Player Matchup

Gilgamesh
Gilgamesh
BigBenDingDang
Gilgamesh
Level 86
God Stats
8W - 7L
1,509 SR
Queue Stats
128W - 157L
1,401 Elo+
Solo
He Bo
He Bo
G_TheBoss007
He Bo
Level 65
God Stats
2W - 0L
1,709 SR
Queue Stats
31W - 27L
1,453 Elo+
Solo
Da Ji
Da Ji
benyamin_pablo
Da Ji
Level 38
God Stats
1W - 5L
1,110 SR
Queue Stats
136W - 242L
1,353 Elo+
Solo
Team Averages
Level 63
1,443 SR
1,402 Elo+

VS

Team Averages
Level 65
1,574 SR
1,309 Elo+
Thor
Thor
MerryPolecat492
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,127 Elo+
Solo
Odin
Odin
Z3u5-North
Odin
Level 104
God Stats
0W - 4L
1,652 SR
Queue Stats
138W - 193L
1,389 Elo+
Party 1
Vulcan
Vulcan
iSlashin
Vulcan
Level 86
God Stats
1W - 3L
1,570 SR
Queue Stats
39W - 49L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBenDingDang
Gilgamesh
12
3 / 1 / 9
8,678
723
5,624
12,229
7,186
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 7
9,198
767
9,677
6,582
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
8 / 4 / 6
9,288
774
6,559
8,392
6,158
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 0
7,178
598
3,160
10,468
3,399
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 4 / 6
7,963
664
6,022
11,292
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
iSlashin
Vulcan
11
5 / 2 / 1
8,250
688
5,272
3,752
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
7
7
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigBenDingDang
Gilgamesh
3
1
9
7.5
W
5
2
7
4.25
L
1
10
0
0.1
L
1
4
6
1
W
8
4
6
2.75
L
Vulcan
iSlashin
Vulcan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
14,454
27,203
Taken
25,512
15,304
Mitigated
14,465
5,614
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigBenDingDang
Gilgamesh
5,624
1,346
0
2,588
12,229
7,186
1,129
2,875
8,817
0
33,069
W
9,677
464
0
1,883
6,582
1,960
762
1,191
5,215
39,142
0
L
3,160
728
0
39
10,468
3,399
301
4,844
5,406
0
11,216
L
6,022
914
0
2,427
11,292
9,796
0
3,949
7,075
0
13,651
W
6,559
1,459
349
794
8,392
6,158
455
1,477
6,266
0
16,714
L
Vulcan
iSlashin
Vulcan
5,272
1,132
0
480
3,752
1,270
0
672
2,966
18,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
23,391
143
Minions Killed
71
7
Camps Cleared
2
662,069
Distance Traveled
487,873
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,678
723
50
4
3
241,727
1
W
He Bo
9,198
767
71
6
4
216,208
1
L
Thor
7,178
598
19
2
1
142,137
1
L
Odin
7,963
664
20
2
1
212,155
2
W
Da Ji
9,288
774
22
2
0
204,134
0
L
Vulcan
8,250
688
32
3
0
133,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role