Player Matchup

Cthulhu
Cthulhu
Awfenz
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Solo
Jing Wei
Jing Wei
m-fernanda-m
Jing Wei
Level 126
God Stats
1W - 2L
1,687 SR
Queue Stats
190W - 278L
1,307 Elo+
Solo
Fenrir
Fenrir
pomelo1290
Fenrir
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo
Team Averages
Level 56
1,562 SR
1,306 Elo+

VS

Team Averages
Level 93
1,343 SR
1,392 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FootFungusz
Ullr
Level 109
God Stats
3W - 5L
1,095 SR
Queue Stats
97W - 100L
1,485 Elo+
Solo
Persephone
Persephone
PhantonBrawl
Persephone
Level 26
God Stats
8W - 7L
1,433 SR
Queue Stats
78W - 145L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Awfenz
Cthulhu
7
0 / 4 / 1
5,642
627
1,743
5,931
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
m-fernanda-m
Jing Wei
9
1 / 5 / 0
5,631
626
4,094
9,607
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
pomelo1290
Fenrir
8
1 / 9 / 1
5,639
627
4,242
16,398
4,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 12
8,198
911
6,497
8,502
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
11 / 0 / 5
8,910
990
9,510
4,495
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
PhantonBrawl
Persephone
10
3 / 2 / 9
7,592
844
10,802
5,468
1,667
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
18
18
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
12
10
L
Cthulhu
Awfenz
Cthulhu
0
4
1
0.13
W
11
0
5
13.5
W
Persephone
PhantonBrawl
Persephone
3
2
9
3.75
L
Jing Wei
m-fernanda-m
Jing Wei
1
5
0
0.2
L
Fenrir
pomelo1290
Fenrir
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,079
Damage
26,809
31,936
Taken
18,465
9,936
Mitigated
9,532
2,306
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,497
911
379
4,322
8,502
5,933
28
916
7,586
11,893
0
L
Cthulhu
Awfenz
Cthulhu
1,743
193
54
560
5,931
2,403
0
2,725
3,206
3,878
0
W
9,510
5,280
0
596
4,495
1,932
1,324
908
3,587
0
40,293
W
Persephone
PhantonBrawl
Persephone
10,802
1,562
42
917
5,468
1,667
168
648
4,818
23,028
0
L
Jing Wei
m-fernanda-m
Jing Wei
4,094
2,116
0
60
9,607
2,943
0
6,581
3,026
0
13,605
L
Fenrir
pomelo1290
Fenrir
4,242
1,937
0
1,632
16,398
4,590
0
8,045
8,353
0
8,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,912
Gold Earned
24,700
34
Minions Killed
110
2
Camps Cleared
5
394,726
Distance Traveled
543,365
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,198
911
8
1
0
205,884
1
L
Cthulhu
5,642
627
7
1
0
75,048
1
W
Ullr
8,910
990
63
7
5
177,288
2
W
Persephone
7,592
844
39
4
0
160,193
1
L
Jing Wei
5,631
626
21
2
1
180,072
1
L
Fenrir
5,639
627
6
1
1
139,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role