4,710
0
32,954
L
Cerberus
scalpingsnake
Cerberus
3,778
190
0
3,966
6,052
3,494
0
0
5,494
28,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
24,414
355
Minions Killed
251
0
Camps Cleared
0
984,897
Distance Traveled
945,531
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,610
661
113
11
0
175,519
1
L
Nox
4,459
446
12
1
0
184,397
0
W
Sobek
5,947
595
29
3
0
195,988
4
W
Osiris
6,170
617
75
8
0
198,104
3
L
Cliodhna
5,096
510
68
7
0
212,574
3
W
Baron Samedi
6,344
634
64
6
0
198,494
2
L
Scylla
4,923
492
49
5
0
177,170
2
L
Danzaburou
4,342
434
37
4
0
166,283
0
W
Loki
6,124
612
74
7
0
216,792
1
L
Cerberus
5,594
559
85
9
0
205,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role