Player Matchup

Fenrir
Fenrir
EDW_09-HOT
Fenrir
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 120L
1,391 Elo+
Party 1
Poseidon
Poseidon
HoriBle_gEnji_69
Poseidon
Level 28
God Stats
11W - 8L
1,608 SR
Queue Stats
234W - 255L
1,439 Elo+
Party 1
Sol
Sol
Smi3lz
Sol
Level 26
God Stats
6W - 5L
1,779 SR
Queue Stats
9W - 16L
1,369 Elo+
Solo
Bacchus
Bacchus
WanDoe
Bacchus
Level 15
God Stats
6W - 2L
1,793 SR
Queue Stats
21W - 19L
1,429 Elo+
Solo
Guan Yu
Guan Yu
sombra_murdock
Guan Yu
Level 14
God Stats
1W - 2L
1,234 SR
Queue Stats
19W - 23L
1,440 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,414 Elo+

VS

Team Averages
Level 22
1,413 SR
1,376 Elo+
Anubis
Anubis
DodoDynamic
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,374 Elo+
Solo
Neith
Neith
Marvinho030
Neith
Level 25
God Stats
25W - 19L
1,510 SR
Queue Stats
67W - 68L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
R3NAGAD342001
Cu Chulainn
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
55W - 74L
1,410 Elo+
Solo
Fenrir
Fenrir
TheKnightFowl
Fenrir
Level 17
God Stats
6W - 10L
1,447 SR
Queue Stats
40W - 43L
1,392 Elo+
Solo
Izanami
Izanami
bouliscool
Izanami
Level 17
God Stats
12W - 16L
1,356 SR
Queue Stats
106W - 151L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EDW_09-HOT
Fenrir
18
10 / 4 / 8
11,744
511
12,372
15,793
10,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 4 / 5
12,807
557
19,678
14,691
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
Smi3lz
Sol
17
2 / 7 / 3
10,173
442
11,128
14,663
5,099
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WanDoe
Bacchus
15
2 / 2 / 8
9,915
431
8,502
22,574
31,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 9
10,915
475
9,931
20,032
23,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 8 / 1
10,914
475
10,190
17,381
6,903
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 6 / 4
10,790
469
11,385
14,245
5,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
R3NAGAD342001
Cu Chulainn
14
3 / 6 / 2
9,780
425
10,254
15,821
4,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 4
10,556
459
11,603
18,881
6,774
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
bouliscool
Izanami
18
5 / 6 / 6
11,369
494
13,715
14,301
4,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
31
Kills
22
22
Deaths
31
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
8
1
0.56
W
Fenrir
EDW_09-HOT
Fenrir
10
4
8
3.5
W
14
4
5
4.13
L
4
6
4
1
L
Cu Chulainn
R3NAGAD342001
Cu Chulainn
3
6
2
0.67
W
Sol
Smi3lz
Sol
2
7
3
0.5
L
6
5
4
1.6
W
Bacchus
WanDoe
Bacchus
2
2
8
3
L
Izanami
bouliscool
Izanami
5
6
6
1.33
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,611
Damage
57,147
87,753
Taken
80,629
74,992
Mitigated
28,223
21,890
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,190
617
0
3,421
17,381
6,903
440
11,195
5,724
66,543
0
W
Fenrir
EDW_09-HOT
Fenrir
12,372
4,565
0
4,501
15,793
10,754
77
1,002
14,791
0
61,023
W
19,678
2,536
0
1,547
14,691
4,828
739
4,183
10,508
84,946
0
L
11,385
4,827
0
3,713
14,245
5,159
3,524
9,648
4,517
0
66,691
L
Cu Chulainn
R3NAGAD342001
Cu Chulainn
10,254
5,555
0
649
15,821
4,977
133
3,949
11,872
0
41,618
W
Sol
Smi3lz
Sol
11,128
1,875
45
2,871
14,663
5,099
1,813
352
14,285
76,610
0
L
11,603
2,478
73
1,961
18,881
6,774
0
9,649
9,092
0
44,550
W
Bacchus
WanDoe
Bacchus
8,502
1,104
419
4,002
22,574
31,054
333
2,246
20,256
30,907
0
L
Izanami
bouliscool
Izanami
13,715
8,834
453
2,673
14,301
4,410
261
5,836
8,415
0
68,622
W
9,931
828
2,591
5,914
20,032
23,257
138
2,407
17,575
10,585
44,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,554
Gold Earned
53,409
463
Minions Killed
456
0
Camps Cleared
0
2,117,947
Distance Traveled
1,926,723
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,914
475
113
5
0
375,809
2
W
Fenrir
11,744
511
91
4
0
439,861
4
W
Poseidon
12,807
557
128
6
0
400,875
0
L
Neith
10,790
469
103
4
0
347,725
6
L
Cu Chulainn
9,780
425
79
3
0
390,454
2
W
Sol
10,173
442
118
5
0
408,238
0
L
Fenrir
10,556
459
56
2
0
446,685
5
W
Bacchus
9,915
431
35
2
0
431,363
0
L
Izanami
11,369
494
105
5
0
366,050
0
W
Guan Yu
10,915
475
91
4
0
437,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role