Player Matchup

Janus
Janus
Derek0228
Janus
Level 23
God Stats
2W - 6L
1,274 SR
Queue Stats
11W - 15L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Dgyf92
Baron Samedi
Level 29
God Stats
20W - 11L
1,652 SR
Queue Stats
158W - 129L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Mardentius
Cthulhu
Level 27
God Stats
2W - 1L
1,725 SR
Queue Stats
35W - 37L
1,439 Elo+
Solo
Anubis
Anubis
Nathrila
Anubis
Level 9
God Stats
3W - 2L
1,827 SR
Queue Stats
9W - 15L
1,402 Elo+
Solo
Susano
Susano
xXDarkAngellXx
Susano
Level 28
God Stats
6W - 7L
1,498 SR
Queue Stats
226W - 214L
1,506 Elo+
Solo
Team Averages
Level 23
1,595 SR
1,465 Elo+

VS

Team Averages
Level 20
1,348 SR
1,596 Elo+
Discordia
Discordia
BIBxD
Discordia
Level 17
God Stats
1W - 0L
1,192 SR
Queue Stats
16W - 4L
1,924 Elo+
Party 1
Ne Zha
Ne Zha
GoldGodfather
Ne Zha
Level 25
God Stats
1W - 0L
1,609 SR
Queue Stats
14W - 4L
1,890 Elo+
Party 1
Izanami
Izanami
Paoling
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,443 Elo+
Solo
Nu Wa
Nu Wa
PhaseSMITE
Nu Wa
Level 11
God Stats
2W - 1L
1,225 SR
Queue Stats
15W - 15L
1,338 Elo+
Solo
Kukulkan
Kukulkan
jopanog
Kukulkan
Level 24
God Stats
4W - 8L
1,214 SR
Queue Stats
103W - 104L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Derek0228
Janus
16
3 / 9 / 8
10,262
1,026
6,322
13,620
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Dgyf92
Baron Samedi
16
3 / 4 / 12
10,320
1,032
13,001
12,463
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Mardentius
Cthulhu
17
1 / 3 / 12
9,689
969
5,758
16,870
20,771
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Nathrila
Anubis
16
2 / 4 / 9
9,773
977
5,420
11,799
5,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 7 / 7
11,218
1,122
11,327
15,031
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

124

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIBxD
Discordia
18
5 / 5 / 13
11,158
1,116
15,609
9,498
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 9
11,998
1,200
18,074
9,500
4,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Paoling
Izanami
17
8 / 3 / 9
11,567
1,157
7,711
7,452
2,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
17
2 / 5 / 11
10,239
1,024
10,183
11,173
3,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
jopanog
Kukulkan
18
3 / 1 / 17
11,193
1,119
14,289
8,243
2,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
16
Kills
27
27
Deaths
16
48
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
BIBxD
Discordia
5
5
13
2.3
L
Janus
Derek0228
Janus
3
9
8
0.78
L
Baron Samedi
Dgyf92
Baron Samedi
3
4
12
2.25
W
9
2
9
6.75
L
Cthulhu
Mardentius
Cthulhu
1
3
12
2.33
L
Anubis
Nathrila
Anubis
2
4
9
1.63
W
Izanami
Paoling
Izanami
8
3
9
4.17
W
Nu Wa
2
5
11
1.5
W
Kukulkan
jopanog
Kukulkan
3
1
17
11.5
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,828
Damage
65,866
69,783
Taken
45,866
40,736
Mitigated
15,924
7,797
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BIBxD
Discordia
15,609
240
94
681
9,498
2,845
0
4,698
4,800
29,843
0
L
Janus
Derek0228
Janus
6,322
175
0
446
13,620
3,961
0
5,845
7,775
32,100
0
L
Baron Samedi
Dgyf92
Baron Samedi
13,001
241
2,383
2,672
12,463
5,675
0
9,392
3,071
31,562
0
W
18,074
3,742
0
1,740
9,500
4,353
0
5,861
3,639
0
46,373
L
Cthulhu
Mardentius
Cthulhu
5,758
91
24
0
16,870
20,771
0
8,389
8,481
15,806
0
L
Anubis
Nathrila
Anubis
5,420
198
0
1,690
11,799
5,167
0
8,932
2,867
26,182
0
W
Izanami
Paoling
Izanami
7,711
4,599
0
368
7,452
2,350
0
4,843
2,609
0
21,862
W
Nu Wa
10,183
2,042
8
1,354
11,173
3,622
0
8,970
2,203
23,744
0
W
Kukulkan
jopanog
Kukulkan
14,289
796
0
250
8,243
2,754
0
6,129
2,114
36,972
0
L
11,327
2,338
0
582
15,031
5,162
0
7,523
7,508
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
56,155
197
Minions Killed
210
3
Camps Cleared
11
957,567
Distance Traveled
971,264
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,158
1,116
51
5
1
178,359
1
L
Janus
10,262
1,026
66
7
0
184,030
0
L
Baron Samedi
10,320
1,032
34
3
2
197,737
0
W
Ne Zha
11,998
1,200
43
4
2
229,000
3
L
Cthulhu
9,689
969
28
3
0
172,432
0
L
Anubis
9,773
977
49
5
0
186,992
0
W
Izanami
11,567
1,157
25
3
6
175,729
3
W
Nu Wa
10,239
1,024
24
2
0
175,395
0
W
Kukulkan
11,193
1,119
67
7
2
212,781
3
L
Susano
11,218
1,122
20
2
1
216,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role