Player Matchup

Geb
Geb
Curse-of-abysse
Geb
Level 29
God Stats
5W - 2L
1,741 SR
Queue Stats
143W - 113L
1,459 Elo+
Solo
Athena
Athena
QUIN302
Athena
Level 29
God Stats
16W - 24L
1,477 SR
Queue Stats
16W - 25L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
StillJoker18623
Cu Chulainn
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
278W - 293L
1,500 Elo+
Solo
Chaac
Chaac
TotsuVH
Chaac
Level 27
God Stats
4W - 1L
1,675 SR
Queue Stats
69W - 56L
1,493 Elo+
Solo
Hou Yi
Hou Yi
XxF1shSt1cks
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 109L
1,537 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,489 Elo+

VS

Team Averages
Level 17
1,637 SR
1,508 Elo+
Cupid
Cupid
ExoticBask1n
Cupid
Level 6
God Stats
1W - 1L
1,842 SR
Queue Stats
10W - 9L
1,762 Elo+
Solo
Cthulhu
Cthulhu
ISaturnI
Cthulhu
Level 7
God Stats
4W - 5L
1,769 SR
Queue Stats
33W - 29L
1,432 Elo+
Solo
Loki
Loki
META360KNIGHT
Loki
Level 28
God Stats
5W - 5L
1,536 SR
Queue Stats
31W - 22L
1,524 Elo+
Solo
Sol
Sol
NJS97
Sol
Level 29
God Stats
100W - 86L
1,558 SR
Queue Stats
193W - 184L
1,471 Elo+
Solo
Izanami
Izanami
n3osky1KS
Izanami
Level 14
God Stats
5W - 8L
1,478 SR
Queue Stats
25W - 36L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 17
11,847
1,077
12,928
14,912
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
QUIN302
Athena
18
2 / 4 / 15
11,370
1,034
11,394
18,361
25,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
StillJoker18623
Cu Chulainn
19
7 / 2 / 16
12,630
1,148
16,387
19,694
18,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
TotsuVH
Chaac
19
11 / 6 / 14
13,002
1,182
34,510
23,976
16,238
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
17
5 / 5 / 10
10,647
968
7,574
8,865
3,620
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

216

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
11,386
1,035
16,244
16,549
5,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ISaturnI
Cthulhu
17
0 / 7 / 13
10,028
912
6,555
20,501
16,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
8 / 3 / 7
12,212
1,110
22,011
14,925
5,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
NJS97
Sol
17
3 / 6 / 8
11,042
1,004
12,910
16,351
4,984
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
n3osky1KS
Izanami
17
4 / 8 / 8
11,175
1,016
17,919
20,215
6,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
28
Kills
19
19
Deaths
28
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
L
4
4
10
2.25
L
Cthulhu
ISaturnI
Cthulhu
0
7
13
0.93
L
8
3
7
3.83
L
Sol
NJS97
Sol
3
6
8
1.17
W
Athena
QUIN302
Athena
2
4
15
2.38
W
Cu Chulainn
StillJoker18623
Cu Chulainn
7
2
16
7.5
W
Chaac
TotsuVH
Chaac
11
6
14
3
W
Hou Yi
5
5
10
2
L
Izanami
n3osky1KS
Izanami
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,793
Damage
75,639
85,808
Taken
88,541
79,533
Mitigated
39,868
22,883
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,928
399
1,021
3,894
14,912
15,760
0
3,232
11,588
27,357
0
L
16,244
11,468
735
1,027
16,549
5,843
0
4,929
10,971
0
30,084
L
Cthulhu
ISaturnI
Cthulhu
6,555
944
429
1,646
20,501
16,727
0
7,489
12,234
14,539
0
L
22,011
5,256
0
0
14,925
5,434
0
6,155
8,100
0
37,334
L
Sol
NJS97
Sol
12,910
5,360
0
1,440
16,351
4,984
0
4,831
11,122
31,285
0
W
Athena
QUIN302
Athena
11,394
1,890
0
917
18,361
25,369
0
5,351
12,919
17,344
0
W
Cu Chulainn
StillJoker18623
Cu Chulainn
16,387
1,770
0
5,066
19,694
18,546
0
3,138
16,507
12,749
21,970
W
Chaac
TotsuVH
Chaac
34,510
9,617
77
11,908
23,976
16,238
0
5,497
18,307
0
60,747
W
Hou Yi
7,574
3,453
0
0
8,865
3,620
0
1,843
7,022
0
18,529
L
Izanami
n3osky1KS
Izanami
17,919
15,194
0
1,228
20,215
6,880
0
5,504
14,065
0
39,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,496
Gold Earned
55,843
177
Minions Killed
164
3
Camps Cleared
8
1,165,558
Distance Traveled
970,039
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,847
1,077
31
3
0
278,724
2
L
Cupid
11,386
1,035
28
3
4
211,261
1
L
Cthulhu
10,028
912
25
2
0
158,036
1
L
Loki
12,212
1,110
24
2
1
247,039
0
L
Sol
11,042
1,004
47
4
1
188,722
4
W
Athena
11,370
1,034
11
1
0
240,505
0
W
Cu Chulainn
12,630
1,148
42
4
1
256,993
1
W
Chaac
13,002
1,182
71
6
2
213,970
0
W
Hou Yi
10,647
968
22
2
0
175,366
0
L
Izanami
11,175
1,016
40
4
2
164,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role