Player Matchup

Bakasura
Bakasura
AgusGuarino1
Bakasura
Level 18
God Stats
5W - 8L
1,289 SR
Queue Stats
13W - 21L
1,352 Elo+
Party 2
Achilles
Achilles
Billisome
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,408 Elo+
Solo
Thanatos
Thanatos
Dragãooooooooooo
Thanatos
Level 22
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Cthulhu
Cthulhu
ElGuieOMG
Cthulhu
Level 38
God Stats
3W - 1L
1,854 SR
Queue Stats
72W - 106L
1,324 Elo+
Party 2
Zeus
Zeus
Orange9902
Zeus
Level 29
God Stats
3W - 7L
1,507 SR
Queue Stats
100W - 138L
1,413 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,373 Elo+

VS

Team Averages
Level 17
1,519 SR
1,427 Elo+
Thanatos
Thanatos
BRJoaop
Thanatos
Level 22
God Stats
2W - 3L
1,307 SR
Queue Stats
96W - 110L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Gutmbgr22
Ah Puch
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,370 Elo+
Solo
Artio
Artio
jpdqd
Artio
Level 14
God Stats
3W - 0L
1,836 SR
Queue Stats
19W - 23L
1,493 Elo+
Party 1
The Morrigan
The Morrigan
willybrhm
The Morrigan
Level 28
God Stats
5W - 1L
1,489 SR
Queue Stats
89W - 78L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
yBorba_-
Cliodhna
Level 10
God Stats
4W - 6L
1,464 SR
Queue Stats
6W - 11L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgusGuarino1
Bakasura
20
11 / 8 / 9
17,479
486
27,095
37,291
19,174
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Billisome
Achilles
20
18 / 4 / 10
17,443
485
45,338
47,206
52,497
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 2 / 2
9,009
250
752
2,636
668
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ElGuieOMG
Cthulhu
20
2 / 6 / 11
14,222
395
16,980
33,797
46,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
6 / 8 / 2
14,001
389
14,341
21,999
5,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRJoaop
Thanatos
20
17 / 4 / 4
19,932
554
24,546
28,609
13,773
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Gutmbgr22
Ah Puch
20
2 / 10 / 11
16,446
457
22,939
19,288
8,262
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
jpdqd
Artio
20
3 / 3 / 10
15,832
440
11,868
44,401
54,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
willybrhm
The Morrigan
20
3 / 9 / 16
15,674
435
24,137
23,740
10,869
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
yBorba_-
Cliodhna
20
3 / 13 / 2
16,096
447
18,184
26,976
12,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
71
37
Kills
28
28
Deaths
39
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AgusGuarino1
Bakasura
11
8
9
1.94
W
Thanatos
BRJoaop
Thanatos
17
4
4
4.75
L
Achilles
Billisome
Achilles
18
4
10
5.75
L
0
2
2
0.5
L
Cthulhu
ElGuieOMG
Cthulhu
2
6
11
1.25
W
Ah Puch
Gutmbgr22
Ah Puch
2
10
11
0.75
L
6
8
2
0.88
W
Artio
jpdqd
Artio
3
3
10
2.67
W
The Morrigan
willybrhm
The Morrigan
3
9
16
1.22
W
Cliodhna
yBorba_-
Cliodhna
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,506
Damage
101,674
142,929
Taken
143,014
124,379
Mitigated
100,497
32,810
Healing
63,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AgusGuarino1
Bakasura
27,095
18,806
0
9,175
37,291
19,174
3,699
15,205
21,806
0
131,253
W
Thanatos
BRJoaop
Thanatos
24,546
7,152
0
24,667
28,609
13,773
5,237
5,484
22,444
0
154,598
L
Achilles
Billisome
Achilles
45,338
15,065
0
14,691
47,206
52,497
1,087
14,370
32,266
0
125,244
L
752
248
0
733
2,636
668
0
1,220
1,284
0
4,938
L
Cthulhu
ElGuieOMG
Cthulhu
16,980
1,085
955
737
33,797
46,121
201
17,416
16,177
90,436
0
W
Ah Puch
Gutmbgr22
Ah Puch
22,939
370
341
3,948
19,288
8,262
257
4,890
14,075
96,528
0
L
14,341
3,295
0
6,519
21,999
5,919
679
8,571
12,940
87,383
0
W
Artio
jpdqd
Artio
11,868
1,503
3,718
21,364
44,401
54,833
1,307
14,092
29,065
56,374
0
W
The Morrigan
willybrhm
The Morrigan
24,137
2,960
984
5,618
23,740
10,869
1,329
4,995
17,823
130,488
488
W
Cliodhna
yBorba_-
Cliodhna
18,184
5,805
0
3,164
26,976
12,760
6,198
2,241
23,619
0
110,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,154
Gold Earned
83,980
619
Minions Killed
825
0
Camps Cleared
0
2,647,528
Distance Traveled
3,198,618
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,479
486
233
6
0
698,423
0
W
Thanatos
19,932
554
192
5
0
727,306
0
L
Achilles
17,443
485
134
4
0
711,097
3
L
Thanatos
9,009
250
14
0
0
91,325
0
L
Cthulhu
14,222
395
96
3
0
673,292
1
W
Ah Puch
16,446
457
167
5
0
612,237
0
L
Zeus
14,001
389
142
4
0
473,391
5
W
Artio
15,832
440
91
3
0
699,900
5
W
The Morrigan
15,674
435
170
5
0
566,575
6
W
Cliodhna
16,096
447
205
6
0
592,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role