Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IrmãoBAdá
Jing Wei
Level 11
God Stats
1W - 4L
1,224 SR
Queue Stats
8W - 13L
1,453 Elo+
Party 1
Loki
Loki
cmarianno
Loki
Level 7
God Stats
4W - 5L
1,527 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 1
Ymir
Ymir
omgisvnn
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,788 Elo+
Party 1
Cthulhu
Cthulhu
qYIra
Cthulhu
Level 10
God Stats
0W - 1L
1,250 SR
Queue Stats
6W - 10L
1,419 Elo+
Party 1
Team Averages
Level 10
1,400 SR
1,534 Elo+

VS

Team Averages
Level 22
1,581 SR
1,479 Elo+
Serqet
Serqet
Gabolei1
Serqet
Level 27
God Stats
3W - 3L
1,455 SR
Queue Stats
91W - 83L
1,493 Elo+
Solo
Nemesis
Nemesis
Kaz2801
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Marquin_Akira
Cthulhu
Level 20
God Stats
6W - 3L
1,731 SR
Queue Stats
145W - 146L
1,397 Elo+
Solo
Charybdis
Charybdis
ZhiendC
Charybdis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 103L
1,518 Elo+
Solo
Persephone
Persephone
kanartez
Persephone
Level 27
God Stats
3W - 2L
1,720 SR
Queue Stats
56W - 41L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 3 / 1
6,399
533
3,695
5,539
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
IrmãoBAdá
Jing Wei
9
0 / 4 / 1
5,166
431
1,444
6,486
1,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
10
1 / 5 / 1
6,003
500
2,832
9,072
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 3 / 1
5,195
433
1,834
7,830
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
qYIra
Cthulhu
11
2 / 1 / 1
6,546
546
4,868
7,231
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gabolei1
Serqet
10
3 / 2 / 3
6,918
577
4,084
8,336
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Kaz2801
Nemesis
11
1 / 0 / 0
6,347
529
3,331
4,452
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
2 / 1 / 2
6,047
504
4,049
6,361
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ZhiendC
Charybdis
13
6 / 0 / 1
7,533
628
5,923
5,586
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
kanartez
Persephone
13
4 / 2 / 3
8,062
672
7,981
5,082
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
16
16
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
1
0.83
W
Serqet
Gabolei1
Serqet
3
2
3
2.25
L
Jing Wei
IrmãoBAdá
Jing Wei
0
4
1
0.13
W
Nemesis
Kaz2801
Nemesis
1
0
0
1
W
Cthulhu
2
1
2
3
W
Charybdis
ZhiendC
Charybdis
6
0
1
6.5
L
Loki
1
5
1
0.3
W
Persephone
kanartez
Persephone
4
2
3
2.75
L
Ymir
0
3
1
0.17
L
Cthulhu
qYIra
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,673
Damage
25,368
36,158
Taken
29,817
12,834
Mitigated
10,461
9,259
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,695
493
0
848
5,539
1,791
55
3,996
1,092
35,253
0
W
Serqet
Gabolei1
Serqet
4,084
1,233
0
3,796
8,336
2,460
0
1,883
6,413
0
31,829
L
Jing Wei
IrmãoBAdá
Jing Wei
1,444
1,016
0
385
6,486
1,342
0
1,465
4,918
0
28,261
W
Nemesis
Kaz2801
Nemesis
3,331
1,101
0
1,138
4,452
1,874
181
2,374
1,720
0
25,477
W
Cthulhu
4,049
709
0
962
6,361
3,013
291
2,583
3,627
13,534
0
W
Charybdis
ZhiendC
Charybdis
5,923
2,935
0
2,895
5,586
1,618
512
1,284
4,302
0
56,659
L
Loki
2,832
840
0
3,240
9,072
2,347
0
2,306
6,207
0
32,328
W
Persephone
kanartez
Persephone
7,981
327
0
1,418
5,082
1,496
295
1,778
3,302
44,703
0
L
Ymir
1,834
498
0
2,115
7,830
3,032
0
2,609
5,033
10,635
0
L
Cthulhu
qYIra
Cthulhu
4,868
469
0
2,671
7,231
4,322
0
987
5,681
27,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,309
Gold Earned
34,907
272
Minions Killed
329
0
Camps Cleared
0
1,180,533
Distance Traveled
1,196,787
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,399
533
72
6
0
233,594
1
W
Serqet
6,918
577
69
6
0
268,159
2
L
Jing Wei
5,166
431
51
4
0
236,080
1
W
Nemesis
6,347
529
57
5
0
256,582
4
W
Cthulhu
6,047
504
19
2
0
233,885
4
W
Charybdis
7,533
628
105
9
0
213,180
4
L
Loki
6,003
500
64
5
0
237,215
1
W
Persephone
8,062
672
79
7
0
224,981
2
L
Ymir
5,195
433
25
2
0
215,035
0
L
Cthulhu
6,546
546
60
5
0
258,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role