Player Matchup

Terra
Terra
BabyBelfryBat
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
Dinos2299
Charybdis
Level 29
God Stats
0W - 4L
1,011 SR
Queue Stats
16W - 20L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jeansrulis
Cu Chulainn
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,137 Elo+
Solo
Da Ji
Da Ji
Shadow whit3300
Da Ji
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 18L
1,304 Elo+
Solo
Hera
Hera
pharts218
Hera
Level 28
God Stats
3W - 3L
1,445 SR
Queue Stats
17W - 22L
1,281 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,316 Elo+

VS

Team Averages
Level 15
1,452 SR
1,356 Elo+
Loki
Loki
GViking24
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,419 Elo+
Solo
Mulan
Mulan
TechnicalBones
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
YATOGAMI8603
Ymir
Level 25
God Stats
3W - 0L
1,789 SR
Queue Stats
46W - 56L
1,402 Elo+
Solo
Nu Wa
Nu Wa
celyem29
Nu Wa
Level 16
God Stats
2W - 3L
1,261 SR
Queue Stats
20W - 29L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
juankisXD
Tsukuyomi
Level 28
God Stats
3W - 6L
1,210 SR
Queue Stats
11W - 11L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 8 / 2
6,264
392
2,725
15,950
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Dinos2299
Charybdis
10
1 / 5 / 1
6,365
398
3,546
9,482
2,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Jeansrulis
Cu Chulainn
9
3 / 4 / 0
6,149
384
2,688
9,270
5,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 12 / 3
6,668
417
7,418
13,389
4,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
11
1 / 9 / 1
6,926
433
5,198
9,694
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 3 / 4
9,176
574
4,199
10,762
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
22 / 0 / 6
11,407
713
19,449
14,677
16,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 2 / 2
9,192
575
6,163
8,571
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
celyem29
Nu Wa
13
4 / 1 / 13
8,432
527
8,420
6,957
1,808
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
juankisXD
Tsukuyomi
11
2 / 6 / 4
7,459
466
4,425
10,850
3,147
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
10
Kills
35
38
Deaths
12
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Charybdis
Dinos2299
Charybdis
1
5
1
0.3
W
Loki
3
3
4
1.67
L
Cu Chulainn
Jeansrulis
Cu Chulainn
3
4
0
0.75
L
3
12
3
0.38
W
22
0
6
25
W
4
2
2
2.5
W
Nu Wa
celyem29
Nu Wa
4
1
13
10.5
W
Tsukuyomi
juankisXD
Tsukuyomi
2
6
4
0.67
L
Hera
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
42,656
57,785
Taken
51,817
28,472
Mitigated
32,152
7,025
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,725
1,388
125
2,761
15,950
13,155
135
3,765
11,763
15,872
0
L
Charybdis
Dinos2299
Charybdis
3,546
2,067
53
1,047
9,482
2,802
819
2,616
6,656
0
27,893
W
Loki
4,199
2,030
0
3,358
10,762
3,739
1,951
1,834
8,896
0
61,309
L
Cu Chulainn
Jeansrulis
Cu Chulainn
2,688
877
0
2,100
9,270
5,024
30
5,026
4,154
0
13,792
L
7,418
1,285
0
146
13,389
4,271
0
3,647
9,447
0
21,676
W
19,449
4,130
0
8,051
14,677
16,703
980
2,429
12,080
16,414
59,623
W
6,163
1,458
0
1,742
8,571
6,755
1,354
842
7,683
44,790
0
W
Nu Wa
celyem29
Nu Wa
8,420
2,685
0
0
6,957
1,808
2,582
1,111
5,738
37,164
0
W
Tsukuyomi
juankisXD
Tsukuyomi
4,425
1,396
247
3,180
10,850
3,147
1,435
1,449
9,321
0
25,977
L
Hera
5,198
991
0
793
9,694
3,220
954
2,870
6,539
35,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
45,666
190
Minions Killed
431
0
Camps Cleared
0
1,187,059
Distance Traveled
1,524,394
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,264
392
16
1
0
233,320
0
L
Charybdis
6,365
398
53
3
0
243,139
4
W
Loki
9,176
574
121
8
0
326,489
0
L
Cu Chulainn
6,149
384
21
1
0
207,181
0
L
Da Ji
6,668
417
25
2
0
247,235
3
W
Mulan
11,407
713
128
8
0
321,897
0
W
Ymir
9,192
575
76
5
0
282,361
1
W
Nu Wa
8,432
527
54
3
0
278,694
0
W
Tsukuyomi
7,459
466
52
3
0
314,953
0
L
Hera
6,926
433
75
5
0
256,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role