Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AKARussuu
Cliodhna
Level 23
God Stats
2W - 2L
1,483 SR
Queue Stats
17W - 7L
1,656 Elo+
Party 3
Baron Samedi
Baron Samedi
BoalfaDomina
Baron Samedi
Level 36
God Stats
3W - 1L
1,832 SR
Queue Stats
41W - 27L
1,544 Elo+
Party 3
Hachiman
Hachiman
HeartlessMother
Hachiman
Level 98
God Stats
1W - 1L
1,700 SR
Queue Stats
48W - 38L
1,502 Elo+
Party 2
Team Averages
Level 49
1,603 SR
1,540 Elo+

VS

Team Averages
Level 107
1,583 SR
1,680 Elo+
Odin
Odin
Elуne
Odin
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
205W - 126L
1,731 Elo+
Party 1
Janus
Janus
JonBad98
Janus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 129L
1,744 Elo+
Party 1
Izanami
Izanami
KYourM8
Izanami
Level 64
God Stats
41W - 15L
1,631 SR
Queue Stats
123W - 97L
1,494 Elo+
Solo
Tiamat
Tiamat
Marchi97
Tiamat
Level 160
God Stats
2W - 1L
1,583 SR
Queue Stats
86W - 45L
1,696 Elo+
Party 1
Fenrir
Fenrir
SUPÉR
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 4 / 0
6,127
557
5,557
10,329
6,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
 
Ares
8
1 / 3 / 4
5,371
488
3,291
9,678
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
AKARussuu
Cliodhna
8
0 / 4 / 2
5,264
479
3,085
7,014
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BoalfaDomina
Baron Samedi
9
2 / 6 / 0
5,612
510
3,550
7,329
2,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
8
3 / 3 / 2
5,317
483
3,248
7,436
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Elуne
Odin
12
5 / 1 / 2
7,438
676
7,288
6,697
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
JonBad98
Janus
11
2 / 1 / 2
6,525
593
4,488
3,985
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KYourM8
Izanami
8
1 / 4 / 3
5,339
485
4,800
7,484
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Marchi97
Tiamat
12
5 / 1 / 3
7,248
659
5,978
3,691
2,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
SUPÉR
Fenrir
12
7 / 2 / 6
7,486
681
7,489
8,657
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
20
20
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
0
0.75
L
Ares
 
Ares
1
3
4
1
L
Cliodhna
AKARussuu
Cliodhna
0
4
2
0.25
L
Baron Samedi
BoalfaDomina
Baron Samedi
2
6
0
0.33
W
Odin
Elуne
Odin
5
1
2
6
L
Hachiman
3
3
2
1.33
W
Janus
JonBad98
Janus
2
1
2
3
W
Izanami
KYourM8
Izanami
1
4
3
0.63
W
Tiamat
Marchi97
Tiamat
5
1
3
6.5
W
Fenrir
SUPÉR
Fenrir
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
30,043
41,786
Taken
30,514
17,568
Mitigated
12,063
9,643
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,557
1,152
0
2,102
10,329
6,008
0
728
9,152
3,833
17,098
L
Ares
 
Ares
3,291
209
0
2,625
9,678
5,177
0
3,716
5,792
11,669
0
L
Cliodhna
AKARussuu
Cliodhna
3,085
708
0
2,407
7,014
1,917
0
1,110
5,753
0
25,832
L
Baron Samedi
BoalfaDomina
Baron Samedi
3,550
504
117
998
7,329
2,513
0
2,292
4,969
22,466
0
W
Odin
Elуne
Odin
7,288
3,586
0
2,528
6,697
3,467
601
566
6,131
2,954
38,304
L
Hachiman
3,248
1,712
0
1,394
7,436
1,953
0
2,890
4,404
0
18,550
W
Janus
JonBad98
Janus
4,488
323
0
568
3,985
991
42
881
3,104
39,946
0
W
Izanami
KYourM8
Izanami
4,800
2,837
0
1,728
7,484
1,780
0
3,612
3,872
0
22,654
W
Tiamat
Marchi97
Tiamat
5,978
888
0
1,523
3,691
2,888
246
964
2,727
34,291
0
W
Fenrir
SUPÉR
Fenrir
7,489
1,462
0
2,699
8,657
2,937
0
1,777
6,880
0
33,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
34,036
215
Minions Killed
358
0
Camps Cleared
0
1,003,691
Distance Traveled
1,128,316
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,127
557
50
5
0
208,521
1
L
Ares
5,371
488
18
2
0
216,952
1
L
Cliodhna
5,264
479
58
5
0
204,863
0
L
Baron Samedi
5,612
510
50
5
0
176,763
0
W
Odin
7,438
676
105
10
0
227,572
3
L
Hachiman
5,317
483
39
4
0
196,592
1
W
Janus
6,525
593
76
7
0
234,890
1
W
Izanami
5,339
485
40
4
0
191,991
2
W
Tiamat
7,248
659
76
7
0
225,240
5
W
Fenrir
7,486
681
61
6
0
248,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role