Player Matchup

Hel
Hel
Lone Rez
Hel
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 17L
1,877 Elo+
Solo
Cthulhu
Cthulhu
WonkySack
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 91L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YeomanEros
Ah Muzen Cab
Level 29
God Stats
38W - 35L
1,558 SR
Queue Stats
364W - 400L
1,563 Elo+
Solo
Nemesis
Nemesis
YouBillySitch
Nemesis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 17L
1,657 Elo+
Party 1
Tsukuyomi
Tsukuyomi
deaths_doors_tv
Tsukuyomi
Level 13
God Stats
2W - 0L
1,758 SR
Queue Stats
13W - 9L
1,450 Elo+
Party 1
Team Averages
Level 27
1,563 SR
1,609 Elo+

VS

Team Averages
Level 17
1,496 SR
1,487 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dotarudy99
Chaac
Level 15
God Stats
0W - 2L
1,394 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo
Olorun
Olorun
Thy Smurfinator
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,474 Elo+
Solo
Chiron
Chiron
UncontrolledFury
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
chacee
Sun Wukong
Level 28
God Stats
7W - 5L
1,587 SR
Queue Stats
109W - 143L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 3
9,762
651
11,685
11,501
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
WonkySack
Cthulhu
11
6 / 2 / 7
7,936
529
9,492
11,989
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
YeomanEros
Ah Muzen Cab
12
4 / 4 / 5
7,435
496
6,370
7,697
2,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
15
6 / 1 / 11
9,590
639
12,405
9,457
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
deaths_doors_tv
Tsukuyomi
13
1 / 1 / 10
7,786
519
3,881
10,772
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 5 / 4
7,481
499
8,169
12,501
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
10
1 / 6 / 4
6,653
444
3,332
10,018
3,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 6 / 2
8,027
535
11,777
15,710
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 6 / 2
7,232
482
5,307
10,647
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
chacee
Sun Wukong
10
0 / 5 / 4
6,410
427
2,406
13,140
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
28
Kills
12
12
Deaths
28
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
4
0.8
L
Chaac
1
6
4
0.5
W
11
4
3
3.13
L
6
6
2
1.17
L
3
6
2
0.67
W
Cthulhu
WonkySack
Cthulhu
6
2
7
4.75
W
Ah Muzen Cab
YeomanEros
Ah Muzen Cab
4
4
5
1.63
W
Nemesis
6
1
11
11.5
L
Sun Wukong
chacee
Sun Wukong
0
5
4
0.4
W
Tsukuyomi
deaths_doors_tv
Tsukuyomi
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,833
Damage
30,991
51,416
Taken
62,016
27,473
Mitigated
23,417
22,496
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,169
2,884
0
1,940
12,501
5,887
240
3,402
8,817
976
28,413
L
Chaac
3,332
307
0
2,424
10,018
3,716
0
3,865
5,997
0
15,464
W
11,685
994
1,860
5,809
11,501
6,475
546
4,832
6,590
64,352
0
L
11,777
7,841
511
6,918
15,710
5,131
0
9,829
5,705
41,640
0
L
5,307
1,529
331
3,639
10,647
2,604
62
2,250
8,086
0
39,189
W
Cthulhu
WonkySack
Cthulhu
9,492
913
100
2,992
11,989
8,418
172
3,958
7,746
25,601
0
W
Ah Muzen Cab
YeomanEros
Ah Muzen Cab
6,370
2,096
69
3,142
7,697
2,014
552
539
6,994
0
41,067
W
Nemesis
12,405
3,954
0
4,252
9,457
7,032
0
484
8,667
14,392
52,911
L
Sun Wukong
chacee
Sun Wukong
2,406
927
0
1,903
13,140
6,079
0
3,403
9,634
0
33,793
W
Tsukuyomi
deaths_doors_tv
Tsukuyomi
3,881
1,054
0
4,272
10,772
3,534
0
2,097
8,675
0
43,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
35,803
407
Minions Killed
313
0
Camps Cleared
0
1,478,365
Distance Traveled
1,255,931
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,481
499
66
4
0
272,309
0
L
Chaac
6,653
444
29
2
0
251,880
1
W
Hel
9,762
651
116
8
0
289,906
2
L
Olorun
8,027
535
55
4
0
233,586
4
L
Chiron
7,232
482
92
6
0
255,760
3
W
Cthulhu
7,936
529
38
3
0
290,513
6
W
Ah Muzen Cab
7,435
496
52
3
0
261,780
0
W
Nemesis
9,590
639
126
8
0
326,288
1
L
Sun Wukong
6,410
427
71
5
0
242,396
1
W
Tsukuyomi
7,786
519
75
5
0
309,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role