Player Matchup

Sylvanus
Sylvanus
FatpcofBacon
Sylvanus
Level 42
God Stats
34W - 11L
1,905 SR
Queue Stats
115W - 47L
1,816 Elo+
Party 1
Horus
Horus
ThePricey
Horus
Level 124
God Stats
3W - 0L
1,913 SR
Queue Stats
81W - 27L
1,796 Elo+
Party 1
Sol
Sol
the robbler
Sol
Level 150
God Stats
1W - 4L
1,489 SR
Queue Stats
381W - 157L
1,779 Elo+
Party 1
Team Averages
Level 105
1,769 SR
1,797 Elo+

VS

Team Averages
Level 143
1,605 SR
1,599 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Chadori4life
Aphrodite
Level 146
God Stats
10W - 5L
1,542 SR
Queue Stats
370W - 248L
1,645 Elo+
Party 2
Medusa
Medusa
OOG29
Medusa
Level 135
God Stats
14W - 6L
1,774 SR
Queue Stats
315W - 185L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatpcofBacon
Sylvanus
12
2 / 2 / 7
7,756
705
5,652
13,721
12,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
ThePricey
Horus
11
1 / 2 / 8
7,414
674
5,393
11,924
10,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 3
8,438
767
12,422
8,580
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 2
7,463
678
8,912
11,089
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Chadori4life
Aphrodite
11
2 / 4 / 2
7,107
646
7,426
6,704
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
OOG29
Medusa
9
0 / 3 / 3
6,581
598
9,268
8,692
3,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
4
4
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
2
1.5
L
Aphrodite
Chadori4life
Aphrodite
2
4
2
0.75
W
Sylvanus
FatpcofBacon
Sylvanus
2
2
7
2.75
L
Medusa
OOG29
Medusa
0
3
3
0.5
W
Horus
ThePricey
Horus
1
2
8
2.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
25,606
34,225
Taken
26,485
26,625
Mitigated
15,091
21,769
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,912
825
0
560
11,089
8,149
68
6,124
4,642
61
21,394
L
Aphrodite
Chadori4life
Aphrodite
7,426
887
3,902
2,173
6,704
3,035
180
4,356
2,134
21,355
0
W
Sylvanus
FatpcofBacon
Sylvanus
5,652
1,006
4,841
5,802
13,721
12,675
516
2,689
10,732
19,814
0
L
Medusa
OOG29
Medusa
9,268
3,605
0
1,923
8,692
3,907
0
6,026
2,469
0
24,166
W
Horus
ThePricey
Horus
5,393
3,174
2,410
4,404
11,924
10,098
484
3,616
8,045
0
10,556
W
12,422
3,812
0
4,312
8,580
3,852
1,970
1,476
6,960
40,143
4,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
21,151
118
Minions Killed
118
5
Camps Cleared
4
602,987
Distance Traveled
614,996
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,463
678
22
2
1
214,523
1
L
Aphrodite
7,107
646
64
6
0
191,493
3
W
Sylvanus
7,756
705
35
3
1
188,885
4
L
Medusa
6,581
598
32
3
3
208,980
1
W
Horus
7,414
674
8
1
0
216,985
2
W
Sol
8,438
767
75
7
4
197,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role