Player Matchup

Ah Puch
Ah Puch
Masters
Kīlaueа
Ah Puch
Masters
Level 160
God Stats
2W - 0L
1,835 SR
Queue Stats
141W - 59L
2,539 MMR
Party 1
Geb
Geb
Masters
Rokugou
Geb
Masters
Level 160
God Stats
13W - 3L
1,882 SR
Queue Stats
73W - 19L
2,572 MMR
Party 1
Mulan
Mulan
Masters
Shiz0p
Mulan
Masters
Level 158
God Stats
2W - 0L
1,668 SR
Queue Stats
25W - 7L
2,717 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,795 SR
2,610 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,548 SR
1,674 MMR
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond I
DedaTheMaster
Medusa
Diamond I
Level 160
God Stats
6W - 5L
1,643 SR
Queue Stats
129W - 60L
2,021 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kīlaueа
Ah Puch
12
3 / 0 / 6
8,217
747
13,634
5,320
3,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
11
1 / 1 / 7
7,374
670
6,666
9,068
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Shiz0p
Mulan
12
5 / 0 / 4
8,081
735
8,965
11,818
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneFenrirOdinThothGuan Yu

VS

Bans
SolAchillesHou YiGilgameshCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 1
6,809
619
5,083
14,248
12,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
 
Chang'e
10
0 / 6 / 0
6,545
595
5,334
9,898
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 0
6,891
626
8,761
8,530
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
L
Chang'e
 
Chang'e
0
6
0
0
L
1
1
0
1
W
Ah Puch
Kīlaueа
Ah Puch
3
0
6
6
W
Geb
1
1
7
4.5
W
Mulan
Shiz0p
Mulan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
19,178
26,206
Taken
32,676
24,576
Mitigated
20,737
6,814
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,083
302
861
2,880
14,248
12,210
0
7,902
5,218
13,343
0
L
Chang'e
 
Chang'e
5,334
335
1,509
2,020
9,898
5,340
0
6,390
3,076
20,833
0
L
8,761
3,356
0
1,169
8,530
3,187
0
5,312
3,067
0
29,469
W
Ah Puch
Kīlaueа
Ah Puch
13,634
1,220
0
2,351
5,320
3,422
558
1,830
3,454
42,231
0
W
Geb
6,666
875
0
1,092
9,068
9,698
56
3,324
5,610
13,687
0
W
Mulan
Shiz0p
Mulan
8,965
1,405
0
3,371
11,818
11,456
269
5,234
6,294
0
18,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
20,245
120
Minions Killed
130
4
Camps Cleared
5
653,763
Distance Traveled
670,130
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,809
619
19
2
1
246,712
4
L
Chang'e
6,545
595
55
5
1
175,268
0
L
Medusa
6,891
626
56
5
3
248,150
4
W
Ah Puch
8,217
747
86
8
0
214,907
1
W
Geb
7,374
670
7
1
1
216,083
3
W
Mulan
8,081
735
27
2
3
222,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role