Player Matchup

Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ŠunWukøng
Gilgamesh
Level 155
God Stats
7W - 9L
1,368 SR
Queue Stats
7W - 10L
1,331 Elo+
Party 1
Team Averages
Level 127
1,456 SR
1,444 Elo+

VS

Team Averages
Level 127
1,525 SR
1,443 Elo+
Sol
Sol
IMP Brother9392
Sol
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 84L
1,463 Elo+
Party 2
Hachiman
Hachiman
NewEraMs
Hachiman
Level 148
God Stats
2W - 2L
1,575 SR
Queue Stats
139W - 149L
1,492 Elo+
Solo
Achilles
Achilles
ze da SOLDA
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 1 / 5
7,803
780
10,041
6,456
2,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
11
1 / 0 / 9
6,913
691
3,018
4,918
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ŠunWukøng
Gilgamesh
13
5 / 1 / 7
7,893
789
9,604
11,484
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,661
566
4,692
7,349
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
NewEraMs
Hachiman
10
1 / 5 / 1
6,553
655
6,432
8,558
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
ze da SOLDA
Achilles
9
1 / 2 / 1
6,170
617
3,701
9,223
8,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
5
8.5
W
Jing Wei
 
Jing Wei
1
0
9
5.5
L
0
5
1
0.1
L
Hachiman
NewEraMs
Hachiman
1
5
1
0.3
L
Achilles
ze da SOLDA
Achilles
1
2
1
0.75
W
Gilgamesh
ŠunWukøng
Gilgamesh
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
14,825
22,858
Taken
25,130
11,026
Mitigated
14,038
8,690
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,041
308
0
3,104
6,456
2,138
1,046
799
5,657
32,534
0
W
Jing Wei
 
Jing Wei
3,018
2,101
0
1,788
4,918
1,683
1,097
1,647
3,271
0
19,456
L
4,692
1,083
0
1,271
7,349
2,198
0
3,074
4,275
14,302
0
L
Hachiman
NewEraMs
Hachiman
6,432
3,832
0
558
8,558
3,354
0
4,204
4,354
0
24,116
L
Achilles
ze da SOLDA
Achilles
3,701
854
0
490
9,223
8,486
0
4,170
5,053
2,664
7,161
W
Gilgamesh
ŠunWukøng
Gilgamesh
9,604
1,990
0
3,798
11,484
7,205
120
3,906
7,578
3,079
22,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
18,384
122
Minions Killed
91
6
Camps Cleared
4
569,820
Distance Traveled
519,768
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,803
780
44
4
1
182,748
3
W
Jing Wei
6,913
691
37
4
2
183,558
3
L
Sol
5,661
566
21
2
0
168,024
2
L
Hachiman
6,553
655
57
6
2
165,002
3
L
Achilles
6,170
617
13
1
2
186,742
1
W
Gilgamesh
7,893
789
41
4
3
203,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role