Player Matchup

Loki
Loki
KonekoIsWaifu_
Loki
Level 42
God Stats
5W - 4L
1,672 SR
Queue Stats
57W - 62L
1,365 Elo+
Party 2
Anubis
Anubis
SupremePinpin
Anubis
Level 47
God Stats
2W - 12L
1,163 SR
Queue Stats
145W - 154L
1,433 Elo+
Solo
Fafnir
Fafnir
TwistedHarbinger
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,405 Elo+
Party 2
Artio
Artio
Ziggy Pog
Artio
Level 38
God Stats
6W - 9L
1,742 SR
Queue Stats
94W - 98L
1,377 Elo+
Solo
Chiron
Chiron
i-C-b-S
Chiron
Level 34
God Stats
3W - 7L
1,396 SR
Queue Stats
48W - 44L
1,432 Elo+
Solo
Team Averages
Level 57
1,495 SR
1,402 Elo+

VS

Team Averages
Level 73
1,479 SR
1,453 Elo+
Anhur
Anhur
GeroPonce
Anhur
Level 45
God Stats
3W - 3L
1,591 SR
Queue Stats
218W - 225L
1,334 Elo+
Solo
Ymir
Ymir
Glorified God
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,580 Elo+
Party 1
Eset
Eset
HessiteTheGhost
Eset
Level 101
God Stats
15W - 10L
1,489 SR
Queue Stats
124W - 156L
1,434 Elo+
Party 1
Bellona
Bellona
TrinityDnR
Bellona
Level 95
God Stats
11W - 13L
1,468 SR
Queue Stats
145W - 172L
1,453 Elo+
Party 1
Set
Set
connwaerset
Set
Level 116
God Stats
2W - 2L
1,348 SR
Queue Stats
186W - 183L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
7,630
477
7,698
12,201
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 6
7,904
494
8,089
12,916
7,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 3
7,734
483
2,999
8,048
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Ziggy Pog
Artio
15
2 / 1 / 1
8,642
540
6,041
11,403
5,395
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
i-C-b-S
Chiron
12
5 / 4 / 2
8,144
509
8,155
11,600
3,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GeroPonce
Anhur
12
2 / 5 / 1
7,193
450
6,018
8,342
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 7
7,066
442
2,711
10,727
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 5 / 3
8,669
542
7,944
8,719
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
TrinityDnR
Bellona
14
2 / 1 / 4
8,242
515
4,800
10,455
9,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 4 / 4
9,298
581
14,521
13,583
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
18
Kills
17
17
Deaths
18
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
GeroPonce
Anhur
2
5
1
0.5
W
0
3
7
1.17
W
5
5
3
1.3
L
4
5
3
1.1
L
2
5
6
1
W
Bellona
TrinityDnR
Bellona
2
1
4
4
L
5
2
3
3.25
L
Artio
Ziggy Pog
Artio
2
1
1
2.5
W
8
4
4
2.5
L
Chiron
i-C-b-S
Chiron
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
35,994
56,168
Taken
51,826
25,970
Mitigated
25,737
21,705
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
GeroPonce
Anhur
6,018
2,035
0
755
8,342
2,136
0
2,027
6,315
0
39,031
W
2,711
254
0
1,511
10,727
7,232
0
3,644
7,083
24,508
0
W
7,944
466
424
833
8,719
2,487
356
3,481
5,238
49,497
0
L
7,698
2,606
0
3,436
12,201
3,988
0
2,508
9,535
0
37,988
L
8,089
410
106
4,986
12,916
7,108
762
4,444
8,057
39,235
0
W
Bellona
TrinityDnR
Bellona
4,800
513
0
3,454
10,455
9,908
0
5,157
5,298
0
40,586
L
2,999
463
143
3,330
8,048
6,469
157
1,245
6,644
17,407
0
L
Artio
Ziggy Pog
Artio
6,041
237
156
5,371
11,403
5,395
211
716
9,759
48,973
0
W
14,521
7,322
0
3,800
13,583
3,974
0
2,820
10,763
0
57,213
L
Chiron
i-C-b-S
Chiron
8,155
3,218
250
3,927
11,600
3,010
2,109
1,175
10,405
0
41,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
40,468
350
Minions Killed
371
0
Camps Cleared
0
1,281,950
Distance Traveled
1,400,029
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,193
450
64
4
0
280,458
0
W
Ymir
7,066
442
33
2
0
251,143
2
W
Eset
8,669
542
96
6
0
266,243
2
L
Loki
7,630
477
67
4
0
275,943
1
L
Anubis
7,904
494
64
4
0
248,436
1
W
Bellona
8,242
515
91
6
0
281,507
5
L
Fafnir
7,734
483
34
2
0
178,413
1
L
Artio
8,642
540
105
7
0
316,338
3
W
Set
9,298
581
87
5
0
320,678
0
L
Chiron
8,144
509
80
5
0
262,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role