Player Matchup

Horus
Horus
Budduriko123
Horus
Level 24
God Stats
2W - 4L
1,356 SR
Queue Stats
78W - 137L
1,204 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dr-Mid_Night
Tsukuyomi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 34L
1,299 Elo+
Party 3
Skadi
Skadi
Kabat2122
Skadi
Level 69
God Stats
7W - 5L
1,403 SR
Queue Stats
76W - 86L
1,333 Elo+
Party 3
Zhong Kui
Zhong Kui
exradtv
Zhong Kui
Level 42
God Stats
3W - 2L
1,731 SR
Queue Stats
28W - 27L
1,458 Elo+
Solo
Ra
Ra
kolbasz2122
Ra
Level 85
God Stats
0W - 2L
1,286 SR
Queue Stats
140W - 162L
1,326 Elo+
Party 3
Team Averages
Level 47
1,455 SR
1,324 Elo+

VS

Team Averages
Level 46
1,515 SR
1,366 Elo+
Odin
Odin
Bholmi
Odin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
EveBertman
Zhong Kui
Level 65
God Stats
24W - 14L
1,589 SR
Queue Stats
163W - 200L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
MukkiNaasi
Danzaburou
Level 28
God Stats
8W - 14L
1,382 SR
Queue Stats
33W - 65L
1,335 Elo+
Party 2
Athena
Athena
SaltyLongSleeper
Athena
Level 54
God Stats
3W - 3L
1,607 SR
Queue Stats
37W - 78L
1,296 Elo+
Party 2
Awilix
Awilix
ScratBattle
Awilix
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 154L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 11
11,547
462
7,228
23,309
27,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Dr-Mid_Night
Tsukuyomi
14
3 / 9 / 5
9,560
382
6,304
20,725
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
Kabat2122
Skadi
19
8 / 5 / 10
12,197
488
15,335
15,459
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
exradtv
Zhong Kui
20
5 / 8 / 4
12,323
493
19,848
26,047
30,225
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 10 / 10
12,821
513
20,537
19,079
7,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bholmi
Odin
19
1 / 3 / 12
11,901
476
11,997
16,963
14,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
EveBertman
Zhong Kui
20
14 / 7 / 10
14,096
564
28,256
23,035
16,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
MukkiNaasi
Danzaburou
18
6 / 6 / 9
11,940
478
11,925
15,840
5,184
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 12
12,794
512
7,100
25,586
31,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
20
12 / 6 / 9
15,668
627
24,492
22,729
10,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
89
27
Kills
37
37
Deaths
27
40
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Odin
Bholmi
Odin
1
3
12
2.33
L
6
5
11
2.3
L
Tsukuyomi
Dr-Mid_Night
Tsukuyomi
3
9
5
0.61
W
Zhong Kui
EveBertman
Zhong Kui
14
7
10
2.71
L
Skadi
Kabat2122
Skadi
8
5
10
2.6
W
Danzaburou
MukkiNaasi
Danzaburou
6
6
9
1.75
W
4
5
12
2
W
Awilix
12
6
9
2.75
L
Zhong Kui
exradtv
Zhong Kui
5
8
4
0.88
L
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,252
Damage
83,770
104,619
Taken
104,153
79,297
Mitigated
77,505
27,795
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Bholmi
Odin
11,997
2,987
0
515
16,963
14,255
1,156
5,247
11,677
11,972
65,326
L
7,228
2,982
2,320
6,750
23,309
27,820
315
10,426
12,773
0
21,982
L
Tsukuyomi
Dr-Mid_Night
Tsukuyomi
6,304
1,515
0
2,381
20,725
7,835
500
5,901
14,824
0
29,257
W
Zhong Kui
EveBertman
Zhong Kui
28,256
5,067
988
8,146
23,035
16,303
3,174
11,453
11,146
84,229
9,712
L
Skadi
Kabat2122
Skadi
15,335
6,812
0
2,929
15,459
5,540
351
4,178
11,281
0
72,998
W
Danzaburou
MukkiNaasi
Danzaburou
11,925
5,416
0
5,741
15,840
5,184
4,310
5,000
10,658
0
67,608
W
7,100
2,014
533
3,753
25,586
31,712
674
6,822
18,638
24,099
0
W
Awilix
24,492
10,313
0
5,056
22,729
10,051
3,591
11,474
11,041
0
128,862
L
Zhong Kui
exradtv
Zhong Kui
19,848
2,147
0
6,514
26,047
30,225
0
6,989
18,658
95,874
0
L
20,537
2,518
2,961
3,940
19,079
7,877
655
7,861
11,218
96,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,448
Gold Earned
66,399
506
Minions Killed
551
0
Camps Cleared
0
2,202,951
Distance Traveled
2,224,472
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,901
476
126
5
0
464,781
7
L
Horus
11,547
462
22
1
0
470,107
0
L
Tsukuyomi
9,560
382
49
2
0
434,509
1
W
Zhong Kui
14,096
564
123
5
0
404,840
1
L
Skadi
12,197
488
110
4
0
464,121
2
W
Danzaburou
11,940
478
111
4
0
379,109
6
W
Athena
12,794
512
25
1
0
488,008
2
W
Awilix
15,668
627
166
7
0
487,734
1
L
Zhong Kui
12,323
493
160
6
0
401,987
3
L
Ra
12,821
513
165
7
0
432,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role