Player Matchup

Ganesha
Ganesha
OzkarGaldamez_HN
Ganesha
Level 3
God Stats
3W - 2L
1,732 SR
Queue Stats
7W - 15L
1,363 Elo+
Party 2
Nemesis
Nemesis
cacahuate549141
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,363 Elo+
Party 2
Agni
Agni
raza-flow
Agni
Level 29
God Stats
3W - 3L
1,486 SR
Queue Stats
55W - 76L
1,316 Elo+
Solo
Thor
Thor
teopolp93
Thor
Level 5
God Stats
0W - 2L
1,170 SR
Queue Stats
18W - 17L
1,226 Elo+
Solo
Ah Puch
Ah Puch
zonpara1
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,353 Elo+

VS

Team Averages
Level 22
1,619 SR
1,356 Elo+
Susano
Susano
BwDavidgtz
Susano
Level 8
God Stats
3W - 5L
1,573 SR
Queue Stats
17W - 21L
1,306 Elo+
Party 3
Ah Puch
Ah Puch
FuzzyLake964329
Ah Puch
Level 24
God Stats
4W - 1L
1,708 SR
Queue Stats
32W - 30L
1,267 Elo+
Solo
Apollo
Apollo
Tenchon2001
Apollo
Level 17
God Stats
27W - 22L
1,577 SR
Queue Stats
47W - 40L
1,391 Elo+
Party 3
Thor
Thor
Toddmcinnis86
Thor
Level 36
God Stats
2W - 3L
1,704 SR
Queue Stats
134W - 142L
1,405 Elo+
Party 1
Cerberus
Cerberus
thormusashi
Cerberus
Level 26
God Stats
4W - 6L
1,531 SR
Queue Stats
58W - 74L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,825
439
2,521
7,565
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 0
4,333
394
3,533
5,678
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
7
0 / 5 / 0
4,597
418
2,000
5,138
810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
8
0 / 3 / 1
4,956
451
630
6,040
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
zonpara1
Ah Puch
9
3 / 6 / 0
5,712
519
2,834
6,408
1,510
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BwDavidgtz
Susano
9
4 / 2 / 4
6,000
545
3,427
4,803
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,714
519
2,630
2,403
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
9
3 / 0 / 3
6,156
560
4,580
4,581
1,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
10 / 0 / 3
7,383
671
5,958
5,062
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
thormusashi
Cerberus
8
2 / 0 / 3
5,872
534
2,685
7,845
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
19
20
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
BwDavidgtz
Susano
4
2
4
3
W
0
1
1
0.5
L
0
3
0
0
W
Apollo
3
0
3
4.5
W
10
0
3
11.5
L
0
3
0
0
L
Agni
0
5
0
0
L
Thor
0
3
1
0.17
W
Cerberus
thormusashi
Cerberus
2
0
3
3.5
L
Ah Puch
zonpara1
Ah Puch
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,518
Damage
19,280
30,829
Taken
24,694
8,686
Mitigated
8,058
4,002
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BwDavidgtz
Susano
3,427
540
0
712
4,803
1,439
459
2,098
2,705
0
18,355
W
2,630
250
0
663
2,403
733
1,078
1,169
1,234
24,140
0
L
2,521
472
0
938
7,565
3,690
0
1,198
6,367
13,657
0
W
Apollo
4,580
2,879
0
1,813
4,581
1,160
244
1,509
3,072
0
26,058
W
5,958
1,420
153
1,884
5,062
2,120
371
861
4,201
0
35,039
L
3,533
1,496
0
453
5,678
1,055
0
1,198
4,480
0
12,274
L
Agni
2,000
307
0
547
5,138
810
0
289
4,849
15,075
0
L
Thor
630
0
0
1,496
6,040
1,621
0
1,515
4,351
0
17,974
W
Cerberus
thormusashi
Cerberus
2,685
455
1,189
2,294
7,845
2,606
47
1,718
6,127
16,240
0
L
Ah Puch
zonpara1
Ah Puch
2,834
467
0
568
6,408
1,510
598
875
5,467
21,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
31,125
155
Minions Killed
232
0
Camps Cleared
0
1,001,871
Distance Traveled
1,004,334
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,000
545
26
2
0
207,200
1
W
Ah Puch
5,714
519
55
5
0
175,743
2
L
Ganesha
4,825
439
2
0
0
207,184
0
W
Apollo
6,156
560
49
4
0
200,309
4
W
Thor
7,383
671
75
7
0
225,926
0
L
Nemesis
4,333
394
41
4
0
224,507
0
L
Agni
4,597
418
21
2
0
189,503
0
L
Thor
4,956
451
44
4
0
213,871
1
W
Cerberus
5,872
534
27
2
0
195,156
0
L
Ah Puch
5,712
519
47
4
0
166,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role