Player Matchup

Poseidon
Poseidon
BLastShaRkGG
Poseidon
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,540 Elo+
Solo
Hercules
Hercules
Jerkhart
Hercules
Level 159
God Stats
8W - 11L
1,500 SR
Queue Stats
115W - 125L
1,561 Elo+
Solo
Cthulhu
Cthulhu
avilax
Cthulhu
Level 160
God Stats
2W - 1L
1,540 SR
Queue Stats
139W - 148L
1,610 Elo+
Solo
Apollo
Apollo
donramon666
Apollo
Level 156
God Stats
14W - 16L
1,555 SR
Queue Stats
153W - 181L
1,496 Elo+
Solo
Team Averages
Level 147
1,524 SR
1,552 Elo+

VS

Team Averages
Level 126
1,717 SR
1,411 Elo+
Zeus
Zeus
DraftierLime548
Zeus
Level 77
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Edgardddd
Mulan
Level 125
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
NawtSocial
Baron Samedi
Level 145
God Stats
0W - 1L
1,843 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 1
Ne Zha
Ne Zha
The B1G Salami
Ne Zha
Level 156
God Stats
3W - 6L
1,571 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLastShaRkGG
Poseidon
15
2 / 1 / 5
9,681
880
4,769
4,322
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Jerkhart
Hercules
14
4 / 1 / 7
9,553
868
8,772
10,618
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
avilax
Cthulhu
15
5 / 1 / 4
9,675
880
9,561
14,247
11,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
5 / 2 / 4
10,275
934
9,074
10,121
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,346
668
5,706
7,693
3,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Edgardddd
Mulan
13
1 / 5 / 1
8,099
736
5,311
11,005
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
NawtSocial
Baron Samedi
14
1 / 3 / 2
8,606
782
6,944
8,999
4,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 1
8,447
768
7,343
12,548
7,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
4
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BLastShaRkGG
Poseidon
2
1
5
4.5
L
0
5
1
0.1
L
Mulan
Edgardddd
Mulan
1
5
1
0.3
W
Hercules
Jerkhart
Hercules
4
1
7
7.5
L
Baron Samedi
NawtSocial
Baron Samedi
1
3
2
0.67
L
2
3
1
0.83
W
Cthulhu
avilax
Cthulhu
5
1
4
7
W
Apollo
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
25,304
39,308
Taken
40,245
24,971
Mitigated
26,175
11,263
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BLastShaRkGG
Poseidon
4,769
473
0
573
4,322
1,325
2,027
1,937
2,340
33,838
0
L
5,706
613
0
191
7,693
3,903
186
1,949
5,526
16,458
0
L
Mulan
Edgardddd
Mulan
5,311
445
437
2,402
11,005
10,905
385
1,843
9,010
0
26,999
W
Hercules
Jerkhart
Hercules
8,772
1,937
329
5,271
10,618
8,791
1,319
4,782
5,667
0
17,615
L
Baron Samedi
NawtSocial
Baron Samedi
6,944
501
603
2,344
8,999
4,337
0
5,848
3,080
27,736
0
L
7,343
596
279
2,157
12,548
7,030
0
5,100
7,250
0
27,297
W
Cthulhu
avilax
Cthulhu
9,561
861
239
3,554
14,247
11,161
454
4,594
9,617
28,361
0
W
Apollo
9,074
4,026
0
1,297
10,121
3,694
2,201
1,873
7,910
0
43,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
32,498
198
Minions Killed
154
15
Camps Cleared
7
949,588
Distance Traveled
847,801
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,681
880
65
6
5
249,148
4
L
Zeus
7,346
668
19
2
1
198,879
0
L
Mulan
8,099
736
52
5
1
199,905
4
W
Hercules
9,553
868
17
2
2
246,411
1
L
Baron Samedi
8,606
782
42
4
1
203,039
4
L
Ne Zha
8,447
768
41
4
4
245,978
3
W
Cthulhu
9,675
880
45
4
2
250,266
4
W
Apollo
10,275
934
71
6
6
203,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role