Player Matchup

Olorun
Olorun
Mad_Max_DR
Olorun
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RimuruTempest23
Jing Wei
Level 109
God Stats
0W - 1L
1,565 SR
Queue Stats
226W - 182L
1,488 Elo+
Party 2
Bacchus
Bacchus
Toddmcinnis86
Bacchus
Level 36
God Stats
2W - 4L
1,431 SR
Queue Stats
134W - 142L
1,413 Elo+
Party 1
Mercury
Mercury
thormusashi
Mercury
Level 26
God Stats
1W - 4L
1,452 SR
Queue Stats
58W - 74L
1,418 Elo+
Party 1
Bellona
Bellona
xxÂîÿxx
Bellona
Level 28
God Stats
18W - 14L
1,581 SR
Queue Stats
71W - 82L
1,411 Elo+
Party 2
Team Averages
Level 46
1,506 SR
1,446 Elo+

VS

Team Averages
Level 43
1,536 SR
1,493 Elo+
Olorun
Olorun
BIRDboi518
Olorun
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 281L
1,421 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ghosttc13
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Thor
Thor
GreatSinOfPride
Thor
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 146L
1,565 Elo+
Solo
Ymir
Ymir
MandoM4N
Ymir
Level 36
God Stats
12W - 10L
1,615 SR
Queue Stats
203W - 200L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N0TPINHEADLARRY
Ah Muzen Cab
Level 57
God Stats
13W - 19L
1,567 SR
Queue Stats
184W - 158L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mad_Max_DR
Olorun
16
4 / 7 / 1
10,771
513
8,642
13,808
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
14
0 / 6 / 1
8,724
415
7,644
16,963
4,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
15
4 / 8 / 4
9,916
472
12,618
27,975
22,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
thormusashi
Mercury
13
0 / 10 / 1
7,874
375
3,575
15,997
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
xxÂîÿxx
Bellona
13
1 / 8 / 1
8,451
402
8,027
17,535
14,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIRDboi518
Olorun
18
9 / 3 / 12
12,835
611
15,425
16,054
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Ghosttc13
Cu Chulainn
16
7 / 2 / 6
11,369
541
7,936
18,316
11,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 2 / 14
12,708
605
15,155
17,066
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
3 / 2 / 19
11,900
567
9,942
19,030
24,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
N0TPINHEADLARRY
Ah Muzen Cab
20
14 / 0 / 8
13,892
662
22,636
12,074
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
9
Kills
39
39
Deaths
9
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
BIRDboi518
Olorun
9
3
12
5
W
Cu Chulainn
Ghosttc13
Cu Chulainn
7
2
6
5
W
6
2
14
6.5
L
Olorun
Mad_Max_DR
Olorun
4
7
1
0.64
W
Ymir
3
2
19
6.25
W
Ah Muzen Cab
N0TPINHEADLARRY
Ah Muzen Cab
14
0
8
18
L
Jing Wei
0
6
1
0.08
L
Bacchus
4
8
4
0.75
L
Mercury
thormusashi
Mercury
0
10
1
0.05
L
Bellona
xxÂîÿxx
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
71,094
92,278
Taken
82,540
53,703
Mitigated
57,540
18,771
Healing
33,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BIRDboi518
Olorun
15,425
7,979
583
9,362
16,054
8,354
6,090
5,466
10,588
78,294
7,516
W
Cu Chulainn
Ghosttc13
Cu Chulainn
7,936
1,916
0
4,781
18,316
11,473
312
6,586
11,730
0
50,520
W
15,155
3,141
0
7,653
17,066
8,146
2,225
4,899
12,167
0
91,216
L
Olorun
Mad_Max_DR
Olorun
8,642
3,557
95
2,885
13,808
6,136
0
3,730
10,078
57,248
5,104
W
Ymir
9,942
1,601
0
3,807
19,030
24,195
486
6,833
12,197
41,523
0
W
Ah Muzen Cab
N0TPINHEADLARRY
Ah Muzen Cab
22,636
14,131
0
6,946
12,074
5,372
3,940
2,220
9,854
0
128,445
L
Jing Wei
7,644
4,979
0
4,763
16,963
4,495
561
5,489
11,474
0
66,736
L
Bacchus
12,618
1,600
486
6,889
27,975
22,778
0
7,573
20,402
34,387
0
L
Mercury
thormusashi
Mercury
3,575
1,423
0
1,562
15,997
5,728
0
2,589
13,408
0
46,795
L
Bellona
xxÂîÿxx
Bellona
8,027
1,460
0
2,091
17,535
14,566
32
4,846
12,689
8,784
33,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
62,704
454
Minions Killed
554
0
Camps Cleared
0
1,766,966
Distance Traveled
1,981,696
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,835
611
115
5
0
373,795
4
W
Cu Chulainn
11,369
541
75
4
0
365,965
4
W
Thor
12,708
605
138
7
0
420,521
3
L
Olorun
10,771
513
124
6
0
314,766
5
W
Ymir
11,900
567
69
3
0
408,831
3
W
Ah Muzen Cab
13,892
662
157
7
0
412,584
3
L
Jing Wei
8,724
415
140
7
0
380,090
2
L
Bacchus
9,916
472
41
2
0
379,559
2
L
Mercury
7,874
375
74
4
0
342,640
0
L
Bellona
8,451
402
75
4
0
349,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role