Player Matchup

Ullr
Ullr
Angel_miranda_hd
Ullr
Level 27
God Stats
2W - 3L
1,519 SR
Queue Stats
95W - 92L
1,490 Elo+
Solo
Loki
Loki
JLdragon1
Loki
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,412 Elo+
Party 1
Chaac
Chaac
MEL10D4S_Sz
Chaac
Level 17
God Stats
4W - 3L
1,690 SR
Queue Stats
21W - 31L
1,385 Elo+
Solo
Cthulhu
Cthulhu
MarquinhoSouls
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Party 1
Ra
Ra
schulzST97
Ra
Level 29
God Stats
4W - 13L
1,288 SR
Queue Stats
119W - 160L
1,409 Elo+
Solo
Team Averages
Level 30
1,499 SR
1,450 Elo+

VS

Team Averages
Level 26
1,582 SR
1,432 Elo+
Izanami
Izanami
Caos_Rastejante_
Izanami
Level 22
God Stats
6W - 6L
1,508 SR
Queue Stats
55W - 50L
1,438 Elo+
Solo
Bastet
Bastet
Kratos0027
Bastet
Level 18
God Stats
5W - 9L
1,322 SR
Queue Stats
48W - 69L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Marquin_Akira
Cthulhu
Level 20
God Stats
6W - 3L
1,806 SR
Queue Stats
145W - 146L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
kanartez
Gilgamesh
Level 27
God Stats
4W - 1L
1,682 SR
Queue Stats
56W - 41L
1,531 Elo+
Solo
Olorun
Olorun
kjjkho
Olorun
Level 41
God Stats
7W - 4L
1,591 SR
Queue Stats
196W - 232L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,673
359
794
2,542
521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
8
2 / 5 / 0
5,691
438
3,079
7,578
1,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
6,079
468
3,861
10,743
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 9 / 0
5,425
417
3,376
11,240
5,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
0 / 4 / 1
5,489
422
2,792
5,819
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,842
603
5,066
5,167
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Kratos0027
Bastet
13
8 / 0 / 1
8,487
653
5,013
5,795
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
12
3 / 0 / 9
7,812
601
5,481
5,878
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
kanartez
Gilgamesh
15
6 / 0 / 1
9,055
697
8,421
7,134
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
kjjkho
Olorun
13
2 / 1 / 2
8,224
633
2,976
6,550
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
24
24
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
5
1
4
7
L
Loki
2
5
0
0.4
W
Bastet
Kratos0027
Bastet
8
0
1
8.5
L
0
5
0
0
W
Cthulhu
3
0
9
7.5
L
0
9
0
0
W
Gilgamesh
kanartez
Gilgamesh
6
0
1
6.5
W
Olorun
kjjkho
Olorun
2
1
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,902
Damage
26,957
37,922
Taken
30,524
14,278
Mitigated
15,731
7,003
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
794
98
0
696
2,542
521
0
756
1,637
0
11,352
W
5,066
3,251
0
1,635
5,167
1,518
1,759
1,064
4,103
0
44,475
L
Loki
3,079
1,152
0
1,569
7,578
1,450
0
442
7,045
0
22,166
W
Bastet
Kratos0027
Bastet
5,013
2,325
0
4,614
5,795
2,047
554
682
5,113
0
42,636
L
3,861
623
0
2,570
10,743
5,100
0
789
9,954
0
33,966
W
Cthulhu
5,481
1,519
121
1,198
5,878
3,680
336
2,050
3,828
25,578
0
L
3,376
634
80
0
11,240
5,347
0
3,665
7,149
19,814
0
W
Gilgamesh
kanartez
Gilgamesh
8,421
3,350
0
2,229
7,134
5,522
2,543
0
7,134
0
60,251
W
Olorun
kjjkho
Olorun
2,976
2,072
0
3,526
6,550
2,964
3,105
2,527
4,023
46,216
5,589
L
2,792
174
47
2,041
5,819
1,860
0
1,756
4,063
28,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
41,420
223
Minions Killed
425
0
Camps Cleared
0
970,971
Distance Traveled
1,304,521
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,673
359
22
2
0
114,256
2
W
Izanami
7,842
603
75
6
0
237,789
4
L
Loki
5,691
438
45
3
0
226,915
0
W
Bastet
8,487
653
86
7
0
291,165
1
L
Chaac
6,079
468
68
5
0
246,655
1
W
Cthulhu
7,812
601
43
3
0
241,549
4
L
Cthulhu
5,425
417
39
3
0
204,701
0
W
Gilgamesh
9,055
697
112
9
0
270,629
2
W
Olorun
8,224
633
109
8
0
263,389
3
L
Ra
5,489
422
49
4
0
178,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role