Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TidyZulu3711959
Mulan
Level 26
God Stats
48W - 48L
1,462 SR
Queue Stats
143W - 145L
1,447 Elo+
Solo
Bacchus
Bacchus
WanDoe
Bacchus
Level 15
God Stats
6W - 2L
1,689 SR
Queue Stats
21W - 19L
1,408 Elo+
Solo
Bastet
Bastet
Xxcanario1996xX
Bastet
Level 7
God Stats
3W - 4L
1,646 SR
Queue Stats
11W - 19L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yungcheezy9829
Ah Muzen Cab
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 130L
1,605 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,476 Elo+

VS

Team Averages
Level 14
1,511 SR
1,462 Elo+
Geb
Geb
Galgonerme
Geb
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 5L
1,589 Elo+
Solo
Artemis
Artemis
MrPenguinWaffles
Artemis
Level 28
God Stats
33W - 37L
1,555 SR
Queue Stats
97W - 144L
1,392 Elo+
Solo
Sol
Sol
XermigamesX2
Sol
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Serqet
Serqet
educba26
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
errupt101
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 2 / 10
10,852
571
15,185
8,789
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 10
9,944
523
10,713
13,531
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
WanDoe
Bacchus
12
1 / 2 / 6
8,740
460
6,132
14,958
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 7
8,951
471
4,134
10,834
3,073
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Yungcheezy9829
Ah Muzen Cab
18
7 / 1 / 4
11,985
631
11,222
10,565
3,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,670
404
5,227
9,392
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 2
7,458
393
9,070
12,342
3,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 4 / 2
7,806
411
4,934
11,930
2,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
educba26
Serqet
16
4 / 5 / 1
9,454
498
7,069
16,095
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
errupt101
Sun Wukong
12
3 / 7 / 2
8,218
433
10,044
15,140
5,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
24
Kills
10
10
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
2
10
7
L
1
3
3
0.83
L
1
5
2
0.4
W
5
3
10
3.33
W
Bacchus
WanDoe
Bacchus
1
2
6
2
L
1
4
2
0.5
W
2
2
7
2.75
W
Ah Muzen Cab
Yungcheezy9829
Ah Muzen Cab
7
1
4
9
L
Serqet
educba26
Serqet
4
5
1
0.9
L
Sun Wukong
errupt101
Sun Wukong
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,386
Damage
36,344
58,677
Taken
64,899
29,950
Mitigated
23,401
18,258
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,185
2,707
0
3,089
8,789
2,654
3,591
2,055
6,434
68,003
0
L
5,227
205
0
915
9,392
6,821
0
3,783
5,285
17,284
0
L
9,070
5,990
0
2,948
12,342
3,548
646
4,864
7,236
0
39,205
W
10,713
731
0
6,103
13,531
5,606
1,015
2,700
10,524
0
54,050
W
Bacchus
WanDoe
Bacchus
6,132
1,272
853
2,288
14,958
14,782
456
1,019
13,696
27,342
0
L
4,934
661
0
1,974
11,930
2,498
0
3,638
8,010
46,217
0
W
4,134
1,079
0
3,806
10,834
3,073
335
2,798
7,748
0
27,050
W
Ah Muzen Cab
Yungcheezy9829
Ah Muzen Cab
11,222
5,324
0
2,119
10,565
3,835
5,750
1,077
8,817
0
81,675
L
Serqet
educba26
Serqet
7,069
1,209
0
5,030
16,095
5,347
0
3,349
12,496
0
66,239
L
Sun Wukong
errupt101
Sun Wukong
10,044
2,940
0
469
15,140
5,187
0
4,338
10,555
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
40,606
435
Minions Killed
342
0
Camps Cleared
0
1,826,922
Distance Traveled
1,684,659
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,852
571
100
5
0
338,003
4
L
Geb
7,670
404
34
2
0
352,087
8
L
Artemis
7,458
393
77
4
0
277,255
0
W
Mulan
9,944
523
80
4
0
388,096
0
W
Bacchus
8,740
460
42
2
0
352,442
0
L
Sol
7,806
411
80
4
0
280,645
0
W
Bastet
8,951
471
54
3
0
391,998
0
W
Ah Muzen Cab
11,985
631
159
8
0
356,383
0
L
Serqet
9,454
498
112
6
0
379,831
0
L
Sun Wukong
8,218
433
39
2
0
394,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role