Player Matchup

Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum I
BeastHunter99
Izanami
Platinum I
Level 149
God Stats
14W - 9L
1,724 SR
Queue Stats
81W - 76L
1,914 MMR
Solo
Ravana
Ravana
Platinum III
CalmedCalamity
Ravana
Platinum III
Level 127
God Stats
9W - 6L
1,726 SR
Queue Stats
193W - 190L
1,905 MMR
Solo
Raijin
Raijin
Platinum IV
Zykoza
Raijin
Platinum IV
Level 149
God Stats
0W - 2L
1,747 SR
Queue Stats
44W - 25L
1,973 MMR
Solo
Geb
Geb
Platinum II
sh33rcold
Geb
Platinum II
Level 129
God Stats
50W - 23L
1,804 SR
Queue Stats
439W - 437L
1,874 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,700 SR
1,833 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,699 SR
1,912 MMR
Apollo
Apollo
Diamond V
Gbad
Apollo
Diamond V
Level 148
God Stats
49W - 36L
1,713 SR
Queue Stats
378W - 371L
2,019 MMR
Solo
Achilles
Achilles
Platinum II
Noobmaster99
Achilles
Platinum II
Level 64
God Stats
2W - 4L
1,543 SR
Queue Stats
65W - 60L
1,962 MMR
Solo
Ne Zha
Ne Zha
Gold III
ReKaPMaX
Ne Zha
Gold III
Level 160
God Stats
2W - 1L
1,750 SR
Queue Stats
20W - 6L
1,859 MMR
Party 1
Sobek
Sobek
Platinum II
WatanabeYouchan
Sobek
Platinum II
Level 149
God Stats
5W - 4L
1,706 SR
Queue Stats
58W - 52L
1,838 MMR
Solo
Scylla
Scylla
Gold II
WavieCrockett
Scylla
Gold II
Level 57
God Stats
1W - 1L
1,782 SR
Queue Stats
20W - 13L
1,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 5 / 0
7,430
495
7,660
14,811
13,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
12
1 / 5 / 2
7,489
499
4,677
9,945
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 7 / 4
8,216
548
6,236
11,190
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Zykoza
Raijin
13
2 / 4 / 2
8,041
536
8,788
6,497
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 1
6,877
458
5,101
12,221
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshOdinMorgan Le Fay

VS

Bans
CliodhnaMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gbad
Apollo
15
5 / 1 / 4
9,295
620
9,798
6,239
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Noobmaster99
Achilles
14
3 / 1 / 5
8,929
595
9,116
13,425
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
ReKaPMaX
Ne Zha
15
10 / 3 / 10
9,976
665
13,748
11,959
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 7
8,005
534
3,093
12,421
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 5
9,348
623
6,451
6,049
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
26
26
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
L
Izanami
1
5
2
0.4
L
2
7
4
0.57
W
Apollo
Gbad
Apollo
5
1
4
7
W
Achilles
Noobmaster99
Achilles
3
1
5
5.5
W
Ne Zha
ReKaPMaX
Ne Zha
10
3
10
5
W
3
2
7
3.25
W
5
1
5
7.5
L
Raijin
Zykoza
Raijin
2
4
2
0.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,462
Damage
42,206
54,664
Taken
50,093
27,200
Mitigated
27,538
14,731
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,660
2,923
0
6,888
14,811
13,054
0
1,300
12,492
0
44,075
L
Izanami
4,677
2,863
0
2,548
9,945
1,376
1,196
931
9,014
0
52,633
L
6,236
1,432
0
2,034
11,190
3,299
0
1,484
9,602
0
54,338
W
Apollo
Gbad
Apollo
9,798
4,536
0
3,534
6,239
1,740
1,124
1,212
5,027
0
69,192
W
Achilles
Noobmaster99
Achilles
9,116
3,356
0
6,857
13,425
8,186
0
2,081
11,344
2,537
50,030
W
Ne Zha
ReKaPMaX
Ne Zha
13,748
3,590
0
5,602
11,959
4,793
340
3,025
8,934
0
62,174
W
3,093
142
0
3,577
12,421
10,683
0
4,820
7,601
11,734
0
W
6,451
613
0
1,548
6,049
2,136
82
2,751
3,298
63,878
0
L
Raijin
Zykoza
Raijin
8,788
612
0
775
6,497
1,480
0
1,233
5,208
51,868
0
L
5,101
396
0
2,486
12,221
7,991
0
4,476
7,464
14,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,053
Gold Earned
45,553
420
Minions Killed
482
0
Camps Cleared
0
1,402,686
Distance Traveled
1,541,275
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,430
495
96
6
0
289,504
2
L
Izanami
7,489
499
111
7
0
268,754
8
L
Ravana
8,216
548
91
6
0
298,784
1
W
Apollo
9,295
620
135
9
0
310,794
5
W
Achilles
8,929
595
103
7
0
300,925
5
W
Ne Zha
9,976
665
106
7
0
313,122
5
W
Sobek
8,005
534
12
1
0
311,857
3
W
Scylla
9,348
623
126
8
0
304,577
5
L
Raijin
8,041
536
107
7
0
261,958
6
L
Geb
6,877
458
15
1
0
283,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role