Player Matchup

Yemoja
Yemoja
Abez
Yemoja
Level 109
God Stats
2W - 1L
1,478 SR
Queue Stats
162W - 207L
1,416 Elo+
Party 1
Mercury
Mercury
DutchDwarf91
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,284 Elo+
Party 1
Baron Samedi
Baron Samedi
Se7enKills
Baron Samedi
Level 28
God Stats
4W - 3L
1,531 SR
Queue Stats
24W - 26L
1,322 Elo+
Party 1
Team Averages
Level 52
1,503 SR
1,341 Elo+

VS

Team Averages
Level 59
1,576 SR
1,402 Elo+
Sun Wukong
Sun Wukong
HyperStream
Sun Wukong
Level 37
God Stats
6W - 2L
1,637 SR
Queue Stats
96W - 103L
1,400 Elo+
Party 2
Sol
Sol
MINIROGUE1
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 80L
1,356 Elo+
Party 2
Bastet
Bastet
Solvius
Bastet
Level 111
God Stats
2W - 1L
1,590 SR
Queue Stats
194W - 207L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Abez
Yemoja
17
1 / 6 / 11
13,865
578
10,055
21,209
29,653
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
DutchDwarf91
Mercury
18
6 / 12 / 6
15,759
657
11,170
29,499
10,308
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Se7enKills
Baron Samedi
19
7 / 8 / 7
15,688
654
31,133
32,517
16,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HyperStream
Sun Wukong
20
9 / 4 / 15
16,590
691
24,940
28,319
23,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 6 / 14
14,885
620
19,046
15,938
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Solvius
Bastet
19
13 / 6 / 10
16,469
686
31,610
22,224
16,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
14
Kills
26
26
Deaths
16
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Abez
Yemoja
1
6
11
1.08
L
Mercury
DutchDwarf91
Mercury
6
12
6
0.75
W
Sun Wukong
HyperStream
Sun Wukong
9
4
15
4.13
W
4
6
14
1.83
L
Baron Samedi
Se7enKills
Baron Samedi
7
8
7
1.31
W
Bastet
Solvius
Bastet
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
75,596
83,225
Taken
66,481
56,245
Mitigated
46,183
24,976
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Abez
Yemoja
10,055
2,421
2,915
3,252
21,209
29,653
157
7,656
13,046
34,054
0
L
Mercury
DutchDwarf91
Mercury
11,170
6,147
260
1,086
29,499
10,308
0
4,596
24,563
0
30,530
W
Sun Wukong
HyperStream
Sun Wukong
24,940
5,984
0
14,311
28,319
23,473
736
18,811
9,508
0
77,761
W
19,046
3,715
0
3,330
15,938
6,110
2,799
11,377
4,561
64,744
0
L
Baron Samedi
Se7enKills
Baron Samedi
31,133
3,261
2,328
15,135
32,517
16,284
78
5,906
26,230
91,757
0
W
Bastet
Solvius
Bastet
31,610
6,187
0
3,915
22,224
16,600
67
12,389
9,835
683
59,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
47,944
223
Minions Killed
247
3
Camps Cleared
17
1,168,104
Distance Traveled
1,236,054
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,865
578
45
2
0
398,774
1
L
Mercury
15,759
657
48
2
0
415,037
1
W
Sun Wukong
16,590
691
88
4
7
434,501
2
W
Sol
14,885
620
106
4
5
381,072
1
L
Baron Samedi
15,688
654
130
5
3
354,293
6
W
Bastet
16,469
686
53
2
5
420,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role