Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Cyl2
The Morrigan
Level 105
God Stats
1W - 1L
1,792 SR
Queue Stats
34W - 38L
1,528 Elo+
Solo
Cerberus
Cerberus
FangBoar_
Cerberus
Level 157
God Stats
3W - 2L
1,795 SR
Queue Stats
196W - 185L
1,495 Elo+
Solo
Artemis
Artemis
TrigeredHarambe
Artemis
Level 102
God Stats
3W - 0L
1,836 SR
Queue Stats
111W - 102L
1,545 Elo+
Solo
Team Averages
Level 134
1,685 SR
1,513 Elo+

VS

Team Averages
Level 143
1,554 SR
1,578 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LadyTatian
Thoth
Level 160
God Stats
1W - 3L
1,422 SR
Queue Stats
315W - 283L
1,651 Elo+
Party 1
Hou Yi
Hou Yi
LordHerriork
Hou Yi
Level 160
God Stats
7W - 6L
1,652 SR
Queue Stats
162W - 147L
1,644 Elo+
Party 1
Hachiman
Hachiman
falloutmaratea
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,607 Elo+
Party 1
Ares
Ares
kenjidevil
Ares
Level 147
God Stats
2W - 1L
1,697 SR
Queue Stats
123W - 150L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
9 / 3 / 14
9,208
1,023
12,932
13,290
9,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
 
Sobek
13
2 / 3 / 17
7,986
887
7,018
13,004
12,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Cyl2
The Morrigan
15
4 / 1 / 18
8,643
960
10,824
5,648
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
FangBoar_
Cerberus
14
3 / 2 / 18
8,190
910
10,700
15,378
16,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
11 / 3 / 11
9,410
1,046
16,200
8,753
3,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 7 / 5
6,881
765
4,030
16,065
16,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
17
6 / 2 / 3
9,551
1,061
14,742
7,381
3,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
1 / 6 / 7
6,972
775
9,125
11,010
4,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
13
1 / 7 / 5
7,280
809
6,030
9,642
3,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 4
7,017
780
5,890
15,334
18,179
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
29
Kills
11
12
Deaths
29
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
14
5.33
W
Sobek
 
Sobek
2
3
17
3.5
L
Athena
 
Athena
1
7
5
0.5
W
The Morrigan
Cyl2
The Morrigan
4
1
18
13
W
Cerberus
FangBoar_
Cerberus
3
2
18
6
L
Thoth
6
2
3
3.75
L
Hou Yi
1
6
7
0.75
W
11
3
11
5.5
L
Hachiman
1
7
5
0.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,674
Damage
39,817
56,073
Taken
59,432
44,523
Mitigated
45,941
20,339
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,932
4,857
442
2,948
13,290
9,451
1,979
8,052
5,238
0
25,275
W
Sobek
 
Sobek
7,018
475
628
3,533
13,004
12,061
81
3,678
9,326
11,432
0
L
Athena
 
Athena
4,030
1,240
1,414
1,380
16,065
16,436
0
5,778
10,072
6,617
0
W
The Morrigan
Cyl2
The Morrigan
10,824
1,180
1,655
1,560
5,648
2,367
802
3,519
2,128
24,526
544
W
Cerberus
FangBoar_
Cerberus
10,700
472
2,019
4,557
15,378
16,785
459
5,678
9,700
19,757
0
L
Thoth
14,742
404
0
530
7,381
3,053
0
3,678
3,451
39,891
0
L
Hou Yi
9,125
3,728
485
2,485
11,010
4,506
0
5,466
5,432
0
18,315
W
16,200
9,668
1,191
1,806
8,753
3,859
1,917
3,735
5,018
0
25,035
L
Hachiman
6,030
4,318
674
794
9,642
3,767
0
4,585
4,893
0
10,508
L
5,890
79
0
378
15,334
18,179
0
7,544
7,586
7,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
37,701
115
Minions Killed
82
0
Camps Cleared
0
894,561
Distance Traveled
777,841
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,208
1,023
22
2
0
197,636
0
W
Sobek
7,986
887
3
0
0
193,221
3
L
Athena
6,881
765
6
1
0
137,275
1
W
The Morrigan
8,643
960
28
3
0
184,281
0
W
Cerberus
8,190
910
38
4
0
172,676
2
L
Thoth
9,551
1,061
50
6
0
197,079
1
L
Hou Yi
6,972
775
14
2
0
142,307
0
W
Artemis
9,410
1,046
24
3
0
146,747
0
L
Hachiman
7,280
809
11
1
0
147,423
0
L
Ares
7,017
780
1
0
0
153,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role