Player Matchup

Awilix
Awilix
DarrkkInsanittyy
Awilix
Level 122
God Stats
4W - 5L
1,267 SR
Queue Stats
261W - 263L
1,476 Elo+
Party 2
Vulcan
Vulcan
T3AM_LaGx_morin
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Vinsmoke_Sanji2
Sun Wukong
Level 75
God Stats
10W - 4L
1,692 SR
Queue Stats
167W - 165L
1,451 Elo+
Party 2
Team Averages
Level 107
1,486 SR
1,491 Elo+

VS

Team Averages
Level 52
1,565 SR
1,351 Elo+
Baron Samedi
Baron Samedi
CHILLAXEN4RL
Baron Samedi
Level 123
God Stats
2W - 3L
1,492 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
JohnnyPhive
Danzaburou
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Izanami
Izanami
icantwin281
Izanami
Level 26
God Stats
0W - 1L
1,911 SR
Queue Stats
1W - 5L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 8
9,898
825
9,496
9,443
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 1 / 11
9,337
778
11,508
4,771
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Vinsmoke_Sanji2
Sun Wukong
13
7 / 2 / 10
9,385
782
6,214
11,498
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHILLAXEN4RL
Baron Samedi
10
1 / 5 / 2
7,202
600
4,829
8,987
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
JohnnyPhive
Danzaburou
11
2 / 7 / 2
7,532
628
3,940
9,890
2,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
icantwin281
Izanami
10
1 / 9 / 2
7,137
595
5,852
12,129
3,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
4
4
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CHILLAXEN4RL
Baron Samedi
1
5
2
0.4
W
9
1
8
13
L
Danzaburou
JohnnyPhive
Danzaburou
2
7
2
0.43
W
5
1
11
10.5
W
Sun Wukong
Vinsmoke_Sanji2
Sun Wukong
7
2
10
6
L
Izanami
icantwin281
Izanami
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
14,621
25,712
Taken
31,006
13,812
Mitigated
12,750
4,878
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CHILLAXEN4RL
Baron Samedi
4,829
151
754
1,093
8,987
6,897
0
3,611
5,000
22,113
0
W
9,496
3,587
0
2,101
9,443
4,489
710
2,037
7,406
0
20,897
L
Danzaburou
JohnnyPhive
Danzaburou
3,940
1,124
53
885
9,890
2,662
0
3,324
6,060
0
13,215
W
11,508
6,057
0
509
4,771
1,930
814
1,420
3,351
41,266
0
W
Sun Wukong
Vinsmoke_Sanji2
Sun Wukong
6,214
589
0
2,268
11,498
7,393
629
1,659
9,839
0
21,464
L
Izanami
icantwin281
Izanami
5,852
3,669
0
1,120
12,129
3,191
0
4,290
7,102
0
23,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
21,871
120
Minions Killed
104
8
Camps Cleared
2
705,071
Distance Traveled
528,490
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,202
600
30
3
1
189,080
4
W
Awilix
9,898
825
21
2
3
242,831
3
L
Danzaburou
7,532
628
36
3
0
173,522
1
W
Vulcan
9,337
778
68
6
5
234,500
2
W
Sun Wukong
9,385
782
31
3
0
227,740
1
L
Izanami
7,137
595
38
3
1
165,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role