Player Matchup

Fenrir
Fenrir
BY-Venom1v4
Fenrir
Level 28
God Stats
6W - 13L
1,338 SR
Queue Stats
29W - 68L
1,214 Elo+
Party 2
Ymir
Ymir
C7M-Maligno
Ymir
Level 15
God Stats
1W - 3L
1,285 SR
Queue Stats
13W - 15L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IssakiViRineki
Morgan Le Fay
Level 18
God Stats
1W - 5L
1,264 SR
Queue Stats
28W - 32L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
redor_inocuo
Gilgamesh
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 34L
1,394 Elo+
Solo
Charybdis
Charybdis
spamL2_ghost
Charybdis
Level 27
God Stats
0W - 4L
1,673 SR
Queue Stats
24W - 58L
1,212 Elo+
Party 2
Team Averages
Level 20
1,412 SR
1,317 Elo+

VS

Team Averages
Level 29
1,520 SR
1,407 Elo+
Cerberus
Cerberus
EuSouSuaMãe
Cerberus
Level 17
God Stats
5W - 1L
1,618 SR
Queue Stats
20W - 17L
1,495 Elo+
Solo
Achilles
Achilles
JLdragon1
Achilles
Level 68
God Stats
5W - 4L
1,514 SR
Queue Stats
21W - 30L
1,376 Elo+
Party 1
Osiris
Osiris
KhakiLawyer9631
Osiris
Level 29
God Stats
7W - 5L
1,482 SR
Queue Stats
73W - 109L
1,303 Elo+
Solo
Nemesis
Nemesis
MarquinhoSouls
Nemesis
Level 7
God Stats
4W - 4L
1,486 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 1
Anubis
Anubis
haghenhag
Anubis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 12 / 3
8,406
420
7,110
17,338
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 6 / 3
7,126
356
1,440
9,884
6,513
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
IssakiViRineki
Morgan Le Fay
13
4 / 12 / 2
8,177
409
12,725
16,045
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
redor_inocuo
Gilgamesh
14
5 / 8 / 2
9,247
462
9,151
14,023
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
spamL2_ghost
Charybdis
15
3 / 6 / 1
9,527
476
10,088
13,849
3,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EuSouSuaMãe
Cerberus
15
3 / 1 / 9
9,922
496
5,589
12,553
12,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
JLdragon1
Achilles
16
9 / 5 / 7
10,661
533
8,787
15,238
11,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 4
11,143
557
4,155
9,998
5,821
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 9 / 10
9,116
456
6,084
15,092
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
haghenhag
Anubis
20
24 / 1 / 6
13,431
672
27,838
15,600
7,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
15
Kills
42
44
Deaths
17
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
12
3
0.38
L
0
6
3
0.25
W
Cerberus
EuSouSuaMãe
Cerberus
3
1
9
7.5
L
Morgan Le Fay
IssakiViRineki
Morgan Le Fay
4
12
2
0.42
W
Achilles
JLdragon1
Achilles
9
5
7
2.5
W
4
1
4
6
W
2
9
10
0.78
W
Anubis
haghenhag
Anubis
24
1
6
27
L
Gilgamesh
redor_inocuo
Gilgamesh
5
8
2
0.75
L
Charybdis
spamL2_ghost
Charybdis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
52,453
71,139
Taken
68,481
27,048
Mitigated
44,450
5,904
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,110
607
0
1,786
17,338
6,802
0
8,887
8,451
0
32,436
L
1,440
477
0
396
9,884
6,513
0
4,331
5,553
18,549
0
W
Cerberus
EuSouSuaMãe
Cerberus
5,589
385
0
1,294
12,553
12,036
958
3,255
9,109
31,848
0
L
Morgan Le Fay
IssakiViRineki
Morgan Le Fay
12,725
1,903
0
1,169
16,045
3,285
780
10,631
5,414
39,750
0
W
Achilles
JLdragon1
Achilles
8,787
2,303
0
930
15,238
11,910
2,278
2,360
12,664
5,616
30,791
W
4,155
1,191
130
715
9,998
5,821
0
0
9,998
0
71,327
W
6,084
2,138
0
2,268
15,092
6,869
1,515
2,839
12,077
3,419
23,714
W
Anubis
haghenhag
Anubis
27,838
1,378
0
10,098
15,600
7,814
5,172
4,734
10,468
98,674
0
L
Gilgamesh
redor_inocuo
Gilgamesh
9,151
1,989
0
627
14,023
6,473
48
5,100
8,923
0
44,446
L
Charybdis
spamL2_ghost
Charybdis
10,088
5,803
51
1,875
13,849
3,975
617
6,530
7,319
0
59,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
54,273
343
Minions Killed
429
0
Camps Cleared
0
1,439,784
Distance Traveled
1,652,975
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,406
420
53
3
0
340,911
0
L
Ymir
7,126
356
44
2
0
201,583
2
W
Cerberus
9,922
496
56
3
0
368,601
1
L
Morgan Le Fay
8,177
409
49
2
0
259,806
1
W
Achilles
10,661
533
48
2
0
345,516
6
W
Osiris
11,143
557
117
6
0
346,369
0
W
Nemesis
9,116
456
46
2
0
285,038
1
W
Anubis
13,431
672
162
8
0
307,451
0
L
Gilgamesh
9,247
462
86
4
0
345,769
1
L
Charybdis
9,527
476
111
6
0
291,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role