Player Matchup

Ratatoskr
Ratatoskr
ByndBoolean
Ratatoskr
Level 114
God Stats
1W - 5L
1,531 SR
Queue Stats
108W - 138L
1,526 Elo+
Party 1
Artio
Artio
CursedLegacy905
Artio
Level 117
God Stats
52W - 58L
1,648 SR
Queue Stats
269W - 266L
1,609 Elo+
Party 1
King Arthur
King Arthur
RaringTrac3628
King Arthur
Level 160
God Stats
9W - 12L
1,543 SR
Queue Stats
826W - 761L
1,597 Elo+
Party 1
Chiron
Chiron
danielteenwolf17
Chiron
Level 118
God Stats
10W - 10L
1,501 SR
Queue Stats
218W - 263L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
datpurplypurp
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,471 Elo+
Solo
Team Averages
Level 127
1,545 SR
1,520 Elo+

VS

Team Averages
Level 131
1,553 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mullenmatters
Guan Yu
Level 129
God Stats
91W - 70L
1,583 SR
Queue Stats
189W - 173L
1,568 Elo+
Solo
Geb
Geb
PARALLEL_BULLET3
Geb
Level 140
God Stats
116W - 96L
1,552 SR
Queue Stats
932W - 1,003L
1,446 Elo+
Solo
Skadi
Skadi
X--BIG--AL--X
Skadi
Level 102
God Stats
13W - 9L
1,496 SR
Queue Stats
838W - 936L
1,470 Elo+
Solo
Cliodhna
Cliodhna
z_Youngblood
Cliodhna
Level 137
God Stats
33W - 21L
1,632 SR
Queue Stats
514W - 471L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ByndBoolean
Ratatoskr
16
6 / 3 / 2
10,244
539
10,162
15,741
5,705
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 5
8,633
454
7,538
20,563
17,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
RaringTrac3628
King Arthur
15
2 / 5 / 2
9,890
521
12,362
15,104
9,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 5
8,506
448
13,970
14,158
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
datpurplypurp
Zhong Kui
13
2 / 4 / 2
8,460
445
5,523
10,489
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 1 / 3
10,821
570
20,492
11,732
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
4 / 4 / 6
9,906
521
7,995
18,528
15,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 6
8,023
422
6,411
14,236
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 3
8,600
453
6,544
10,843
3,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
z_Youngblood
Cliodhna
20
7 / 1 / 8
11,870
625
14,075
15,221
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
14
Kills
18
18
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
3
8.5
L
Ratatoskr
ByndBoolean
Ratatoskr
6
3
2
2.33
L
3
3
5
1.83
W
Guan Yu
4
4
6
1.75
W
0
4
6
0.75
L
King Arthur
RaringTrac3628
King Arthur
2
5
2
0.6
W
0
4
3
0.38
L
1
3
5
1.17
L
Zhong Kui
datpurplypurp
Zhong Kui
2
4
2
0.75
W
Cliodhna
z_Youngblood
Cliodhna
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,555
Damage
55,517
76,055
Taken
70,560
42,654
Mitigated
43,082
23,646
Healing
33,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,492
2,469
6,740
7,400
11,732
5,404
161
3,880
7,622
84,229
0
L
Ratatoskr
ByndBoolean
Ratatoskr
10,162
2,621
0
2,075
15,741
5,705
1,068
5,311
10,151
0
67,739
L
7,538
260
3,638
4,665
20,563
17,220
0
9,750
10,265
23,550
0
W
Guan Yu
7,995
505
2,059
8,552
18,528
15,346
1,040
3,287
15,195
0
61,872
W
6,411
1,053
0
1,819
14,236
11,922
280
3,191
10,989
21,576
0
L
King Arthur
RaringTrac3628
King Arthur
12,362
788
0
3,350
15,104
9,404
59
2,342
12,147
11,915
61,874
W
6,544
2,438
0
1,759
10,843
3,465
2,225
2,887
7,938
0
57,616
L
13,970
3,160
1,301
5,296
14,158
3,949
228
3,505
10,554
0
69,564
L
Zhong Kui
datpurplypurp
Zhong Kui
5,523
400
0
3,321
10,489
6,376
258
5,047
5,021
42,173
0
W
Cliodhna
z_Youngblood
Cliodhna
14,075
2,319
0
4,966
15,221
6,945
0
1,658
13,541
0
102,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,733
Gold Earned
49,220
486
Minions Killed
589
0
Camps Cleared
0
1,785,015
Distance Traveled
1,920,377
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,821
570
161
8
0
403,814
0
L
Ratatoskr
10,244
539
113
6
0
421,519
4
L
Artio
8,633
454
43
2
0
382,943
3
W
Guan Yu
9,906
521
114
6
0
379,876
0
W
Geb
8,023
422
18
1
0
362,998
0
L
King Arthur
9,890
521
139
7
0
368,314
0
W
Skadi
8,600
453
113
6
0
333,759
1
L
Chiron
8,506
448
109
6
0
349,676
7
L
Zhong Kui
8,460
445
82
4
0
262,563
1
W
Cliodhna
11,870
625
183
10
0
439,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role