Player Matchup

Ra
Ra
MatthewRSO2
Ra
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,666 Elo+
Solo
Fenrir
Fenrir
Whiteboii_Troy
Fenrir
Level 19
God Stats
19W - 23L
1,530 SR
Queue Stats
49W - 54L
1,530 Elo+
Solo
Sol
Sol
XermigamesX2
Sol
Level 4
God Stats
1W - 3L
1,301 SR
Queue Stats
4W - 8L
1,336 Elo+
Solo
Loki
Loki
Xxcanario1996xX
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,456 Elo+
Solo
Cerberus
Cerberus
frwg
Cerberus
Level 29
God Stats
0W - 1L
1,512 SR
Queue Stats
4W - 4L
1,478 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,493 Elo+

VS

Team Averages
Level 22
1,573 SR
1,573 Elo+
Cupid
Cupid
KellyBell147
Cupid
Level 29
God Stats
3W - 3L
1,512 SR
Queue Stats
153W - 113L
1,629 Elo+
Party 1
Anhur
Anhur
ManBearTroll25
Anhur
Level 28
God Stats
8W - 0L
1,725 SR
Queue Stats
79W - 37L
1,761 Elo+
Party 1
Bacchus
Bacchus
Nikesb2000
Bacchus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 69L
1,499 Elo+
Solo
Ravana
Ravana
Yungcheezy9829
Ravana
Level 11
God Stats
4W - 4L
1,707 SR
Queue Stats
113W - 130L
1,618 Elo+
Solo
Anubis
Anubis
dani_the_red
Anubis
Level 16
God Stats
19W - 32L
1,423 SR
Queue Stats
44W - 68L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,530
553
5,167
5,970
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,707
471
1,895
7,432
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 5 / 0
4,985
499
1,418
4,328
754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 5 / 0
4,402
440
967
5,594
1,069
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
frwg
Cerberus
7
0 / 2 / 2
4,661
466
2,794
9,439
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,110
611
4,437
6,748
1,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 0 / 6
6,783
678
7,216
6,460
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Nikesb2000
Bacchus
8
1 / 0 / 4
5,725
573
2,319
7,573
4,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
8 / 0 / 4
7,621
762
5,034
2,837
1,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
2 / 1 / 5
5,945
595
2,468
5,516
2,344
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
20
20
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
6
0
6
9
L
2
4
1
0.63
W
Bacchus
Nikesb2000
Bacchus
1
0
4
3
L
0
4
1
0.13
L
1
5
0
0.2
L
0
5
0
0
W
8
0
4
10
W
Anubis
2
1
5
4.5
L
Cerberus
frwg
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,241
Damage
21,474
32,763
Taken
29,134
8,247
Mitigated
12,245
8,222
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,437
2,872
68
2,472
6,748
1,906
1,119
1,988
4,760
0
35,392
W
7,216
3,177
0
2,233
6,460
2,054
159
2,069
4,391
0
32,136
L
5,167
601
280
1,441
5,970
1,116
137
1,092
4,878
31,375
0
W
Bacchus
Nikesb2000
Bacchus
2,319
282
1,110
1,747
7,573
4,741
104
1,498
6,075
12,197
0
L
1,895
799
48
2,343
7,432
1,790
0
981
6,451
0
16,434
L
1,418
295
0
482
4,328
754
0
0
4,328
15,536
0
L
967
150
0
1,212
5,594
1,069
79
1,338
4,256
0
13,812
W
5,034
691
0
1,025
2,837
1,200
0
1,311
1,526
0
36,969
W
Anubis
2,468
235
0
3,015
5,516
2,344
433
2,513
3,003
28,928
0
L
Cerberus
frwg
Cerberus
2,794
54
0
2,416
9,439
3,518
0
1,376
8,063
14,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
32,184
196
Minions Killed
301
0
Camps Cleared
0
953,147
Distance Traveled
1,011,207
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,110
611
75
8
0
176,185
0
W
Anhur
6,783
678
67
7
0
213,424
3
L
Ra
5,530
553
61
6
0
193,556
2
W
Bacchus
5,725
573
18
2
0
200,062
0
L
Fenrir
4,707
471
38
4
0
192,331
3
L
Sol
4,985
499
36
4
0
152,028
0
L
Loki
4,402
440
24
2
0
202,456
0
W
Ravana
7,621
762
77
8
0
229,077
0
W
Anubis
5,945
595
64
6
0
192,459
0
L
Cerberus
4,661
466
37
4
0
212,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role