Player Matchup

Nu Wa
Nu Wa
Ferosos
Nu Wa
Level 27
God Stats
13W - 14L
1,467 SR
Queue Stats
121W - 145L
1,409 Elo+
Solo
Fenrir
Fenrir
SirMintBunny
Fenrir
Level 29
God Stats
5W - 9L
1,184 SR
Queue Stats
64W - 83L
1,382 Elo+
Solo
Da Ji
Da Ji
WarBeast46
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,301 Elo+
Solo
Xing Tian
Xing Tian
X4o1pRoFiT
Xing Tian
Level 28
God Stats
2W - 1L
1,722 SR
Queue Stats
37W - 26L
1,520 Elo+
Solo
The Morrigan
The Morrigan
shadowcruiser13
The Morrigan
Level 18
God Stats
11W - 9L
1,396 SR
Queue Stats
59W - 60L
1,366 Elo+
Solo
Team Averages
Level 21
1,454 SR
1,396 Elo+

VS

Team Averages
Level 19
1,488 SR
1,397 Elo+
Medusa
Medusa
Azepeda1705
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
Nemesis
Nemesis
Pain10Garbanzo
Nemesis
Level 27
God Stats
61W - 48L
1,533 SR
Queue Stats
87W - 91L
1,365 Elo+
Party 1
Chang'e
Chang'e
SPARTAN-M12
Chang'e
Level 35
God Stats
17W - 21L
1,472 SR
Queue Stats
211W - 215L
1,415 Elo+
Party 1
Bellona
Bellona
max201812
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,168 Elo+
Solo
Charybdis
Charybdis
wooden_waffles
Charybdis
Level 16
God Stats
12W - 9L
1,436 SR
Queue Stats
44W - 49L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ferosos
Nu Wa
19
9 / 2 / 15
13,363
1,114
22,251
9,513
4,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
18
6 / 2 / 19
12,749
1,062
13,089
20,003
26,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
18
10 / 4 / 7
12,514
1,043
18,575
13,023
6,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
X4o1pRoFiT
Xing Tian
18
1 / 0 / 18
11,913
993
4,949
20,023
30,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
shadowcruiser13
The Morrigan
19
10 / 4 / 18
12,612
1,051
21,596
11,869
5,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

211

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
0 / 7 / 7
10,411
868
12,062
13,368
4,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 3
12,662
1,055
15,555
20,439
6,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
SPARTAN-M12
Chang'e
17
4 / 8 / 4
11,490
958
12,837
15,596
4,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
max201812
Bellona
16
0 / 8 / 5
10,279
857
2,332
16,596
16,385
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
wooden_waffles
Charybdis
17
1 / 10 / 7
11,178
932
23,597
22,091
6,584
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
36
Kills
11
12
Deaths
36
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
7
0.5
W
Nu Wa
Ferosos
Nu Wa
9
2
15
8.25
L
6
3
3
2.5
L
Chang'e
SPARTAN-M12
Chang'e
4
8
4
0.75
W
Fenrir
6
2
19
7.75
W
Da Ji
10
4
7
3.38
W
Xing Tian
X4o1pRoFiT
Xing Tian
1
0
18
10
L
Bellona
max201812
Bellona
0
8
5
0.31
W
The Morrigan
shadowcruiser13
The Morrigan
10
4
18
4.75
L
Charybdis
wooden_waffles
Charybdis
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,460
Damage
66,383
74,431
Taken
88,090
72,282
Mitigated
38,997
6,437
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,062
5,981
0
0
13,368
4,716
0
7,272
6,096
0
29,656
W
Nu Wa
Ferosos
Nu Wa
22,251
7,263
0
1,067
9,513
4,332
0
2,808
6,705
50,931
0
L
15,555
8,406
0
2,486
20,439
6,642
0
8,854
11,585
0
44,933
L
Chang'e
SPARTAN-M12
Chang'e
12,837
1,545
3,507
2,203
15,596
4,670
0
8,096
7,376
46,888
0
W
Fenrir
13,089
2,622
0
1,250
20,003
26,129
0
3,112
16,891
2,526
16,921
W
Da Ji
18,575
3,222
0
809
13,023
6,437
0
1,991
11,032
0
34,822
W
Xing Tian
X4o1pRoFiT
Xing Tian
4,949
544
0
1,256
20,023
30,158
0
2,907
17,116
15,071
0
L
Bellona
max201812
Bellona
2,332
1,336
1,514
1,079
16,596
16,385
0
9,868
6,728
0
8,272
W
The Morrigan
shadowcruiser13
The Morrigan
21,596
4,110
0
2,055
11,869
5,226
0
1,987
9,850
33,552
4,564
L
Charybdis
wooden_waffles
Charybdis
23,597
14,935
0
2,825
22,091
6,584
0
12,797
9,294
0
58,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,151
Gold Earned
56,020
188
Minions Killed
241
7
Camps Cleared
5
1,118,508
Distance Traveled
1,080,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,411
868
41
3
0
219,049
0
W
Nu Wa
13,363
1,114
76
6
1
204,647
0
L
Nemesis
12,662
1,055
63
5
3
288,731
0
L
Chang'e
11,490
958
70
6
0
211,938
0
W
Fenrir
12,749
1,062
15
1
0
263,955
1
W
Da Ji
12,514
1,043
40
3
3
219,026
1
W
Xing Tian
11,913
993
21
2
3
226,654
2
L
Bellona
10,279
857
8
1
0
169,585
0
W
The Morrigan
12,612
1,051
36
3
0
204,226
0
L
Charybdis
11,178
932
59
5
2
191,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role