Player Matchup

Khepri
Khepri
OLD_Segalla
Khepri
Level 160
God Stats
27W - 33L
1,553 SR
Queue Stats
149W - 145L
1,558 Elo+
Party 1
Artio
Artio
alvattoh
Artio
Level 66
God Stats
21W - 29L
1,448 SR
Queue Stats
95W - 105L
1,416 Elo+
Party 1
Neith
Neith
dracarya
Neith
Level 106
God Stats
15W - 14L
1,467 SR
Queue Stats
407W - 428L
1,360 Elo+
Solo
Ra
Ra
hue_mil-gral
Ra
Level 49
God Stats
6W - 6L
1,667 SR
Queue Stats
315W - 376L
1,348 Elo+
Solo
Fenrir
Fenrir
iMoneyJB
Fenrir
Level 29
God Stats
5W - 5L
1,847 SR
Queue Stats
134W - 164L
1,419 Elo+
Party 1
Team Averages
Level 82
1,597 SR
1,420 Elo+

VS

Team Averages
Level 53
1,545 SR
1,467 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
gabetossj
Neith
Level 7
God Stats
6W - 5L
1,505 SR
Queue Stats
7W - 14L
1,325 Elo+
Party 2
Bastet
Bastet
injust220
Bastet
Level 64
God Stats
15W - 14L
1,568 SR
Queue Stats
179W - 179L
1,550 Elo+
Party 2
Ares
Ares
valen2002g19
Ares
Level 58
God Stats
7W - 7L
1,652 SR
Queue Stats
129W - 159L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 2 / 1
5,317
483
1,871
6,321
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
alvattoh
Artio
10
1 / 3 / 0
6,000
545
6,068
9,824
8,510
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
dracarya
Neith
10
1 / 1 / 0
5,705
519
5,391
4,023
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,300
482
2,627
4,571
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
iMoneyJB
Fenrir
8
0 / 1 / 0
5,179
471
2,636
7,455
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 0 / 3
6,539
594
3,540
4,619
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
11
1 / 1 / 1
5,915
538
5,176
9,224
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
gabetossj
Neith
9
0 / 0 / 1
5,460
496
2,369
4,824
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
injust220
Bastet
12
9 / 0 / 1
7,507
682
8,638
7,574
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
5,720
520
2,446
7,523
3,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
3
1.5
W
Horus
 
Horus
1
1
1
1.5
L
Khepri
0
2
1
0.25
L
Artio
alvattoh
Artio
1
3
0
0.33
L
Neith
dracarya
Neith
1
1
0
1
W
Neith
gabetossj
Neith
0
0
1
0.5
L
0
3
0
0
L
Fenrir
iMoneyJB
Fenrir
0
1
0
0
W
Bastet
injust220
Bastet
9
0
1
9.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,593
Damage
22,169
32,194
Taken
33,764
17,294
Mitigated
12,654
10,556
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,540
1,336
0
2,261
4,619
1,254
1,472
1,674
2,803
0
38,380
W
Horus
 
Horus
5,176
1,822
154
3,308
9,224
4,812
282
4,896
4,314
4,847
18,518
L
Khepri
1,871
87
0
1,437
6,321
3,910
0
611
5,710
14,871
0
L
Artio
alvattoh
Artio
6,068
710
77
3,839
9,824
8,510
0
1,139
8,685
28,566
0
L
Neith
dracarya
Neith
5,391
1,333
0
1,876
4,023
1,273
0
997
3,026
0
30,912
W
Neith
gabetossj
Neith
2,369
620
0
1,741
4,824
1,267
0
653
4,171
0
26,592
L
2,627
105
101
1,084
4,571
1,319
0
90
4,481
25,507
0
L
Fenrir
iMoneyJB
Fenrir
2,636
427
0
2,142
7,455
2,282
0
748
6,707
0
23,548
W
Bastet
injust220
Bastet
8,638
2,426
0
4,701
7,574
2,252
296
1,853
5,665
0
40,426
W
2,446
92
1,483
2,318
7,523
3,069
0
1,511
5,968
13,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
31,141
262
Minions Killed
286
0
Camps Cleared
0
1,084,610
Distance Traveled
1,104,439
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,539
594
83
8
0
206,948
4
W
Horus
5,915
538
51
5
0
215,065
4
L
Khepri
5,317
483
21
2
0
213,215
3
L
Artio
6,000
545
63
6
0
208,693
2
L
Neith
5,705
519
78
7
0
194,967
0
W
Neith
5,460
496
60
5
0
206,973
0
L
Ra
5,300
482
45
4
0
212,373
0
L
Fenrir
5,179
471
55
5
0
255,362
2
W
Bastet
7,507
682
75
7
0
247,938
1
W
Ares
5,720
520
17
2
0
227,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role