Player Matchup

Anubis
Anubis
Bruhstasa
Anubis
Level 7
God Stats
8W - 4L
1,912 SR
Queue Stats
10W - 15L
1,452 Elo+
Party 4
Ares
Ares
KettyKev
Ares
Level 18
God Stats
0W - 1L
1,472 SR
Queue Stats
8W - 13L
1,419 Elo+
Party 2
Thanatos
Thanatos
MOLDOVAN70
Thanatos
Level 4
God Stats
2W - 3L
1,552 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Bellona
Bellona
viktorialmonzz
Bellona
Level 8
God Stats
2W - 3L
1,477 SR
Queue Stats
4W - 8L
1,416 Elo+
Party 4
Hachiman
Hachiman
yomyslime2505
Hachiman
Level 16
God Stats
2W - 5L
1,694 SR
Queue Stats
13W - 17L
1,474 Elo+
Party 2
Team Averages
Level 11
1,621 SR
1,428 Elo+

VS

Team Averages
Level 26
1,464 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
Despeldia
Morgan Le Fay
Level 33
God Stats
1W - 2L
1,436 SR
Queue Stats
64W - 69L
1,495 Elo+
Party 1
Ra
Ra
KimmyyyS
Ra
Level 29
God Stats
8W - 4L
1,628 SR
Queue Stats
62W - 66L
1,475 Elo+
Party 1
Da Ji
Da Ji
Naelih
Da Ji
Level 27
God Stats
1W - 1L
1,112 SR
Queue Stats
38W - 37L
1,468 Elo+
Party 1
Mulan
Mulan
SrWilliamss
Mulan
Level 35
God Stats
8W - 6L
1,644 SR
Queue Stats
148W - 156L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
javiteti3321
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bruhstasa
Anubis
10
1 / 7 / 1
6,251
391
1,897
7,953
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
1 / 8 / 2
7,111
444
3,894
16,238
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
MOLDOVAN70
Thanatos
15
7 / 6 / 2
9,441
590
9,042
13,175
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 1
6,896
431
5,019
11,007
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
yomyslime2505
Hachiman
10
0 / 8 / 2
6,182
386
5,200
11,940
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Despeldia
Morgan Le Fay
17
12 / 1 / 3
10,910
682
15,702
10,172
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 9
8,596
537
6,317
5,982
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Naelih
Da Ji
15
7 / 5 / 5
9,441
590
7,622
13,142
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 2
9,913
620
6,241
9,235
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
javiteti3321
Danzaburou
13
8 / 2 / 4
9,526
595
8,895
7,760
2,328
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
34
34
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bruhstasa
Anubis
1
7
1
0.21
W
Morgan Le Fay
Despeldia
Morgan Le Fay
12
1
3
13.5
L
Ares
1
8
2
0.25
W
4
2
9
4.25
L
Thanatos
MOLDOVAN70
Thanatos
7
6
2
1.33
W
Da Ji
Naelih
Da Ji
7
5
5
1.9
W
3
0
2
4
W
Danzaburou
javiteti3321
Danzaburou
8
2
4
5
L
1
5
1
0.3
L
Hachiman
yomyslime2505
Hachiman
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
44,777
60,313
Taken
46,291
30,039
Mitigated
19,629
16,251
Healing
18,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bruhstasa
Anubis
1,897
450
0
1,274
7,953
2,653
152
5,288
2,263
12,499
0
W
Morgan Le Fay
Despeldia
Morgan Le Fay
15,702
2,693
0
4,039
10,172
4,252
1,286
1,779
8,393
69,104
0
L
Ares
3,894
319
0
1,331
16,238
12,776
0
4,877
10,819
23,004
0
W
6,317
291
2,202
2,483
5,982
1,688
434
1,369
4,613
35,948
0
L
Thanatos
MOLDOVAN70
Thanatos
9,042
3,521
0
8,490
13,175
4,216
0
3,683
9,157
0
49,045
W
Da Ji
Naelih
Da Ji
7,622
1,983
0
4,282
13,142
3,667
0
750
12,392
0
48,516
W
6,241
603
0
3,934
9,235
7,694
367
533
8,702
13,328
50,261
W
Danzaburou
javiteti3321
Danzaburou
8,895
4,767
0
1,876
7,760
2,328
879
1,825
5,935
0
40,518
L
5,019
2,263
0
3,487
11,007
7,088
0
3,207
7,364
537
32,250
L
Hachiman
yomyslime2505
Hachiman
5,200
3,479
0
1,669
11,940
3,306
970
4,472
7,151
0
28,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
48,386
246
Minions Killed
485
0
Camps Cleared
0
1,330,847
Distance Traveled
1,462,836
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,251
391
21
1
0
204,032
0
W
Morgan Le Fay
10,910
682
123
8
0
305,418
6
L
Ares
7,111
444
22
1
0
294,210
0
W
Ra
8,596
537
71
4
0
279,931
0
L
Thanatos
9,441
590
93
6
0
299,638
1
W
Da Ji
9,441
590
87
5
0
291,507
3
W
Mulan
9,913
620
136
9
0
307,624
6
W
Danzaburou
9,526
595
68
4
0
278,356
0
L
Bellona
6,896
431
58
4
0
249,419
4
L
Hachiman
6,182
386
52
3
0
283,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role