Player Matchup

Baron Samedi
Baron Samedi
SaberSonic
Baron Samedi
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 43L
1,063 Elo+
Party 1
Ares
Ares
Tuftybobcat34
Ares
Level 11
God Stats
3W - 9L
1,253 SR
Queue Stats
7W - 21L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
WolfBeastMode01
Kukulkan
Level 8
God Stats
3W - 12L
1,107 SR
Queue Stats
3W - 18L
1,030 Elo+
Party 1
Team Averages
Level 15
1,287 SR
1,093 Elo+

VS

Team Averages
Level 67
1,615 SR
1,702 Elo+
Cliodhna
Cliodhna
Crutality
Cliodhna
Level 147
God Stats
4W - 1L
1,596 SR
Queue Stats
368W - 102L
1,763 Elo+
Party 2
Ra
Ra
ErLaMpO
Ra
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Xensory
Anhur
Level 28
God Stats
7W - 1L
1,748 SR
Queue Stats
248W - 39L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaberSonic
Baron Samedi
9
2 / 8 / 1
7,182
653
3,070
9,801
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 2
8,115
738
2,702
13,473
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
10
0 / 7 / 2
6,566
597
1,829
7,455
1,803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crutality
Cliodhna
13
11 / 2 / 9
9,436
858
12,848
10,905
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 10
7,944
722
5,280
3,614
1,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Xensory
Anhur
12
7 / 3 / 13
9,174
834
9,145
11,520
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
21
21
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Crutality
Cliodhna
11
2
9
7.75
W
3
0
10
8
L
Baron Samedi
SaberSonic
Baron Samedi
2
8
1
0.31
L
2
6
2
0.5
L
Kukulkan
0
7
2
0.14
W
Anhur
Xensory
Anhur
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,601
Damage
27,273
30,729
Taken
26,039
13,501
Mitigated
12,033
2,857
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Crutality
Cliodhna
12,848
1,063
0
1,954
10,905
5,661
714
2,590
8,315
0
33,816
W
5,280
79
1,363
596
3,614
1,146
800
2,116
1,498
21,657
0
L
Baron Samedi
SaberSonic
Baron Samedi
3,070
217
328
1,017
9,801
3,646
29
2,151
7,276
9,875
0
L
2,702
82
89
1,423
13,473
8,052
0
2,439
10,301
5,873
0
L
Kukulkan
1,829
167
0
0
7,455
1,803
0
690
6,374
15,234
0
W
Anhur
Xensory
Anhur
9,145
2,665
0
2,244
11,520
5,226
984
3,319
8,201
0
28,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
26,554
54
Minions Killed
124
0
Camps Cleared
7
473,116
Distance Traveled
577,517
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,436
858
47
4
2
219,934
0
W
Ra
7,944
722
45
4
0
187,413
1
L
Baron Samedi
7,182
653
15
1
0
149,116
2
L
Ares
8,115
738
5
0
0
182,463
0
L
Kukulkan
6,566
597
34
3
0
141,537
3
W
Anhur
9,174
834
32
3
5
170,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role