Player Matchup

Susano
Susano
 
Susano
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Artanis7856
Jormungandr
Level 116
God Stats
29W - 14L
1,537 SR
Queue Stats
333W - 326L
1,569 Elo+
Solo
Medusa
Medusa
Nerditron
Medusa
Level 109
God Stats
7W - 4L
1,486 SR
Queue Stats
246W - 269L
1,402 Elo+
Solo
Sol
Sol
Rowanboats
Sol
Level 43
God Stats
6W - 2L
1,505 SR
Queue Stats
77W - 83L
1,404 Elo+
Solo
Horus
Horus
ugod66
Horus
Level 87
God Stats
25W - 23L
1,426 SR
Queue Stats
337W - 408L
1,407 Elo+
Solo
Team Averages
Level 80
1,491 SR
1,456 Elo+

VS

Team Averages
Level 50
1,475 SR
1,421 Elo+
Persephone
Persephone
BlackRose953
Persephone
Level 59
God Stats
2W - 1L
1,304 SR
Queue Stats
116W - 154L
1,376 Elo+
Solo
Jing Wei
Jing Wei
MarioBrosB4Hose
Jing Wei
Level 29
God Stats
5W - 5L
1,556 SR
Queue Stats
129W - 148L
1,397 Elo+
Party 1
Artio
Artio
TroLLzoRR666
Artio
Level 28
God Stats
3W - 8L
1,249 SR
Queue Stats
117W - 143L
1,371 Elo+
Party 1
Fenrir
Fenrir
XX_MacAttack_99
Fenrir
Level 26
God Stats
12W - 10L
1,743 SR
Queue Stats
115W - 135L
1,465 Elo+
Party 1
Mulan
Mulan
phoeniex10
Mulan
Level 109
God Stats
20W - 18L
1,524 SR
Queue Stats
325W - 328L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 0 / 7
9,439
590
10,827
8,814
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Artanis7856
Jormungandr
17
8 / 1 / 10
10,797
675
9,208
9,583
7,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
Nerditron
Medusa
16
6 / 1 / 2
9,868
617
8,316
5,528
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 2
9,524
595
5,635
8,306
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
ugod66
Horus
13
3 / 1 / 13
8,677
542
3,469
11,149
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlackRose953
Persephone
12
2 / 8 / 0
7,843
490
5,104
10,052
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
11
0 / 5 / 1
6,888
431
2,414
10,022
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 2
6,008
376
2,681
9,700
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 6 / 1
6,989
437
4,314
13,405
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
13
0 / 6 / 1
7,551
472
5,323
12,099
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
30
Kills
3
4
Deaths
30
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
0
7
11.5
W
Jormungandr
Artanis7856
Jormungandr
8
1
10
13
L
Persephone
BlackRose953
Persephone
2
8
0
0.25
L
Jing Wei
0
5
1
0.1
W
Medusa
Nerditron
Medusa
6
1
2
7
W
5
1
2
6
L
0
5
2
0.2
L
1
6
1
0.25
L
Mulan
0
6
1
0.08
W
Horus
ugod66
Horus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
19,836
43,380
Taken
55,278
26,492
Mitigated
26,456
16,446
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,827
3,286
0
3,137
8,814
3,203
0
1,401
7,333
0
51,507
W
Jormungandr
Artanis7856
Jormungandr
9,208
2,759
479
2,091
9,583
7,720
440
1,655
7,661
64,465
0
L
Persephone
BlackRose953
Persephone
5,104
351
0
1,125
10,052
3,167
0
6,092
3,952
32,485
0
L
Jing Wei
2,414
1,394
0
2,180
10,022
1,698
464
712
9,310
0
44,545
W
Medusa
Nerditron
Medusa
8,316
3,233
0
1,998
5,528
1,979
3,173
489
4,920
0
71,966
W
5,635
1,768
0
3,997
8,306
3,352
4,477
2,284
5,869
50,019
4,539
L
2,681
153
255
1,843
9,700
8,148
0
1,267
8,433
14,594
0
L
4,314
1,449
0
3,794
13,405
4,148
0
2,560
10,845
0
34,656
L
Mulan
5,323
680
0
2,173
12,099
9,295
812
4,724
7,375
0
49,988
W
Horus
ugod66
Horus
3,469
1,442
1,737
3,007
11,149
10,238
349
1,409
9,355
5,273
19,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
35,279
529
Minions Killed
364
0
Camps Cleared
0
1,480,238
Distance Traveled
1,440,199
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,439
590
89
6
0
315,531
3
W
Jormungandr
10,797
675
142
9
0
297,913
0
L
Persephone
7,843
490
51
3
0
279,918
1
L
Jing Wei
6,888
431
89
6
0
283,965
0
W
Medusa
9,868
617
140
9
0
276,437
4
W
Sol
9,524
595
119
7
0
283,127
0
L
Artio
6,008
376
30
2
0
301,563
0
L
Fenrir
6,989
437
80
5
0
287,848
0
L
Mulan
7,551
472
114
7
0
286,905
2
W
Horus
8,677
542
39
2
0
307,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role