Player Matchup

Nemesis
Nemesis
Baianozzzzz
Nemesis
Level 13
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 4L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
PoopRed21
Zhong Kui
Level 29
God Stats
1W - 0L
1,554 SR
Queue Stats
53W - 52L
1,376 Elo+
Solo
Da Ji
Da Ji
florusse11
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,379 Elo+
Solo
Skadi
Skadi
moudi_200
Skadi
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
90W - 119L
1,424 Elo+
Solo
Cthulhu
Cthulhu
romanl55
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,080 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,333 Elo+

VS

Team Averages
Level 5
1,437 SR
1,362 Elo+
Guan Yu
Guan Yu
DominWp
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,359 Elo+
Solo
Neith
Neith
GOD_DEIDARA
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Pradinho33
Da Ji
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
nolan76
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Sobek
Sobek
zeuselcrak5000
Sobek
Level 7
God Stats
0W - 3L
1,184 SR
Queue Stats
2W - 6L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baianozzzzz
Nemesis
13
5 / 4 / 7
9,128
456
6,450
10,887
3,910
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
PoopRed21
Zhong Kui
12
14 / 1 / 15
9,963
498
16,927
6,861
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
19
15 / 1 / 10
12,131
607
15,211
12,027
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
moudi_200
Skadi
13
10 / 4 / 8
9,464
473
11,996
11,147
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
romanl55
Cthulhu
12
5 / 8 / 13
8,949
447
7,136
20,006
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DominWp
Guan Yu
13
8 / 9 / 3
9,235
462
12,815
21,710
21,945
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 14 / 2
5,859
293
1,845
10,235
2,014
Da Ji
8
5 / 10 / 3
7,457
373
5,842
10,239
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
nolan76
Bakasura
7
0 / 11 / 1
6,152
308
550
11,135
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 9 / 4
6,951
348
4,662
18,060
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
49
Kills
14
18
Deaths
53
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Baianozzzzz
Nemesis
5
4
7
2.13
L
Guan Yu
DominWp
Guan Yu
8
9
3
1.06
L
0
14
2
0.07
W
Zhong Kui
PoopRed21
Zhong Kui
14
1
15
21.5
L
Da Ji
5
10
3
0.65
W
Da Ji
15
1
10
20
W
Skadi
moudi_200
Skadi
10
4
8
3.5
L
Bakasura
nolan76
Bakasura
0
11
1
0.05
W
Cthulhu
romanl55
Cthulhu
5
8
13
1.44
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,720
Damage
25,714
60,928
Taken
71,379
35,230
Mitigated
45,931
9,148
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Baianozzzzz
Nemesis
6,450
3,219
0
1,579
10,887
3,910
1,143
1,220
9,667
0
34,075
L
Guan Yu
DominWp
Guan Yu
12,815
2,076
302
4,392
21,710
21,945
0
4,943
16,251
7,900
28,895
L
1,845
898
0
118
10,235
2,014
8
4,024
5,967
0
7,980
W
Zhong Kui
PoopRed21
Zhong Kui
16,927
4,019
0
1,563
6,861
4,349
2,711
918
5,933
40,694
0
L
Da Ji
5,842
1,947
0
247
10,239
2,583
0
2,948
7,029
0
15,300
W
Da Ji
15,211
4,947
0
1,860
12,027
6,172
480
849
11,178
0
107,144
W
Skadi
moudi_200
Skadi
11,996
7,922
0
1,452
11,147
3,276
4,323
2,880
8,267
0
35,500
L
Bakasura
nolan76
Bakasura
550
443
0
105
11,135
2,864
0
4,548
6,187
0
5,889
W
Cthulhu
romanl55
Cthulhu
7,136
1,842
183
2,511
20,006
17,523
529
1,536
18,470
25,301
0
L
4,662
676
0
2,016
18,060
16,525
0
5,555
11,882
19,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
35,654
341
Minions Killed
112
0
Camps Cleared
0
1,767,713
Distance Traveled
1,312,611
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,128
456
43
2
0
413,344
2
L
Guan Yu
9,235
462
46
2
0
320,708
1
L
Neith
5,859
293
6
0
0
214,993
0
W
Zhong Kui
9,963
498
61
3
0
265,099
3
L
Da Ji
7,457
373
24
1
0
224,800
2
W
Da Ji
12,131
607
153
8
0
429,569
0
W
Skadi
9,464
473
53
3
0
324,921
0
L
Bakasura
6,152
308
16
1
0
288,359
0
W
Cthulhu
8,949
447
31
2
0
334,780
4
L
Sobek
6,951
348
20
1
0
263,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role