Player Matchup

King Arthur
King Arthur
RainbowCluster
King Arthur
Level 20
God Stats
23W - 15L
1,558 SR
Queue Stats
44W - 44L
1,394 Elo+
Solo
Izanami
Izanami
SMJ1315
Izanami
Level 6
God Stats
10W - 7L
1,520 SR
Queue Stats
18W - 19L
1,217 Elo+
Solo
Neith
Neith
alvarozapata_89
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,266 Elo+
Solo
Hera
Hera
grimlyne
Hera
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
38W - 28L
1,420 Elo+
Solo
Zeus
Zeus
miled1994
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,336 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,327 Elo+

VS

Team Averages
Level 6
1,394 SR
1,339 Elo+
Anubis
Anubis
KaiPrime05
Anubis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kirill161616
Danzaburou
Level 6
God Stats
0W - 5L
1,127 SR
Queue Stats
1W - 12L
1,017 Elo+
Solo
Kukulkan
Kukulkan
NightFury2121
Kukulkan
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ZASUKR
Cthulhu
Level 9
God Stats
2W - 5L
1,344 SR
Queue Stats
5W - 15L
1,176 Elo+
Solo
Ares
Ares
archilles32
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RainbowCluster
King Arthur
20
11 / 0 / 14
14,346
1,196
20,353
20,198
12,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SMJ1315
Izanami
20
10 / 3 / 13
14,227
1,186
19,499
15,117
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 6 / 11
10,986
916
6,237
9,573
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
20
12 / 2 / 9
13,927
1,161
20,276
13,421
3,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zeus
18
9 / 3 / 6
12,746
1,062
13,026
10,467
4,359
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KaiPrime05
Anubis
19
8 / 14 / 2
13,704
1,142
31,059
29,663
12,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kirill161616
Danzaburou
16
1 / 9 / 2
10,024
835
10,040
15,874
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NightFury2121
Kukulkan
18
4 / 9 / 2
12,185
1,015
16,084
15,980
5,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ZASUKR
Cthulhu
17
0 / 4 / 4
10,672
889
1,711
14,579
5,945
16
0 / 6 / 2
10,404
867
2,543
11,330
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
42
Kills
13
14
Deaths
42
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
KaiPrime05
Anubis
8
14
2
0.64
L
Danzaburou
Kirill161616
Danzaburou
1
9
2
0.22
L
Kukulkan
NightFury2121
Kukulkan
4
9
2
0.56
W
King Arthur
RainbowCluster
King Arthur
11
0
14
18
W
Izanami
SMJ1315
Izanami
10
3
13
5.5
L
Cthulhu
ZASUKR
Cthulhu
0
4
4
0.5
W
0
6
11
0.92
L
0
6
2
0.17
W
Hera
12
2
9
8.25
W
Zeus
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,391
Damage
61,437
68,776
Taken
87,426
28,454
Mitigated
37,953
9,086
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
KaiPrime05
Anubis
31,059
3,863
0
9,358
29,663
12,634
0
11,063
18,550
51,786
0
L
Danzaburou
Kirill161616
Danzaburou
10,040
5,469
0
534
15,874
5,170
0
6,133
9,694
0
19,021
L
Kukulkan
NightFury2121
Kukulkan
16,084
1,769
0
0
15,980
5,920
0
7,311
8,629
50,422
0
W
King Arthur
RainbowCluster
King Arthur
20,353
3,545
506
3,850
20,198
12,471
0
15,348
4,850
273
41,966
W
Izanami
SMJ1315
Izanami
19,499
11,345
0
2,733
15,117
4,877
0
9,978
5,139
0
47,412
L
Cthulhu
ZASUKR
Cthulhu
1,711
110
0
0
14,579
5,945
0
5,534
9,045
9,177
0
W
6,237
3,691
0
788
9,573
3,133
0
5,938
3,635
0
14,474
L
2,543
777
0
451
11,330
8,284
0
3,343
7,987
9,264
0
W
Hera
20,276
6,033
0
317
13,421
3,614
0
11,389
2,032
31,408
0
W
Zeus
13,026
4,047
682
210
10,467
4,359
0
8,744
1,723
27,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,232
Gold Earned
56,989
195
Minions Killed
179
4
Camps Cleared
1
1,051,256
Distance Traveled
829,005
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,704
1,142
58
5
1
183,002
0
L
Danzaburou
10,024
835
17
1
0
174,452
0
L
Kukulkan
12,185
1,015
79
7
0
177,005
0
W
King Arthur
14,346
1,196
53
4
0
308,036
2
W
Izanami
14,227
1,186
59
5
1
208,877
0
L
Cthulhu
10,672
889
15
1
0
198,671
0
W
Neith
10,986
916
22
2
0
137,905
0
L
Ares
10,404
867
10
1
0
95,875
0
W
Hera
13,927
1,161
29
2
1
218,353
0
W
Zeus
12,746
1,062
32
3
2
178,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role