Player Matchup

Danzaburou
Danzaburou
BUSK1
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,463 Elo+
Party 2
Tyr
Tyr
DoomsTheory
Tyr
Level 128
God Stats
20W - 14L
1,632 SR
Queue Stats
772W - 760L
1,468 Elo+
Solo
Hera
Hera
RAMIDIEZxx
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 207L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Skonheten
Jormungandr
Level 51
God Stats
4W - 5L
1,389 SR
Queue Stats
43W - 44L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
Tugatete123
Ne Zha
Level 100
God Stats
0W - 3L
1,249 SR
Queue Stats
156W - 138L
1,516 Elo+
Party 1
Team Averages
Level 78
1,454 SR
1,470 Elo+

VS

Team Averages
Level 67
1,441 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Batrim
Camazotz
Level 79
God Stats
14W - 10L
1,588 SR
Queue Stats
164W - 149L
1,527 Elo+
Solo
Anhur
Anhur
IBr3TT
Anhur
Level 41
God Stats
4W - 2L
1,327 SR
Queue Stats
61W - 59L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
Kikider
Ao Kuang
Level 47
God Stats
6W - 3L
1,395 SR
Queue Stats
14W - 12L
1,496 Elo+
Solo
Cthulhu
Cthulhu
xN7co
Cthulhu
Level 50
God Stats
3W - 1L
1,393 SR
Queue Stats
136W - 150L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUSK1
Danzaburou
7
1 / 4 / 2
4,816
482
3,691
5,880
1,116
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,112
611
4,254
7,307
4,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 1
5,609
561
3,421
3,883
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Skonheten
Jormungandr
7
1 / 3 / 2
4,843
484
4,336
6,679
2,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
8
1 / 5 / 0
5,358
536
4,362
8,066
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 0 / 3
6,246
625
3,318
8,447
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Batrim
Camazotz
12
0 / 0 / 3
6,526
653
3,718
6,646
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
IBr3TT
Anhur
11
5 / 1 / 2
6,581
658
6,691
6,444
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Kikider
Ao Kuang
11
5 / 3 / 3
6,329
633
5,583
7,943
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
xN7co
Cthulhu
9
1 / 1 / 5
5,482
548
3,294
7,312
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
3
5.5
L
Danzaburou
BUSK1
Danzaburou
1
4
2
0.5
W
Camazotz
Batrim
Camazotz
0
0
3
1.5
L
1
1
0
1
W
Anhur
IBr3TT
Anhur
5
1
2
6
W
Ao Kuang
Kikider
Ao Kuang
5
3
3
2.17
L
1
3
1
0.5
L
Jormungandr
Skonheten
Jormungandr
1
3
2
0.67
L
Ne Zha
1
5
0
0.2
W
Cthulhu
xN7co
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
22,604
31,815
Taken
36,792
11,473
Mitigated
12,818
8,313
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,318
744
0
7,832
8,447
2,549
0
1,630
6,817
0
32,584
L
Danzaburou
BUSK1
Danzaburou
3,691
1,718
0
1,013
5,880
1,116
0
1,973
3,907
0
18,325
W
Camazotz
Batrim
Camazotz
3,718
1,003
0
4,695
6,646
3,306
0
0
6,646
0
38,503
L
4,254
231
0
3,923
7,307
4,651
0
1,752
5,134
0
34,357
W
Anhur
IBr3TT
Anhur
6,691
3,520
0
2,788
6,444
1,658
229
2,232
4,212
0
42,155
W
Ao Kuang
Kikider
Ao Kuang
5,583
1,538
0
3,815
7,943
2,452
158
1,791
6,152
18,985
0
L
3,421
868
0
450
3,883
1,239
0
2,439
1,444
27,129
0
L
Jormungandr
Skonheten
Jormungandr
4,336
1,394
105
614
6,679
2,503
0
1,492
5,187
14,422
0
L
Ne Zha
4,362
1,082
0
2,208
8,066
1,964
0
1,282
6,784
0
26,097
W
Cthulhu
xN7co
Cthulhu
3,294
129
343
1,624
7,312
2,853
23
2,104
5,208
17,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
31,164
243
Minions Killed
307
0
Camps Cleared
0
994,613
Distance Traveled
1,014,993
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,246
625
67
7
0
217,969
1
L
Danzaburou
4,816
482
32
3
0
198,961
1
W
Camazotz
6,526
653
97
10
0
220,057
1
L
Tyr
6,112
611
87
9
0
216,177
3
W
Anhur
6,581
658
85
9
0
182,198
4
W
Ao Kuang
6,329
633
37
4
0
210,651
1
L
Hera
5,609
561
49
5
0
205,274
3
L
Jormungandr
4,843
484
23
2
0
180,896
3
L
Ne Zha
5,358
536
52
5
0
193,305
2
W
Cthulhu
5,482
548
21
2
0
184,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role