Player Matchup

Heimdallr
Heimdallr
Coryyyy
Heimdallr
Level 16
God Stats
13W - 9L
1,406 SR
Queue Stats
207W - 93L
1,647 Elo+
Party 2
Scylla
Scylla
RickEU
Scylla
Level 89
God Stats
37W - 42L
1,491 SR
Queue Stats
398W - 363L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
pelinkovacx
Kuzenbo
Level 69
God Stats
9W - 9L
1,519 SR
Queue Stats
97W - 122L
1,431 Elo+
Solo
Team Averages
Level 58
1,472 SR
1,571 Elo+

VS

Team Averages
Level 54
1,709 SR
1,714 Elo+
Chiron
Chiron
Murtukow
Chiron
Level 129
God Stats
17W - 2L
1,921 SR
Queue Stats
127W - 31L
1,866 Elo+
Party 1
Olorun
Olorun
SalmaHachik
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,383 Elo+
Solo
Zeus
Zeus
catman14
Zeus
Level 29
God Stats
7W - 3L
1,705 SR
Queue Stats
159W - 24L
1,894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Coryyyy
Heimdallr
18
8 / 5 / 12
14,368
756
13,135
25,018
13,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
RickEU
Scylla
17
11 / 4 / 10
13,682
720
14,206
18,250
10,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
pelinkovacx
Kuzenbo
14
5 / 9 / 11
11,900
626
7,895
24,131
32,449
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Murtukow
Chiron
18
7 / 5 / 7
13,588
715
22,151
14,187
6,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
0 / 16 / 8
11,160
587
5,297
18,540
5,506
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
19
11 / 3 / 6
14,702
774
30,266
11,993
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
24
Kills
18
18
Deaths
24
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Coryyyy
Heimdallr
8
5
12
2.8
W
Chiron
Murtukow
Chiron
7
5
7
2.1
L
Scylla
RickEU
Scylla
11
4
10
4
W
Olorun
0
16
8
0.25
W
Zeus
11
3
6
4.67
L
Kuzenbo
pelinkovacx
Kuzenbo
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
57,714
67,399
Taken
44,720
56,161
Mitigated
16,857
11,057
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Coryyyy
Heimdallr
13,135
6,699
0
5,670
25,018
13,387
675
15,922
9,096
0
54,135
W
Chiron
Murtukow
Chiron
22,151
7,865
1,270
2,538
14,187
6,163
1,713
5,445
8,742
0
56,404
L
Scylla
RickEU
Scylla
14,206
841
0
5,217
18,250
10,325
575
11,834
6,416
48,518
0
W
Olorun
5,297
3,330
593
1,293
18,540
5,506
392
11,618
6,922
17,516
0
W
Zeus
30,266
4,455
0
500
11,993
5,188
1,111
5,251
6,742
89,880
0
L
Kuzenbo
pelinkovacx
Kuzenbo
7,895
2,318
0
170
24,131
32,449
256
8,522
15,609
24,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
39,450
188
Minions Killed
236
5
Camps Cleared
10
986,589
Distance Traveled
960,405
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,368
756
101
5
2
320,929
0
W
Chiron
13,588
715
97
5
4
342,662
5
L
Scylla
13,682
720
64
3
3
338,686
0
W
Olorun
11,160
587
26
1
0
253,482
1
W
Zeus
14,702
774
113
6
6
364,261
0
L
Kuzenbo
11,900
626
23
1
0
326,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role