Player Matchup

Odin
Odin
 
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MagicPrism50333
Cerberus
Level 2
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,622 Elo+
Party 2
Nemesis
Nemesis
ShakaponkUwU
Nemesis
Level 3
God Stats
5W - 10L
1,500 SR
Queue Stats
9W - 17L
1,142 Elo+
Party 1
Izanami
Izanami
TARDIS7210
Izanami
Level 29
God Stats
11W - 21L
1,450 SR
Queue Stats
30W - 37L
1,383 Elo+
Party 1
Cabrakan
Cabrakan
misticalmoe
Cabrakan
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,622 Elo+
Party 2
Team Averages
Level 13
1,580 SR
1,454 Elo+

VS

Team Averages
Level 25
1,455 SR
1,397 Elo+
Hercules
Hercules
BowlOfCereal397
Hercules
Level 26
God Stats
1W - 3L
1,100 SR
Queue Stats
60W - 80L
1,383 Elo+
Solo
Hades
Hades
SoyMalo543210
Hades
Level 17
God Stats
3W - 0L
1,813 SR
Queue Stats
34W - 34L
1,367 Elo+
Party 3
Vulcan
Vulcan
ronniemc_11
Vulcan
Level 28
God Stats
1W - 0L
1,304 SR
Queue Stats
72W - 73L
1,440 Elo+
Solo
Ymir
Ymir
ssssehkhdgd
Ymir
Level 27
God Stats
3W - 0L
1,560 SR
Queue Stats
25W - 29L
1,227 Elo+
Party 3
Skadi
Skadi
unread_homonym8
Skadi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 59L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 3 / 2
6,888
405
2,778
6,828
3,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
2
0 / 1 / 0
4,828
284
88
951
297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ShakaponkUwU
Nemesis
11
3 / 6 / 2
7,275
428
5,224
13,759
4,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TARDIS7210
Izanami
13
4 / 8 / 3
8,048
473
11,709
13,535
4,301
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
misticalmoe
Cabrakan
10
1 / 11 / 2
6,663
392
748
12,293
6,103

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 0 / 6
10,131
596
3,466
9,509
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 5 / 10
8,783
517
7,283
14,043
8,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
15
7 / 3 / 6
10,203
600
12,011
8,897
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 9
8,853
521
5,267
11,288
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 7
10,459
615
9,410
11,891
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
10
Kills
26
29
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
2
1
W
Hercules
3
0
6
6
L
Cerberus
0
1
0
0
L
Nemesis
ShakaponkUwU
Nemesis
3
6
2
0.67
W
4
5
10
1.8
L
Izanami
TARDIS7210
Izanami
4
8
3
0.69
L
Cabrakan
misticalmoe
Cabrakan
1
11
2
0.18
W
Vulcan
7
3
6
3.33
W
3
2
9
3.75
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
37,437
47,366
Taken
55,628
18,304
Mitigated
30,928
3,904
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,778
349
0
750
6,828
3,256
0
3,785
3,043
0
9,016
W
Hercules
3,466
898
0
3,112
9,509
4,122
3,444
30
9,479
0
51,485
L
Cerberus
88
0
0
71
951
297
0
141
810
1,630
0
L
Nemesis
ShakaponkUwU
Nemesis
5,224
2,123
582
1,438
13,759
4,347
0
7,134
6,625
0
20,228
W
7,283
366
61
4,115
14,043
8,701
1,183
386
13,657
36,281
0
L
Izanami
TARDIS7210
Izanami
11,709
5,696
213
850
13,535
4,301
0
8,493
5,042
0
47,364
L
Cabrakan
misticalmoe
Cabrakan
748
226
0
0
12,293
6,103
0
5,008
7,285
15,345
0
W
Vulcan
12,011
2,211
0
919
8,897
3,661
3,510
0
8,897
57,195
0
W
5,267
293
0
1,270
11,288
10,094
223
302
10,986
17,383
0
W
9,410
4,895
0
3,836
11,891
4,350
2,375
118
11,773
0
80,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
48,429
148
Minions Killed
419
0
Camps Cleared
0
1,021,916
Distance Traveled
1,551,863
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,888
405
14
1
0
125,209
1
W
Hercules
10,131
596
117
7
0
358,120
1
L
Cerberus
4,828
284
5
0
0
38,073
0
L
Nemesis
7,275
428
42
2
0
350,535
0
W
Hades
8,783
517
69
4
0
284,899
1
L
Izanami
8,048
473
67
4
0
259,593
2
L
Cabrakan
6,663
392
20
1
0
248,506
1
W
Vulcan
10,203
600
97
6
0
319,566
1
W
Ymir
8,853
521
31
2
0
287,508
0
W
Skadi
10,459
615
105
6
0
301,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role