Player Matchup

Olorun
Olorun
ExoTicXO
Olorun
Level 28
God Stats
3W - 1L
1,738 SR
Queue Stats
18W - 24L
1,402 Elo+
Party 2
Ares
Ares
Nue2
Ares
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,307 Elo+
Party 2
Cerberus
Cerberus
SilverTheGrand
Cerberus
Level 116
God Stats
3W - 0L
1,654 SR
Queue Stats
263W - 233L
1,554 Elo+
Party 2
Hel
Hel
TheReturnBegins
Hel
Level 116
God Stats
8W - 2L
1,781 SR
Queue Stats
180W - 140L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
terror31220
Gilgamesh
Level 128
God Stats
12W - 7L
1,605 SR
Queue Stats
418W - 381L
1,533 Elo+
Party 2
Team Averages
Level 79
1,656 SR
1,472 Elo+

VS

Team Averages
Level 68
1,554 SR
1,433 Elo+
Sylvanus
Sylvanus
Opticalprime
Sylvanus
Level 101
God Stats
13W - 13L
1,504 SR
Queue Stats
243W - 317L
1,406 Elo+
Party 1
Loki
Loki
TheFuZe3
Loki
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 90L
1,436 Elo+
Party 3
Charybdis
Charybdis
TheSquirrel93
Charybdis
Level 82
God Stats
1W - 2L
1,672 SR
Queue Stats
283W - 357L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
alred87
Kukulkan
Level 96
God Stats
8W - 5L
1,581 SR
Queue Stats
85W - 91L
1,391 Elo+
Party 3
Chaac
Chaac
thunderbullx
Chaac
Level 34
God Stats
41W - 40L
1,512 SR
Queue Stats
89W - 124L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ExoTicXO
Olorun
13
2 / 3 / 4
8,430
468
5,329
11,354
3,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Nue2
Ares
13
1 / 3 / 11
8,843
491
3,891
9,140
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
18
7 / 1 / 6
11,105
617
10,345
15,499
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 5
11,833
657
13,095
11,106
8,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
terror31220
Gilgamesh
17
6 / 1 / 6
10,773
599
11,796
14,980
14,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Opticalprime
Sylvanus
10
1 / 4 / 5
6,910
384
7,347
12,152
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
2 / 8 / 1
8,068
448
3,976
15,462
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TheSquirrel93
Charybdis
14
2 / 5 / 3
8,588
477
8,910
14,745
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
alred87
Kukulkan
16
1 / 4 / 0
8,666
481
9,972
8,066
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 0
8,660
481
7,308
13,691
8,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
7
8
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
ExoTicXO
Olorun
2
3
4
1.33
W
Ares
Nue2
Ares
1
3
11
2.17
L
Sylvanus
Opticalprime
Sylvanus
1
4
5
0.88
W
Cerberus
7
1
6
10
L
Loki
2
8
1
0.31
W
8
0
5
10.5
L
Charybdis
TheSquirrel93
Charybdis
2
5
3
0.7
L
Kukulkan
alred87
Kukulkan
1
4
0
0.25
W
Gilgamesh
terror31220
Gilgamesh
6
1
6
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,456
Damage
37,513
62,079
Taken
64,116
41,627
Mitigated
26,764
27,224
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ExoTicXO
Olorun
5,329
3,163
46
2,682
11,354
3,995
733
2,110
9,176
45,543
0
W
Ares
Nue2
Ares
3,891
443
0
958
9,140
6,638
90
4,360
4,654
15,260
0
L
Sylvanus
Opticalprime
Sylvanus
7,347
1,857
1,206
3,889
12,152
6,250
106
8,637
3,515
20,953
6,196
W
Cerberus
10,345
548
221
8,499
15,499
7,868
1,182
2,679
12,768
91,968
0
L
Loki
3,976
1,539
79
4,484
15,462
4,898
0
6,795
8,667
0
50,600
W
13,095
1,621
3,067
6,486
11,106
8,907
620
4,108
6,752
94,431
0
L
Charybdis
TheSquirrel93
Charybdis
8,910
5,409
0
4,736
14,745
4,063
199
10,599
4,146
0
57,838
L
Kukulkan
alred87
Kukulkan
9,972
236
0
1,077
8,066
2,990
0
3,795
4,271
67,576
0
W
Gilgamesh
terror31220
Gilgamesh
11,796
2,915
0
5,265
14,980
14,219
378
3,407
11,417
11,491
56,669
L
7,308
1,065
0
2,440
13,691
8,563
926
5,728
7,963
2,132
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
40,892
618
Minions Killed
482
0
Camps Cleared
0
1,850,940
Distance Traveled
1,541,060
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,430
468
86
5
0
341,071
0
W
Ares
8,843
491
13
1
0
349,146
4
L
Sylvanus
6,910
384
36
2
0
264,494
3
W
Cerberus
11,105
617
216
12
0
420,507
2
L
Loki
8,068
448
92
5
0
334,063
1
W
Hel
11,833
657
174
10
0
392,384
5
L
Charybdis
8,588
477
112
6
0
302,479
3
L
Kukulkan
8,666
481
125
7
0
334,291
2
W
Gilgamesh
10,773
599
129
7
0
347,832
4
L
Chaac
8,660
481
117
7
0
305,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role