Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Evril214
Cthulhu
Level 90
God Stats
3W - 3L
1,153 SR
Queue Stats
113W - 116L
1,439 Elo+
Solo
Horus
Horus
SpeedyCR
Horus
Level 58
God Stats
9W - 4L
1,666 SR
Queue Stats
159W - 188L
1,345 Elo+
Solo
Thanatos
Thanatos
jonraaymond
Thanatos
Level 59
God Stats
5W - 2L
1,639 SR
Queue Stats
35W - 38L
1,442 Elo+
Solo
Sol
Sol
pepopint
Sol
Level 84
God Stats
3W - 0L
1,859 SR
Queue Stats
182W - 228L
1,437 Elo+
Solo
Team Averages
Level 68
1,564 SR
1,432 Elo+

VS

Team Averages
Level 87
1,468 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KingHellfire
Gilgamesh
Level 126
God Stats
1W - 3L
1,519 SR
Queue Stats
151W - 171L
1,428 Elo+
Solo
Izanami
Izanami
SpongePen
Izanami
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,487 Elo+
Solo
Nemesis
Nemesis
akarda
Nemesis
Level 87
God Stats
16W - 23L
1,322 SR
Queue Stats
118W - 142L
1,429 Elo+
Solo
Xing Tian
Xing Tian
hasjboy1337
Xing Tian
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 2 / 4
7,215
515
5,833
6,949
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Evril214
Cthulhu
11
0 / 0 / 6
7,011
501
3,143
6,769
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
SpeedyCR
Horus
13
4 / 2 / 1
7,644
546
7,843
11,913
6,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
jonraaymond
Thanatos
14
7 / 1 / 4
8,188
585
8,664
9,143
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 4
7,693
550
6,718
9,136
3,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 4 / 0
6,874
491
4,551
8,348
2,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
KingHellfire
Gilgamesh
13
4 / 3 / 1
8,356
597
9,908
10,574
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SpongePen
Izanami
10
0 / 3 / 1
6,267
448
4,504
5,893
1,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
akarda
Nemesis
10
1 / 3 / 2
6,650
475
2,304
9,408
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
hasjboy1337
Xing Tian
9
0 / 4 / 3
6,237
446
3,553
12,883
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
6
6
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
4
1.5
L
Sol
 
Sol
1
4
0
0.25
W
Cthulhu
Evril214
Cthulhu
0
0
6
3
L
Gilgamesh
KingHellfire
Gilgamesh
4
3
1
1.5
W
Horus
SpeedyCR
Horus
4
2
1
2.25
L
Izanami
SpongePen
Izanami
0
3
1
0.17
L
Nemesis
akarda
Nemesis
1
3
2
0.67
L
Xing Tian
hasjboy1337
Xing Tian
0
4
3
0.38
W
Thanatos
jonraaymond
Thanatos
7
1
4
9
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,201
Damage
24,820
43,910
Taken
47,106
20,719
Mitigated
20,864
22,861
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,833
3,088
0
114
6,949
2,265
1,126
1,979
4,928
0
48,211
L
Sol
 
Sol
4,551
1,217
0
2,984
8,348
2,086
0
2,465
5,883
40,762
0
W
Cthulhu
Evril214
Cthulhu
3,143
577
0
1,710
6,769
5,368
0
1,583
5,102
26,857
0
L
Gilgamesh
KingHellfire
Gilgamesh
9,908
2,355
0
2,920
10,574
7,911
0
170
10,404
9,105
36,544
W
Horus
SpeedyCR
Horus
7,843
3,774
0
5,812
11,913
6,472
98
1,455
9,673
0
37,770
L
Izanami
SpongePen
Izanami
4,504
3,005
0
1,627
5,893
1,293
0
1,594
4,299
0
33,739
L
Nemesis
akarda
Nemesis
2,304
814
0
3,263
9,408
2,384
0
1,507
7,901
0
25,582
L
Xing Tian
hasjboy1337
Xing Tian
3,553
627
0
959
12,883
7,190
0
4,125
8,758
16,357
0
W
Thanatos
jonraaymond
Thanatos
8,664
2,908
0
9,817
9,143
3,274
579
2,089
7,054
0
56,440
W
6,718
2,441
0
5,408
9,136
3,340
1,508
2,771
6,365
45,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
34,384
388
Minions Killed
343
0
Camps Cleared
0
1,337,827
Distance Traveled
1,336,766
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,215
515
98
7
0
230,532
7
L
Sol
6,874
491
86
6
0
268,339
4
W
Cthulhu
7,011
501
44
3
0
253,735
3
L
Gilgamesh
8,356
597
102
7
0
221,799
5
W
Horus
7,644
546
79
6
0
245,108
0
L
Izanami
6,267
448
77
6
0
283,651
3
L
Nemesis
6,650
475
55
4
0
297,427
4
L
Xing Tian
6,237
446
23
2
0
265,550
2
W
Thanatos
8,188
585
88
6
0
342,442
8
W
Sol
7,693
550
79
6
0
266,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role