Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lubrijosh
Medusa
Level 68
God Stats
5W - 9L
1,566 SR
Queue Stats
715W - 540L
1,572 Elo+
Party 1
Hades
Hades
MedicinalHunter
Hades
Level 83
God Stats
8W - 8L
1,535 SR
Queue Stats
979W - 719L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Tankerbear17
Sun Wukong
Level 127
God Stats
5W - 2L
1,848 SR
Queue Stats
78W - 89L
1,530 Elo+
Solo
Thoth
Thoth
boomsta
Thoth
Level 109
God Stats
4W - 2L
1,448 SR
Queue Stats
200W - 186L
1,522 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,538 Elo+

VS

Team Averages
Level 133
1,562 SR
1,547 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ErickSoulStealr
Xing Tian
Level 156
God Stats
11W - 5L
1,741 SR
Queue Stats
770W - 809L
1,572 Elo+
Solo
Merlin
Merlin
Mondoe Duke
Merlin
Level 127
God Stats
1W - 1L
1,230 SR
Queue Stats
84W - 62L
1,648 Elo+
Solo
Xbalanque
Xbalanque
Obbylove
Xbalanque
Level 108
God Stats
16W - 4L
1,806 SR
Queue Stats
541W - 508L
1,496 Elo+
Solo
Ne Zha
Ne Zha
SirOtec
Ne Zha
Level 149
God Stats
24W - 16L
1,535 SR
Queue Stats
540W - 539L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 5 / 5
8,126
625
6,220
9,553
3,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lubrijosh
Medusa
12
2 / 4 / 9
8,244
634
8,069
7,534
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 8
9,296
715
9,461
12,406
8,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tankerbear17
Sun Wukong
18
4 / 3 / 9
9,730
748
11,437
17,822
26,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Thoth
boomsta
Thoth
16
6 / 5 / 8
9,963
766
12,587
8,520
2,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 3 / 17
10,103
777
8,954
21,901
18,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ErickSoulStealr
Xing Tian
16
1 / 2 / 11
9,184
706
5,843
18,285
15,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
18
6 / 4 / 7
10,779
829
11,188
10,216
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Obbylove
Xbalanque
17
6 / 4 / 10
10,748
827
13,321
9,796
3,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ne Zha
SirOtec
Ne Zha
16
6 / 6 / 6
10,089
776
12,938
10,861
4,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
72
19
Kills
21
21
Deaths
19
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
5
1.1
W
Chaac
 
Chaac
2
3
17
3.5
W
Xing Tian
ErickSoulStealr
Xing Tian
1
2
11
3.25
L
Medusa
Lubrijosh
Medusa
2
4
9
1.63
L
4
4
8
2
W
Merlin
6
4
7
2.38
W
Xbalanque
Obbylove
Xbalanque
6
4
10
2.75
W
Ne Zha
SirOtec
Ne Zha
6
6
6
1.5
L
Sun Wukong
Tankerbear17
Sun Wukong
4
3
9
2.83
L
Thoth
boomsta
Thoth
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,774
Damage
52,244
55,835
Taken
71,059
43,829
Mitigated
46,557
16,190
Healing
31,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,220
186
1,835
2,803
9,553
3,550
74
4,428
4,929
13,011
0
W
Chaac
 
Chaac
8,954
958
1,277
11,208
21,901
18,319
317
7,474
13,304
0
16,665
W
Xing Tian
ErickSoulStealr
Xing Tian
5,843
72
252
6,572
18,285
15,570
662
4,852
12,935
9,226
0
L
Medusa
Lubrijosh
Medusa
8,069
2,266
0
456
7,534
2,629
75
2,244
5,260
0
14,765
L
9,461
1,282
757
3,928
12,406
8,489
217
2,865
9,410
23,042
0
W
Merlin
11,188
899
783
2,297
10,216
4,278
1,991
5,964
3,988
45,607
0
W
Xbalanque
Obbylove
Xbalanque
13,321
3,841
2,020
2,611
9,796
3,802
2,727
4,101
5,214
0
25,433
W
Ne Zha
SirOtec
Ne Zha
12,938
1,728
2,547
2,422
10,861
4,588
437
5,877
4,798
0
25,763
L
Sun Wukong
Tankerbear17
Sun Wukong
11,437
1,697
1,238
4,079
17,822
26,360
0
4,961
12,599
0
20,160
L
Thoth
boomsta
Thoth
12,587
297
106
988
8,520
2,801
165
1,884
6,606
26,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
50,903
114
Minions Killed
139
0
Camps Cleared
0
1,093,361
Distance Traveled
1,205,686
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,126
625
14
1
0
188,708
1
W
Chaac
10,103
777
8
1
0
242,923
0
W
Xing Tian
9,184
706
10
1
0
251,206
4
L
Medusa
8,244
634
10
1
0
260,292
6
L
Hades
9,296
715
43
3
0
210,984
2
W
Merlin
10,779
829
65
5
0
215,517
1
W
Xbalanque
10,748
827
41
3
0
247,507
1
W
Ne Zha
10,089
776
15
1
0
248,533
0
L
Sun Wukong
9,730
748
21
2
0
226,633
1
L
Thoth
9,963
766
26
2
0
206,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role