Player Matchup

Fenrir
Fenrir
DiazmenZK
Fenrir
Level 18
God Stats
10W - 16L
1,524 SR
Queue Stats
63W - 90L
1,332 Elo+
Party 1
Geb
Geb
Ftdamico
Geb
Level 13
God Stats
2W - 1L
1,745 SR
Queue Stats
10W - 10L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Hasgarid
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,469 Elo+
Solo
Guan Yu
Guan Yu
jcl2912
Guan Yu
Level 14
God Stats
0W - 1L
1,437 SR
Queue Stats
8W - 9L
1,440 Elo+
Solo
Neith
Neith
ramirogonzales
Neith
Level 27
God Stats
20W - 24L
1,488 SR
Queue Stats
87W - 121L
1,365 Elo+
Party 1
Team Averages
Level 16
1,539 SR
1,416 Elo+

VS

Team Averages
Level 19
1,498 SR
1,417 Elo+
Mercury
Mercury
Der_Juri_0312
Mercury
Level 16
God Stats
6W - 7L
1,551 SR
Queue Stats
41W - 39L
1,542 Elo+
Solo
Ares
Ares
Miller0499
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,364 Elo+
Solo
Medusa
Medusa
garrafia
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,354 Elo+
Solo
Hades
Hades
senninkillers
Hades
Level 29
God Stats
7W - 7L
1,437 SR
Queue Stats
79W - 91L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
slavcheg17
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiazmenZK
Fenrir
20
7 / 4 / 6
12,734
490
14,687
20,408
15,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 12 / 6
10,813
416
9,606
21,797
13,444
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Hasgarid
Kukulkan
17
3 / 11 / 7
11,293
434
13,608
17,393
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
jcl2912
Guan Yu
14
1 / 8 / 8
9,415
362
4,000
18,059
12,679
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 6 / 9
11,602
446
19,812
19,048
6,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
21 / 4 / 4
17,626
678
27,201
29,482
13,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 5 / 12
11,999
462
15,452
16,252
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
garrafia
Medusa
19
8 / 5 / 10
14,071
541
11,775
15,501
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 5 / 11
12,823
493
15,867
20,997
16,295
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
slavcheg17
Cu Chulainn
14
3 / 4 / 4
11,405
439
3,913
14,346
8,907
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
82
22
Kills
41
41
Deaths
23
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mercury
21
4
4
5.75
L
Fenrir
DiazmenZK
Fenrir
7
4
6
2.5
L
4
12
6
0.58
L
Kukulkan
Hasgarid
Kukulkan
3
11
7
0.59
W
3
5
12
1.8
W
Medusa
garrafia
Medusa
8
5
10
2.6
L
Guan Yu
jcl2912
Guan Yu
1
8
8
0.63
L
7
6
9
1.92
W
6
5
11
2.3
W
Cu Chulainn
slavcheg17
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,713
Damage
74,208
96,705
Taken
96,578
53,870
Mitigated
62,355
16,981
Healing
30,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
27,201
16,213
0
18,300
29,482
13,304
5,440
8,478
21,004
490
187,471
L
Fenrir
DiazmenZK
Fenrir
14,687
5,266
0
5,816
20,408
15,601
1,088
2,856
17,552
0
83,531
L
9,606
1,974
150
588
21,797
13,444
1,657
7,519
14,278
33,192
0
L
Kukulkan
Hasgarid
Kukulkan
13,608
2,844
0
1,500
17,393
5,736
438
6,693
10,700
57,507
0
W
15,452
695
0
2,595
16,252
19,051
113
4,658
11,594
28,768
0
W
Medusa
garrafia
Medusa
11,775
5,977
0
1,608
15,501
4,798
3,598
3,361
12,140
0
69,543
L
Guan Yu
jcl2912
Guan Yu
4,000
1,413
861
1,792
18,059
12,679
213
8,110
9,949
0
31,223
L
19,812
12,156
0
6,274
19,048
6,410
712
7,364
11,684
0
63,001
W
15,867
531
279
6,745
20,997
16,295
722
5,610
15,387
68,874
0
W
Cu Chulainn
slavcheg17
Cu Chulainn
3,913
729
0
958
14,346
8,907
767
1,341
13,005
4,884
29,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,857
Gold Earned
67,924
423
Minions Killed
533
0
Camps Cleared
0
2,038,791
Distance Traveled
2,135,278
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,626
678
231
9
0
572,160
5
L
Fenrir
12,734
490
122
5
0
517,778
4
L
Geb
10,813
416
38
1
0
430,521
2
L
Kukulkan
11,293
434
119
5
0
399,635
2
W
Ares
11,999
462
13
1
0
331,780
1
W
Medusa
14,071
541
122
5
0
446,584
0
L
Guan Yu
9,415
362
57
2
0
336,991
0
L
Neith
11,602
446
87
3
0
353,866
1
W
Hades
12,823
493
107
4
0
441,861
3
W
Cu Chulainn
11,405
439
60
2
0
342,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role