Player Matchup

Cupid
Cupid
 
Cupid
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Atomixxx89
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Odin
Odin
Cunh4SKZz
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,094 Elo+
Party 4
Thor
Thor
IxaAirka
Thor
Level 3
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
l3apSKZz
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 17
1,450 SR
1,419 Elo+

VS

Team Averages
Level 23
1,428 SR
1,344 Elo+
Jing Wei
Jing Wei
BD-Swifty
Jing Wei
Level 36
God Stats
3W - 4L
1,161 SR
Queue Stats
150W - 166L
1,395 Elo+
Party 3
Scylla
Scylla
CrAzYcRaY99
Scylla
Level 29
God Stats
3W - 4L
1,324 SR
Queue Stats
199W - 237L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
LVIMamut
Tsukuyomi
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 11L
1,362 Elo+
Party 2
Cerberus
Cerberus
coolmanveit
Cerberus
Level 22
God Stats
2W - 0L
1,727 SR
Queue Stats
34W - 57L
1,248 Elo+
Party 3
Bellona
Bellona
czanastopa
Bellona
Level 18
God Stats
2W - 0L
1,428 SR
Queue Stats
16W - 12L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 2 / 0
4,588
417
1,956
3,607
925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 8 / 0
4,844
440
736
7,729
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
9
1 / 6 / 1
5,557
505
2,716
8,562
4,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
7
0 / 2 / 0
4,269
388
1,414
3,122
760
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
l3apSKZz
Da Ji
9
1 / 5 / 0
5,370
488
2,380
8,730
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BD-Swifty
Jing Wei
10
2 / 0 / 4
5,885
535
3,678
4,043
1,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
8 / 0 / 0
7,483
680
4,599
2,139
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LVIMamut
Tsukuyomi
11
6 / 0 / 0
6,685
608
2,944
5,180
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
coolmanveit
Cerberus
10
1 / 0 / 4
6,130
557
893
4,221
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
czanastopa
Bellona
11
5 / 2 / 3
7,130
648
6,550
6,502
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
22
23
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
0
8
0
0
W
Jing Wei
BD-Swifty
Jing Wei
2
0
4
4
W
Scylla
8
0
0
8
L
Odin
1
6
1
0.25
L
Thor
0
2
0
0
W
Tsukuyomi
LVIMamut
Tsukuyomi
6
0
0
6
W
Cerberus
coolmanveit
Cerberus
1
0
4
3
W
Bellona
czanastopa
Bellona
5
2
3
3.25
L
Da Ji
l3apSKZz
Da Ji
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,202
Damage
18,664
31,750
Taken
22,085
10,818
Mitigated
9,759
5,859
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,956
1,026
665
1,082
3,607
925
0
474
3,133
0
22,344
L
736
357
0
1,514
7,729
2,480
0
3,032
4,377
18,067
5,142
W
Jing Wei
BD-Swifty
Jing Wei
3,678
3,033
0
1,924
4,043
1,025
1,017
184
3,859
0
27,143
W
Scylla
4,599
430
0
0
2,139
586
521
269
1,870
34,804
0
L
Odin
2,716
955
0
0
8,562
4,270
0
0
8,562
3,037
12,722
L
Thor
1,414
165
0
0
3,122
760
0
374
2,748
0
5,737
W
Tsukuyomi
LVIMamut
Tsukuyomi
2,944
532
0
2,908
5,180
1,498
290
189
4,991
0
33,719
W
Cerberus
coolmanveit
Cerberus
893
35
0
1,582
4,221
1,812
61
129
4,092
15,127
0
W
Bellona
czanastopa
Bellona
6,550
2,604
0
731
6,502
4,838
500
668
5,834
0
26,192
L
Da Ji
l3apSKZz
Da Ji
2,380
478
0
2,598
8,730
2,383
0
1,226
7,438
0
22,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
33,313
173
Minions Killed
288
0
Camps Cleared
0
957,821
Distance Traveled
1,111,137
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,588
417
39
4
0
187,488
3
L
Sol
4,844
440
44
4
0
177,350
1
W
Jing Wei
5,885
535
58
5
0
196,431
2
W
Scylla
7,483
680
73
7
0
228,557
0
L
Odin
5,557
505
40
4
0
193,477
0
L
Thor
4,269
388
5
0
0
192,264
0
W
Tsukuyomi
6,685
608
71
6
0
260,406
4
W
Cerberus
6,130
557
31
3
0
209,711
0
W
Bellona
7,130
648
55
5
0
216,032
1
L
Da Ji
5,370
488
45
4
0
207,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role