Player Matchup

Jormungandr
Jormungandr
Agah
Jormungandr
Level 157
God Stats
5W - 6L
1,607 SR
Queue Stats
339W - 208L
1,621 Elo+
Party 2
Anubis
Anubis
CCihan
Anubis
Level 160
God Stats
32W - 9L
1,734 SR
Queue Stats
429W - 258L
1,612 Elo+
Party 2
Bastet
Bastet
LuckyPeach
Bastet
Level 23
God Stats
28W - 9L
1,693 SR
Queue Stats
64W - 21L
1,766 Elo+
Party 2
Team Averages
Level 113
1,678 SR
1,666 Elo+

VS

Team Averages
Level 45
1,625 SR
1,349 Elo+
Freya
Freya
IMiayke
Freya
Level 27
God Stats
0W - 2L
1,663 SR
Queue Stats
4W - 11L
1,292 Elo+
Party 1
Chaac
Chaac
KofteOyun
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,257 Elo+
Party 1
Bastet
Bastet
lildck
Bastet
Level 83
God Stats
0W - 1L
1,711 SR
Queue Stats
270W - 262L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Agah
Jormungandr
16
10 / 2 / 16
11,562
826
14,075
14,102
16,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
CCihan
Anubis
15
9 / 5 / 12
11,068
791
18,265
11,386
5,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
LuckyPeach
Bastet
15
10 / 4 / 14
11,173
798
20,049
12,109
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
IMiayke
Freya
14
5 / 13 / 5
11,033
788
8,572
16,052
3,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
KofteOyun
Chaac
14
3 / 8 / 8
9,868
705
9,967
24,588
16,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
lildck
Bastet
12
3 / 8 / 5
9,112
651
9,966
16,700
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
11
11
Deaths
29
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Agah
Jormungandr
10
2
16
9
W
Anubis
CCihan
Anubis
9
5
12
3
L
Freya
IMiayke
Freya
5
13
5
0.58
L
Chaac
KofteOyun
Chaac
3
8
8
0.88
W
Bastet
LuckyPeach
Bastet
10
4
14
4.25
L
Bastet
lildck
Bastet
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,389
Damage
28,505
37,597
Taken
57,340
27,759
Mitigated
25,064
9,423
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Agah
Jormungandr
14,075
2,811
507
2,052
14,102
16,168
282
3,408
10,375
42,582
0
W
Anubis
CCihan
Anubis
18,265
133
0
4,394
11,386
5,772
413
3,346
7,854
42,440
0
L
Freya
IMiayke
Freya
8,572
2,874
0
2,201
16,052
3,315
43
10,409
5,212
15,693
0
L
Chaac
KofteOyun
Chaac
9,967
1,409
0
6,983
24,588
16,140
46
13,332
10,421
0
25,650
W
Bastet
LuckyPeach
Bastet
20,049
4,785
0
2,470
12,109
5,819
67
2,115
9,630
0
29,638
L
Bastet
lildck
Bastet
9,966
2,830
0
4,285
16,700
5,609
0
7,905
8,116
0
25,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
30,013
159
Minions Killed
100
9
Camps Cleared
3
696,676
Distance Traveled
660,726
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,562
826
66
5
3
256,842
3
W
Anubis
11,068
791
66
5
5
193,402
2
L
Freya
11,033
788
22
2
0
182,288
0
L
Chaac
9,868
705
46
3
0
252,724
1
W
Bastet
11,173
798
27
2
1
246,432
4
L
Bastet
9,112
651
32
2
3
225,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role