Player Matchup

Tiamat
Tiamat
Majonezz_
Tiamat
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 117L
1,431 Elo+
Solo
Amaterasu
Amaterasu
MikysiAtat
Amaterasu
Level 101
God Stats
3W - 4L
1,445 SR
Queue Stats
59W - 54L
1,371 Elo+
Solo
Merlin
Merlin
Viivwolf
Merlin
Level 106
God Stats
7W - 9L
1,415 SR
Queue Stats
634W - 627L
1,433 Elo+
Solo
Thoth
Thoth
maxergud
Thoth
Level 129
God Stats
1W - 4L
1,289 SR
Queue Stats
445W - 439L
1,444 Elo+
Solo
Mulan
Mulan
yQuAzaRz
Mulan
Level 48
God Stats
6W - 2L
1,818 SR
Queue Stats
71W - 64L
1,444 Elo+
Solo
Team Averages
Level 89
1,493 SR
1,424 Elo+

VS

Team Averages
Level 93
1,460 SR
1,539 Elo+
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
iArven
Serqet
Level 106
God Stats
1W - 0L
1,512 SR
Queue Stats
17W - 9L
1,615 Elo+
Party 1
Ravana
Ravana
nekaneti
Ravana
Level 26
God Stats
2W - 0L
1,151 SR
Queue Stats
19W - 6L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Σscage
Gilgamesh
Level 128
God Stats
3W - 1L
1,637 SR
Queue Stats
47W - 23L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Majonezz_
Tiamat
14
0 / 7 / 5
8,178
629
5,388
11,592
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
MikysiAtat
Amaterasu
13
2 / 5 / 4
8,113
624
6,332
15,650
9,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Viivwolf
Merlin
17
3 / 7 / 6
10,000
769
11,069
12,781
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
maxergud
Thoth
16
4 / 7 / 3
9,378
721
6,207
10,468
4,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
yQuAzaRz
Mulan
17
6 / 7 / 4
9,778
752
14,161
18,777
15,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 2 / 19
10,634
818
27,969
8,962
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
 
Bacchus
16
5 / 3 / 17
9,810
755
9,121
12,551
16,168
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
iArven
Serqet
15
3 / 4 / 15
9,181
706
8,282
9,565
3,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
nekaneti
Ravana
16
3 / 3 / 16
9,379
721
4,615
7,943
6,824
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Σscage
Gilgamesh
19
16 / 3 / 14
11,823
909
16,344
21,903
18,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
15
Kills
33
33
Deaths
15
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
19
7.75
W
Bacchus
 
Bacchus
5
3
17
4.5
L
Tiamat
Majonezz_
Tiamat
0
7
5
0.36
L
Amaterasu
MikysiAtat
Amaterasu
2
5
4
0.8
L
Merlin
Viivwolf
Merlin
3
7
6
0.86
W
Serqet
iArven
Serqet
3
4
15
2.63
L
Thoth
maxergud
Thoth
4
7
3
0.79
W
Ravana
nekaneti
Ravana
3
3
16
3.67
L
Mulan
yQuAzaRz
Mulan
6
7
4
1.14
W
Gilgamesh
Σscage
Gilgamesh
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
66,331
69,268
Taken
60,924
40,524
Mitigated
48,662
19,635
Healing
26,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
27,969
2,509
1,608
2,710
8,962
3,140
974
4,116
4,766
50,207
0
W
Bacchus
 
Bacchus
9,121
370
3,572
2,090
12,551
16,168
117
5,888
6,418
17,608
0
L
Tiamat
Majonezz_
Tiamat
5,388
1,310
374
1,549
11,592
5,725
0
7,366
3,949
9,557
0
L
Amaterasu
MikysiAtat
Amaterasu
6,332
2,346
174
5,110
15,650
9,736
0
7,759
7,656
0
9,808
L
Merlin
Viivwolf
Merlin
11,069
248
1,274
1,960
12,781
5,098
0
7,466
5,315
32,890
0
W
Serqet
iArven
Serqet
8,282
1,167
2,438
1,316
9,565
3,602
470
2,806
6,671
0
10,486
L
Thoth
maxergud
Thoth
6,207
394
576
1,137
10,468
4,279
0
6,727
3,741
19,494
0
W
Ravana
nekaneti
Ravana
4,615
964
0
538
7,943
6,824
855
2,506
5,247
0
7,586
L
Mulan
yQuAzaRz
Mulan
14,161
1,312
472
7,009
18,777
15,686
0
7,772
10,414
0
19,313
W
Gilgamesh
Σscage
Gilgamesh
16,344
4,299
2,733
9,158
21,903
18,928
484
6,516
15,158
0
26,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
50,827
113
Minions Killed
99
0
Camps Cleared
0
1,044,780
Distance Traveled
1,263,974
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,634
818
48
4
0
260,734
2
W
Bacchus
9,810
755
19
1
0
260,831
2
L
Tiamat
8,178
629
10
1
0
184,511
2
L
Amaterasu
8,113
624
7
1
0
204,077
2
L
Merlin
10,000
769
50
4
0
204,662
2
W
Serqet
9,181
706
8
1
0
259,814
1
L
Thoth
9,378
721
31
2
0
223,017
0
W
Ravana
9,379
721
10
1
0
224,283
0
L
Mulan
9,778
752
15
1
0
228,513
3
W
Gilgamesh
11,823
909
14
1
0
258,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role