Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Saelth
Medusa
Level 121
God Stats
0W - 3L
1,285 SR
Queue Stats
16W - 18L
1,604 Elo+
Solo
Da Ji
Da Ji
SummerSwordSage
Da Ji
Level 109
God Stats
2W - 4L
1,907 SR
Queue Stats
345W - 309L
1,591 Elo+
Solo
Achilles
Achilles
Сaveman
Achilles
Level 160
God Stats
2W - 3L
1,729 SR
Queue Stats
59W - 66L
1,653 Elo+
Solo
Team Averages
Level 142
1,584 SR
1,569 Elo+

VS

Team Averages
Level 137
1,634 SR
1,601 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Figgyyooyyggif
Nox
Level 154
God Stats
7W - 4L
1,644 SR
Queue Stats
637W - 521L
1,671 Elo+
Solo
King Arthur
King Arthur
Mjonkey
King Arthur
Level 138
God Stats
19W - 8L
1,646 SR
Queue Stats
557W - 534L
1,627 Elo+
Solo
Neith
Neith
vahnzizka
Neith
Level 127
God Stats
30W - 19L
1,650 SR
Queue Stats
820W - 807L
1,583 Elo+
Solo
Awilix
Awilix
zibbits
Awilix
Level 121
God Stats
10W - 6L
1,730 SR
Queue Stats
286W - 219L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 6 / 5
8,245
589
8,030
8,023
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
 
Guan Yu
14
2 / 0 / 1
7,901
564
7,009
9,033
8,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Saelth
Medusa
13
0 / 6 / 4
7,668
548
4,122
10,597
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 6 / 5
8,135
581
7,087
11,203
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Сaveman
Achilles
6
2 / 5 / 1
5,624
402
4,477
10,876
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
7 / 4 / 4
8,968
641
11,053
13,743
8,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 15
8,292
592
4,231
12,300
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Mjonkey
King Arthur
14
0 / 2 / 1
8,248
589
4,916
9,049
4,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
vahnzizka
Neith
15
5 / 1 / 5
9,034
645
6,195
5,890
2,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
zibbits
Awilix
13
8 / 6 / 5
8,608
615
8,904
11,210
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
23
23
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
5
0.92
L
Guan Yu
 
Guan Yu
2
0
1
2.5
W
Jormungandr
 
Jormungandr
7
4
4
2.25
W
3
1
15
10.5
W
King Arthur
Mjonkey
King Arthur
0
2
1
0.25
L
Medusa
Saelth
Medusa
0
6
4
0.33
L
4
6
5
1.08
W
Neith
vahnzizka
Neith
5
1
5
7.5
W
Awilix
zibbits
Awilix
8
6
5
1.75
L
Achilles
Сaveman
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
35,299
49,732
Taken
52,192
23,719
Mitigated
30,957
11,183
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,030
775
0
145
8,023
3,824
0
3,905
3,916
54,052
0
L
Guan Yu
 
Guan Yu
7,009
861
170
4,016
9,033
8,319
0
796
8,237
9,705
46,407
W
Jormungandr
 
Jormungandr
11,053
1,484
0
1,356
13,743
8,185
100
3,299
10,444
66,976
0
W
4,231
1,410
169
3,983
12,300
12,147
224
2,603
9,697
16,457
0
W
King Arthur
Mjonkey
King Arthur
4,916
703
0
2,770
9,049
4,810
124
1,348
7,701
6,044
52,363
L
Medusa
Saelth
Medusa
4,122
2,267
0
1,706
10,597
2,925
0
4,621
5,802
0
45,147
L
7,087
1,814
0
2,858
11,203
3,369
0
3,370
7,596
0
36,699
W
Neith
vahnzizka
Neith
6,195
2,475
0
2,073
5,890
2,038
2,394
0
5,890
0
62,784
W
Awilix
zibbits
Awilix
8,904
4,235
0
2,707
11,210
3,777
0
2,095
9,115
0
42,136
L
Achilles
Сaveman
Achilles
4,477
2,350
0
2,288
10,876
5,282
0
2,698
8,073
0
11,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
43,150
404
Minions Killed
446
0
Camps Cleared
0
1,221,931
Distance Traveled
1,424,873
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,245
589
118
8
0
236,471
1
L
Guan Yu
7,901
564
115
8
0
293,870
2
W
Jormungandr
8,968
641
107
8
0
273,176
3
W
Nox
8,292
592
15
1
0
286,723
8
W
King Arthur
8,248
589
125
9
0
306,419
7
L
Medusa
7,668
548
92
7
0
260,804
5
L
Da Ji
8,135
581
65
5
0
263,398
4
W
Neith
9,034
645
126
9
0
256,149
3
W
Awilix
8,608
615
73
5
0
302,406
2
L
Achilles
5,624
402
14
1
0
167,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role