Player Matchup

Mulan
Mulan
Nasasatel
Mulan
Level 86
God Stats
2W - 1L
1,583 SR
Queue Stats
79W - 88L
1,448 Elo+
Party 2
Susano
Susano
Snokiri
Susano
Level 126
God Stats
4W - 5L
1,491 SR
Queue Stats
649W - 624L
1,390 Elo+
Party 3
Hachiman
Hachiman
lexnightkiller
Hachiman
Level 129
God Stats
10W - 10L
1,416 SR
Queue Stats
812W - 825L
1,372 Elo+
Party 3
Awilix
Awilix
mrSmirRUS
Awilix
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
valenti4ik
Kuzenbo
Level 28
God Stats
0W - 2L
1,231 SR
Queue Stats
16W - 28L
1,330 Elo+
Party 2
Team Averages
Level 85
1,444 SR
1,403 Elo+

VS

Team Averages
Level 82
1,574 SR
1,425 Elo+
Raijin
Raijin
 
Raijin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BLoodbAThZ7
Nemesis
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 79L
1,450 Elo+
Party 4
Cthulhu
Cthulhu
LongLegsOMG
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,339 Elo+
Party 4
Ymir
Ymir
chetrall
Ymir
Level 124
God Stats
1W - 1L
1,618 SR
Queue Stats
52W - 55L
1,408 Elo+
Party 4
Agni
Agni
xBabysiterx
Agni
Level 101
God Stats
3W - 0L
1,751 SR
Queue Stats
121W - 116L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Nasasatel
Mulan
19
7 / 5 / 7
11,329
755
19,264
32,840
32,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Snokiri
Susano
19
3 / 10 / 6
10,357
690
18,137
18,239
7,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
19
6 / 6 / 6
11,006
734
15,355
14,859
6,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
mrSmirRUS
Awilix
16
2 / 11 / 7
9,066
604
11,060
19,459
8,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
valenti4ik
Kuzenbo
16
0 / 7 / 11
9,118
608
11,995
22,402
36,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
11 / 5 / 17
13,249
883
29,667
17,521
9,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
BLoodbAThZ7
Nemesis
19
8 / 3 / 22
12,139
809
19,080
30,924
24,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LongLegsOMG
Cthulhu
18
5 / 3 / 18
11,291
753
8,864
16,338
21,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
20
5 / 2 / 27
13,000
867
20,036
25,499
39,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 5 / 11
11,713
781
19,149
16,475
8,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
18
Kills
39
39
Deaths
18
37
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
5
17
3.9
W
Nemesis
BLoodbAThZ7
Nemesis
8
3
22
6.33
W
Cthulhu
LongLegsOMG
Cthulhu
5
3
18
4.67
L
Mulan
Nasasatel
Mulan
7
5
7
2.1
L
Susano
Snokiri
Susano
3
10
6
0.6
W
Ymir
5
2
27
9.25
L
Hachiman
6
6
6
1.5
L
Awilix
mrSmirRUS
Awilix
2
11
7
0.5
L
Kuzenbo
valenti4ik
Kuzenbo
0
7
11
0.79
W
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,811
Damage
96,796
107,799
Taken
106,757
90,098
Mitigated
103,732
30,022
Healing
40,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
29,667
3,547
2,507
4,112
17,521
9,749
1,651
1,909
15,612
57,639
0
W
Nemesis
BLoodbAThZ7
Nemesis
19,080
6,014
2,733
13,919
30,924
24,207
771
2,692
28,232
429
26,412
W
Cthulhu
LongLegsOMG
Cthulhu
8,864
276
2,915
1,534
16,338
21,996
754
1,517
14,821
19,241
0
L
Mulan
Nasasatel
Mulan
19,264
1,430
1,523
12,530
32,840
32,160
0
21,572
10,177
0
31,500
L
Susano
Snokiri
Susano
18,137
611
1,921
1,047
18,239
7,187
0
13,378
4,043
0
38,714
W
Ymir
20,036
2,949
1,561
6,298
25,499
39,449
0
3,902
21,597
35,856
0
L
Hachiman
15,355
5,548
1,415
3,739
14,859
6,385
156
11,977
2,500
0
33,601
L
Awilix
mrSmirRUS
Awilix
11,060
3,739
2,241
1,974
19,459
8,214
178
13,834
5,069
0
15,595
L
Kuzenbo
valenti4ik
Kuzenbo
11,995
4,452
1,726
1,906
22,402
36,152
26
15,615
6,013
14,697
0
W
19,149
2,680
2,495
2,701
16,475
8,331
2,286
1,975
14,500
40,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,876
Gold Earned
61,392
112
Minions Killed
185
0
Camps Cleared
0
1,234,030
Distance Traveled
1,372,808
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,249
883
64
4
0
253,513
2
W
Nemesis
12,139
809
18
1
0
295,651
1
W
Cthulhu
11,291
753
17
1
0
285,469
0
L
Mulan
11,329
755
24
2
0
248,770
2
L
Susano
10,357
690
42
3
0
233,245
0
W
Ymir
13,000
867
41
3
0
271,002
0
L
Hachiman
11,006
734
32
2
0
257,313
1
L
Awilix
9,066
604
11
1
0
225,470
0
L
Kuzenbo
9,118
608
3
0
0
269,232
5
W
Agni
11,713
781
45
3
0
267,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role