Player Matchup

Serqet
Serqet
BlessBand
Serqet
Level 33
God Stats
0W - 1L
1,309 SR
Queue Stats
71W - 93L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Karasugoi
Nu Wa
Level 87
God Stats
2W - 4L
1,291 SR
Queue Stats
104W - 111L
1,379 Elo+
Party 2
Bellona
Bellona
VokzalPower
Bellona
Level 8
God Stats
1W - 2L
1,303 SR
Queue Stats
10W - 10L
1,470 Elo+
Party 2
Neith
Neith
WowKerX
Neith
Level 26
God Stats
2W - 5L
1,345 SR
Queue Stats
35W - 38L
1,375 Elo+
Party 1
Da Ji
Da Ji
YanRevers
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,446 Elo+
Solo
Team Averages
Level 35
1,350 SR
1,411 Elo+

VS

Team Averages
Level 25
1,508 SR
1,402 Elo+
Neith
Neith
Bloodouf
Neith
Level 28
God Stats
4W - 2L
1,457 SR
Queue Stats
84W - 116L
1,419 Elo+
Solo
Fenrir
Fenrir
Kosogorec
Fenrir
Level 22
God Stats
4W - 2L
1,407 SR
Queue Stats
63W - 45L
1,477 Elo+
Party 4
Cthulhu
Cthulhu
b1ntik
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,465 Elo+
Party 4
Odin
Odin
guayrecillo
Odin
Level 36
God Stats
4W - 2L
1,674 SR
Queue Stats
80W - 112L
1,410 Elo+
Party 3
Sol
Sol
j0rg366
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlessBand
Serqet
7
0 / 2 / 3
4,596
383
3,145
4,775
1,288
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Karasugoi
Nu Wa
9
1 / 4 / 4
5,702
475
8,349
8,076
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
VokzalPower
Bellona
8
0 / 4 / 0
4,797
400
2,889
4,740
2,513
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
WowKerX
Neith
7
0 / 5 / 1
4,732
394
2,522
7,125
1,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
YanRevers
Da Ji
10
5 / 5 / 0
6,378
532
5,351
9,824
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bloodouf
Neith
10
6 / 1 / 5
6,807
567
5,492
5,726
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Kosogorec
Fenrir
12
3 / 1 / 1
7,120
593
1,502
8,272
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
b1ntik
Cthulhu
10
3 / 2 / 7
6,252
521
5,701
11,114
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 4
7,316
610
4,234
7,445
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
11
3 / 2 / 5
6,711
559
7,138
7,013
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlessBand
Serqet
0
2
3
0.75
W
Neith
Bloodouf
Neith
6
1
5
8.5
L
Nu Wa
Karasugoi
Nu Wa
1
4
4
0.75
W
Fenrir
Kosogorec
Fenrir
3
1
1
3.5
L
Bellona
VokzalPower
Bellona
0
4
0
0
L
Neith
WowKerX
Neith
0
5
1
0.1
L
Da Ji
YanRevers
Da Ji
5
5
0
1
W
Cthulhu
b1ntik
Cthulhu
3
2
7
3.25
W
5
0
4
7
W
Sol
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
24,067
34,540
Taken
39,570
10,943
Mitigated
17,972
6,580
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlessBand
Serqet
3,145
927
0
576
4,775
1,288
0
1,691
2,916
0
7,278
W
Neith
Bloodouf
Neith
5,492
2,771
0
769
5,726
1,928
632
1,724
3,828
0
18,251
L
Nu Wa
Karasugoi
Nu Wa
8,349
1,817
0
1,579
8,076
2,256
90
3,483
4,409
33,231
0
W
Fenrir
Kosogorec
Fenrir
1,502
431
0
3,909
8,272
2,798
304
1,184
6,989
0
40,671
L
Bellona
VokzalPower
Bellona
2,889
232
0
306
4,740
2,513
31
1,565
2,903
0
13,838
L
Neith
WowKerX
Neith
2,522
796
0
928
7,125
1,758
0
2,730
4,027
0
14,568
L
Da Ji
YanRevers
Da Ji
5,351
1,130
0
3,191
9,824
3,128
0
2,989
6,615
0
30,321
W
Cthulhu
b1ntik
Cthulhu
5,701
602
0
2,356
11,114
6,641
135
2,173
8,722
18,814
0
W
4,234
524
0
2,796
7,445
4,538
62
1,075
6,206
8,662
28,343
W
Sol
7,138
1,823
0
1,256
7,013
2,067
1,192
2,193
4,708
30,647
3,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
34,206
169
Minions Killed
314
0
Camps Cleared
0
1,159,497
Distance Traveled
1,154,138
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,596
383
18
2
0
235,296
0
W
Neith
6,807
567
39
3
0
210,797
0
L
Nu Wa
5,702
475
47
4
0
215,445
1
W
Fenrir
7,120
593
95
8
0
260,322
0
L
Bellona
4,797
400
24
2
0
221,635
0
L
Neith
4,732
394
27
2
0
236,819
2
L
Da Ji
6,378
532
53
4
0
250,302
0
W
Cthulhu
6,252
521
32
3
0
222,561
3
W
Odin
7,316
610
85
7
0
234,286
0
W
Sol
6,711
559
63
5
0
226,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role